Player Matchup

Ymir
Ymir
Curgle
Ymir
Level 92
God Stats
1W - 3L
1,240 SR
Queue Stats
349W - 461L
1,469 Elo+
Party 2
Anhur
Anhur
DBM xXKILLERXx
Anhur
Level 109
God Stats
4W - 5L
1,371 SR
Queue Stats
145W - 143L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skippermcgipper
Morgan Le Fay
Level 86
God Stats
5W - 8L
1,319 SR
Queue Stats
172W - 194L
1,613 Elo+
Party 2
Da Ji
Da Ji
SugarOrtega
Da Ji
Level 117
God Stats
30W - 37L
1,545 SR
Queue Stats
916W - 1,027L
1,503 Elo+
Party 2
Terra
Terra
Ultraspike15
Terra
Level 99
God Stats
31W - 33L
1,533 SR
Queue Stats
406W - 515L
1,483 Elo+
Party 2
Team Averages
Level 101
1,402 SR
1,522 Elo+

VS

Team Averages
Level 129
1,656 SR
1,584 Elo+
Loki
Loki
Aeroga-kun
Loki
Level 143
God Stats
22W - 25L
1,609 SR
Queue Stats
313W - 273L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
ColdSplash
Danzaburou
Level 120
God Stats
1W - 0L
1,486 SR
Queue Stats
45W - 41L
1,593 Elo+
Party 1
Pele
Pele
XellionUwU
Pele
Level 68
God Stats
8W - 9L
1,609 SR
Queue Stats
785W - 648L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
whiterobes
Cabrakan
Level 158
God Stats
5W - 0L
1,849 SR
Queue Stats
184W - 141L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xfromel32x
Morgan Le Fay
Level 154
God Stats
8W - 7L
1,725 SR
Queue Stats
185W - 143L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Curgle
Ymir
15
1 / 5 / 0
8,729
485
6,727
15,884
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 6 / 1
9,619
534
6,840
13,491
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Skippermcgipper
Morgan Le Fay
15
4 / 5 / 4
9,673
537
9,124
12,830
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 4
9,355
520
8,724
14,721
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 4
7,855
436
4,952
15,320
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 4
11,199
622
9,574
12,423
4,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ColdSplash
Danzaburou
17
3 / 1 / 7
10,955
609
11,572
11,749
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 2 / 10
10,566
587
10,177
13,161
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
whiterobes
Cabrakan
15
5 / 3 / 8
10,545
586
9,131
15,403
13,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
xfromel32x
Morgan Le Fay
16
3 / 2 / 6
10,182
566
15,356
10,286
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
11
Kills
25
25
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
W
Danzaburou
ColdSplash
Danzaburou
3
1
7
6.5
L
Ymir
Curgle
Ymir
1
5
0
0.2
L
2
6
1
0.42
L
Morgan Le Fay
Skippermcgipper
Morgan Le Fay
4
5
4
1.2
L
4
6
4
1
L
0
3
4
0.67
W
7
2
10
6
W
Cabrakan
whiterobes
Cabrakan
5
3
8
3
W
Morgan Le Fay
xfromel32x
Morgan Le Fay
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
55,810
72,246
Taken
63,022
35,586
Mitigated
36,239
15,164
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,574
1,042
0
1,539
12,423
4,663
228
4,989
7,434
0
70,074
W
Danzaburou
ColdSplash
Danzaburou
11,572
5,081
0
4,978
11,749
4,083
792
1,128
10,621
0
89,874
L
Ymir
Curgle
Ymir
6,727
736
0
2,787
15,884
7,141
0
9,217
6,667
53,112
0
L
6,840
2,344
0
4,673
13,491
4,590
58
2,441
11,050
0
65,916
L
Morgan Le Fay
Skippermcgipper
Morgan Le Fay
9,124
766
0
1,949
12,830
5,389
558
3,461
9,369
62,083
0
L
8,724
2,098
0
1,183
14,721
5,876
0
2,930
11,791
0
64,762
L
4,952
61
205
4,367
15,320
12,590
116
6,438
8,882
20,405
0
W
10,177
1,892
0
3,857
13,161
6,868
0
3,784
9,377
0
69,261
W
Cabrakan
whiterobes
Cabrakan
9,131
1,294
0
2,866
15,403
13,164
0
5,515
9,888
23,867
0
W
Morgan Le Fay
xfromel32x
Morgan Le Fay
15,356
2,026
0
3,654
10,286
7,461
180
5,387
4,899
63,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
53,447
473
Minions Killed
549
0
Camps Cleared
0
1,624,134
Distance Traveled
1,768,583
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,199
622
132
7
0
381,337
2
W
Danzaburou
10,955
609
160
9
0
341,893
5
L
Ymir
8,729
485
103
6
0
348,037
1
L
Anhur
9,619
534
129
7
0
304,024
1
L
Morgan Le Fay
9,673
537
110
6
0
321,602
5
L
Da Ji
9,355
520
98
5
0
312,531
4
L
Terra
7,855
436
33
2
0
337,940
1
W
Pele
10,566
587
103
6
0
397,042
3
W
Cabrakan
10,545
586
38
2
0
343,911
7
W
Morgan Le Fay
10,182
566
116
6
0
304,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role