Player Matchup

Fenrir
Fenrir
Brother Geb
Fenrir
Level 27
God Stats
2W - 1L
1,615 SR
Queue Stats
54W - 9L
2,036 Elo+
Party 1
Ares
Ares
Browniez739
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Tsukuyomi
Tsukuyomi
CuteGayOtter
Tsukuyomi
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 3L
1,907 Elo+
Party 1
Ullr
Ullr
FamilyOfHills
Ullr
Level 24
God Stats
0W - 3L
1,233 SR
Queue Stats
96W - 90L
1,590 Elo+
Solo
Janus
Janus
Mama Le Fay
Janus
Level 17
God Stats
2W - 1L
1,749 SR
Queue Stats
56W - 12L
1,896 Elo+
Party 1
Team Averages
Level 18
1,566 SR
1,820 Elo+

VS

Team Averages
Level 38
1,592 SR
1,732 Elo+
Ne Zha
Ne Zha
Donut Dojo
Ne Zha
Level 25
God Stats
1W - 1L
1,321 SR
Queue Stats
109W - 46L
1,671 Elo+
Party 2
Ymir
Ymir
NoonebutBub
Ymir
Level 3
God Stats
9W - 0L
1,739 SR
Queue Stats
21W - 0L
1,867 Elo+
Party 2
Neith
Neith
RoH Om3n
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 3L
1,867 Elo+
Party 2
Eset
Eset
tehkillerer
Eset
Level 133
God Stats
53W - 13L
1,898 SR
Queue Stats
122W - 58L
1,699 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
uwu emmie
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 54L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 5 / 4
12,257
511
13,827
20,191
10,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 13 / 2
7,556
315
3,308
18,003
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
CuteGayOtter
Tsukuyomi
19
5 / 7 / 1
12,262
511
12,582
22,343
18,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 3 / 3
8,921
372
2,660
12,911
4,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 3 / 5
12,196
508
9,163
13,659
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Donut Dojo
Ne Zha
19
10 / 5 / 1
12,406
517
12,746
21,335
14,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 12
12,855
536
5,627
16,554
16,050
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RoH Om3n
Neith
19
7 / 3 / 10
12,871
536
13,387
13,897
6,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 15
12,640
527
15,764
16,582
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
uwu emmie
Morgan Le Fay
19
6 / 1 / 9
12,904
538
15,697
12,191
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
14
Kills
31
31
Deaths
14
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
5
4
1.6
L
0
13
2
0.08
L
Tsukuyomi
CuteGayOtter
Tsukuyomi
5
7
1
0.79
W
Ne Zha
Donut Dojo
Ne Zha
10
5
1
2.1
L
0
3
3
0.5
L
3
3
5
1.83
W
5
2
12
5.5
W
Neith
RoH Om3n
Neith
7
3
10
4
W
3
3
15
3.5
W
Morgan Le Fay
uwu emmie
Morgan Le Fay
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,540
Damage
63,221
87,107
Taken
80,559
48,997
Mitigated
48,745
11,197
Healing
30,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,827
3,033
0
1,922
20,191
10,342
0
9,410
10,611
0
87,952
L
3,308
179
0
731
18,003
11,358
127
5,672
12,267
11,874
0
L
Tsukuyomi
CuteGayOtter
Tsukuyomi
12,582
3,645
0
3,454
22,343
18,667
0
8,574
13,595
0
81,925
W
Ne Zha
Donut Dojo
Ne Zha
12,746
4,892
0
7,934
21,335
14,411
128
3,563
15,318
0
72,384
L
2,660
1,429
0
3,354
12,911
4,172
406
4,240
8,627
0
46,017
L
9,163
1,012
0
1,736
13,659
4,458
0
8,402
4,919
80,301
0
W
5,627
1,344
0
1,824
16,554
16,050
66
1,728
14,775
39,728
0
W
Neith
RoH Om3n
Neith
13,387
6,398
0
5,182
13,897
6,087
4,726
1,209
12,628
0
100,321
W
15,764
1,161
1,519
8,869
16,582
6,727
528
2,069
14,481
91,260
0
W
Morgan Le Fay
uwu emmie
Morgan Le Fay
15,697
1,635
0
4,843
12,191
5,470
396
3,366
8,534
90,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,192
Gold Earned
63,676
546
Minions Killed
613
0
Camps Cleared
0
1,859,443
Distance Traveled
2,080,870
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,257
511
133
6
0
463,143
0
L
Ares
7,556
315
14
1
0
323,801
0
L
Tsukuyomi
12,262
511
137
6
0
400,693
0
W
Ne Zha
12,406
517
121
5
0
401,298
5
L
Ullr
8,921
372
82
3
0
260,286
3
L
Janus
12,196
508
180
8
0
411,520
4
W
Ymir
12,855
536
56
2
0
379,086
6
W
Neith
12,871
536
149
6
0
397,266
2
W
Eset
12,640
527
159
7
0
449,368
3
W
Morgan Le Fay
12,904
538
128
5
0
453,852
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role