Player Matchup

Cerberus
Cerberus
GrinchMoney
Cerberus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 71L
1,629 Elo+
Party 2
Vamana
Vamana
HvyMetalComrade
Vamana
Level 158
God Stats
3W - 2L
1,890 SR
Queue Stats
150W - 113L
1,547 Elo+
Party 2
Izanami
Izanami
R0DG
Izanami
Level 124
God Stats
1W - 2L
1,556 SR
Queue Stats
118W - 87L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
Scrubosaurus13
Cabrakan
Level 157
God Stats
3W - 6L
1,721 SR
Queue Stats
155W - 109L
1,586 Elo+
Party 2
Serqet
Serqet
xXLogDogXx
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,602 Elo+
Party 2
Team Averages
Level 114
1,633 SR
1,583 Elo+

VS

Team Averages
Level 135
1,442 SR
1,535 Elo+
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GuyComedy
Hachiman
Level 120
God Stats
2W - 2L
1,236 SR
Queue Stats
79W - 66L
1,578 Elo+
Solo
The Morrigan
The Morrigan
MrAwwsum
The Morrigan
Level 124
God Stats
1W - 0L
1,694 SR
Queue Stats
14W - 11L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
Nidaja
Ne Zha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 84L
1,529 Elo+
Party 1
Bacchus
Bacchus
RazzMyBerry
Bacchus
Level 141
God Stats
1W - 2L
1,282 SR
Queue Stats
224W - 239L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GrinchMoney
Cerberus
15
1 / 5 / 11
9,172
611
5,736
28,298
22,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 5 / 13
9,965
664
13,300
35,342
27,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
R0DG
Izanami
19
7 / 5 / 6
11,324
755
11,953
13,404
6,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
18
6 / 7 / 11
10,705
714
13,500
16,893
13,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
xXLogDogXx
Serqet
16
2 / 7 / 5
9,088
606
6,505
13,183
6,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 5 / 15
10,999
733
19,845
11,537
5,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
GuyComedy
Hachiman
19
7 / 3 / 13
12,219
815
16,650
12,153
5,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
MrAwwsum
The Morrigan
19
7 / 4 / 17
11,871
791
27,257
14,629
7,804
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Nidaja
Ne Zha
19
5 / 4 / 16
11,241
749
18,717
11,154
5,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RazzMyBerry
Bacchus
19
4 / 2 / 19
11,016
734
14,059
14,731
18,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
109
18
Kills
29
29
Deaths
18
46
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
5
15
2.7
L
Cerberus
GrinchMoney
Cerberus
1
5
11
1.3
W
Hachiman
GuyComedy
Hachiman
7
3
13
4.5
L
2
5
13
1.7
W
The Morrigan
MrAwwsum
The Morrigan
7
4
17
3.88
W
Ne Zha
Nidaja
Ne Zha
5
4
16
3.25
L
Izanami
R0DG
Izanami
7
5
6
2
W
Bacchus
RazzMyBerry
Bacchus
4
2
19
6.75
L
Cabrakan
6
7
11
1.64
L
Serqet
xXLogDogXx
Serqet
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,994
Damage
96,528
107,120
Taken
64,204
75,504
Mitigated
42,780
29,499
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,845
4,055
0
0
11,537
5,751
301
3,744
7,747
0
26,685
L
Cerberus
GrinchMoney
Cerberus
5,736
34
1,289
9,943
28,298
22,109
0
13,071
15,227
14,279
0
W
Hachiman
GuyComedy
Hachiman
16,650
10,187
203
4,161
12,153
5,664
3,655
3,673
8,424
0
28,570
L
13,300
4,640
563
14,358
35,342
27,872
192
14,565
20,777
0
35,083
W
The Morrigan
MrAwwsum
The Morrigan
27,257
1,899
1,781
3,759
14,629
7,804
1,080
4,145
10,088
45,580
0
W
Ne Zha
Nidaja
Ne Zha
18,717
3,747
2,090
2,069
11,154
5,251
863
3,710
7,374
0
45,072
L
Izanami
R0DG
Izanami
11,953
6,215
0
0
13,404
6,148
273
4,273
9,131
0
47,490
W
Bacchus
RazzMyBerry
Bacchus
14,059
887
2,095
3,304
14,731
18,310
503
3,690
10,837
26,262
0
L
Cabrakan
13,500
750
938
1,456
16,893
13,317
0
5,190
11,703
20,865
0
L
Serqet
xXLogDogXx
Serqet
6,505
705
567
385
13,183
6,058
0
4,217
8,966
0
15,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
57,346
189
Minions Killed
151
0
Camps Cleared
0
1,254,214
Distance Traveled
1,440,465
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,999
733
14
1
0
303,489
1
L
Cerberus
9,172
611
21
1
0
256,499
0
W
Hachiman
12,219
815
34
2
0
279,320
0
L
Vamana
9,965
664
33
2
0
266,087
0
W
The Morrigan
11,871
791
45
3
0
279,389
1
W
Ne Zha
11,241
749
36
2
0
278,840
2
L
Izanami
11,324
755
80
5
0
243,024
0
W
Bacchus
11,016
734
22
1
0
299,427
3
L
Cabrakan
10,705
714
35
2
0
231,472
3
L
Serqet
9,088
606
20
1
0
257,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role