Player Matchup

Fenrir
Fenrir
Silver III
Guanchaca
Fenrir
Silver III
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 35L
1,484 MMR
Party 2
Neith
Neith
Silver V
Nhylius
Neith
Silver V
Level 160
God Stats
6W - 1L
1,497 SR
Queue Stats
134W - 142L
1,287 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ShouldHaveUlted
Kukulkan
Gold IV
Level 48
God Stats
5W - 1L
1,858 SR
Queue Stats
75W - 74L
1,285 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
andersonxp
Sun Wukong
Silver I
Level 157
God Stats
4W - 5L
1,509 SR
Queue Stats
325W - 348L
995 MMR
Party 2
Sylvanus
Sylvanus
Gold V
p0lakpaw
Sylvanus
Gold V
Level 139
God Stats
7W - 8L
1,286 SR
Queue Stats
94W - 110L
1,234 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,530 SR
1,257 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,559 SR
1,301 MMR
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Gold IV
ChillBellicheck
Aphrodite
Gold IV
Level 152
God Stats
7W - 6L
1,610 SR
Queue Stats
121W - 131L
1,235 MMR
Solo
Eset
Eset
Silver I
Dboss2k
Eset
Silver I
Level 101
God Stats
2W - 3L
1,563 SR
Queue Stats
48W - 46L
1,247 MMR
Solo
Arachne
Arachne
Gold V
JBoti
Arachne
Gold V
Level 148
God Stats
40W - 31L
1,619 SR
Queue Stats
167W - 170L
1,301 MMR
Party 3
Medusa
Medusa
Silver III
Tankersly
Medusa
Silver III
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 346L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guanchaca
Fenrir
20
6 / 2 / 18
14,864
595
15,914
28,111
20,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Nhylius
Neith
20
11 / 6 / 13
15,221
609
23,507
24,389
10,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
14 / 1 / 10
15,857
634
28,179
11,101
5,705
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
andersonxp
Sun Wukong
20
6 / 0 / 15
15,145
606
18,408
26,485
23,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
p0lakpaw
Sylvanus
18
3 / 5 / 18
14,355
574
11,336
19,480
22,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshAthenaTiamatApolloJanus

VS

Bans
SetKing ArthurAresYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
0 / 4 / 4
11,758
470
13,151
25,020
27,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
ChillBellicheck
Aphrodite
17
2 / 12 / 4
10,570
423
6,713
21,890
11,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
Dboss2k
Eset
16
2 / 10 / 3
10,182
407
13,845
21,505
7,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JBoti
Arachne
16
2 / 9 / 2
10,468
419
9,665
26,400
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Tankersly
Medusa
20
8 / 5 / 3
14,999
600
21,239
21,934
8,526
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
40
Kills
14
14
Deaths
40
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
4
0.5
L
Aphrodite
ChillBellicheck
Aphrodite
2
12
4
0.33
L
Eset
Dboss2k
Eset
2
10
3
0.35
W
Fenrir
Guanchaca
Fenrir
6
2
18
7.5
L
Arachne
JBoti
Arachne
2
9
2
0.33
W
Neith
Nhylius
Neith
11
6
13
2.92
W
Kukulkan
14
1
10
19
L
Medusa
Tankersly
Medusa
8
5
3
1.9
W
Sun Wukong
andersonxp
Sun Wukong
6
0
15
13.5
W
Sylvanus
p0lakpaw
Sylvanus
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,344
Damage
64,613
109,566
Taken
116,749
82,682
Mitigated
64,456
59,320
Healing
35,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
13,151
2,549
1,442
7,672
25,020
27,896
0
4,333
20,426
0
78,347
L
Aphrodite
ChillBellicheck
Aphrodite
6,713
796
6,345
6,477
21,890
11,167
0
9,495
12,395
38,903
0
L
Eset
Dboss2k
Eset
13,845
752
574
2,728
21,505
7,137
0
10,121
11,201
74,231
0
W
Fenrir
Guanchaca
Fenrir
15,914
5,067
0
13,915
28,111
20,600
609
4,657
22,504
0
115,154
L
Arachne
JBoti
Arachne
9,665
6,536
0
4,236
26,400
9,730
0
6,250
19,959
0
78,714
W
Neith
Nhylius
Neith
23,507
16,777
0
13,622
24,389
10,270
7,632
4,561
19,546
0
121,623
W
Kukulkan
28,179
2,755
0
2,581
11,101
5,705
2,959
2,593
8,478
160,073
0
L
Medusa
Tankersly
Medusa
21,239
9,003
0
5,853
21,934
8,526
66
8,510
13,253
0
121,161
W
Sun Wukong
andersonxp
Sun Wukong
18,408
3,505
0
14,230
26,485
23,836
1,874
4,851
21,568
0
95,560
W
Sylvanus
p0lakpaw
Sylvanus
11,336
2,619
6,490
8,482
19,480
22,271
466
5,174
14,042
36,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,442
Gold Earned
57,977
776
Minions Killed
695
0
Camps Cleared
0
2,420,890
Distance Traveled
2,163,995
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,758
470
161
6
0
460,707
6
L
Aphrodite
10,570
423
84
3
0
404,758
2
L
Eset
10,182
407
126
5
0
394,689
6
W
Fenrir
14,864
595
163
7
0
528,104
3
L
Arachne
10,468
419
134
5
0
478,525
7
W
Neith
15,221
609
186
7
0
415,374
0
W
Kukulkan
15,857
634
232
9
0
495,028
5
L
Medusa
14,999
600
190
8
0
425,316
3
W
Sun Wukong
15,145
606
160
6
0
508,003
4
W
Sylvanus
14,355
574
35
1
0
474,381
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role