Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BillyOoalGown
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fernernia
Cu Chulainn
Level 78
God Stats
0W - 1L
1,744 SR
Queue Stats
15W - 13L
1,458 Elo+
Solo
Medusa
Medusa
Toribandz
Medusa
Level 64
God Stats
7W - 14L
1,159 SR
Queue Stats
436W - 455L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
unclearcobra
Zhong Kui
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 85L
1,390 Elo+
Solo
Team Averages
Level 78
1,480 SR
1,442 Elo+

VS

Team Averages
Level 89
1,496 SR
1,452 Elo+
Artemis
Artemis
FreakedFrequency
Artemis
Level 29
God Stats
23W - 15L
1,493 SR
Queue Stats
59W - 47L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaiinbowDash1
Morgan Le Fay
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 137L
1,476 Elo+
Party 1
Bacchus
Bacchus
johncalleniii
Bacchus
Level 50
God Stats
3W - 0L
1,684 SR
Queue Stats
23W - 15L
1,523 Elo+
Solo
Hel
Hel
musiqrocks
Hel
Level 83
God Stats
15W - 14L
1,390 SR
Queue Stats
309W - 255L
1,425 Elo+
Solo
Ravana
Ravana
treelifecora93
Ravana
Level 123
God Stats
1W - 5L
1,413 SR
Queue Stats
35W - 39L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
8 / 4 / 11
14,123
1,086
8,564
17,103
7,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BillyOoalGown
Morgan Le Fay
19
5 / 4 / 11
12,888
991
17,593
16,201
6,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Fernernia
Cu Chulainn
19
2 / 6 / 15
12,597
969
18,784
35,444
30,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Toribandz
Medusa
19
3 / 7 / 10
12,492
961
21,598
22,425
9,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
unclearcobra
Zhong Kui
19
3 / 15 / 13
12,575
967
17,120
30,888
16,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 25
12,967
997
18,871
16,368
10,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
RaiinbowDash1
Morgan Le Fay
20
7 / 2 / 24
13,946
1,073
37,843
17,219
12,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
20
5 / 2 / 25
14,906
1,147
20,581
20,647
35,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 4 / 20
16,248
1,250
21,888
17,818
19,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 22
13,580
1,045
17,321
18,116
13,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
152
21
Kills
36
36
Deaths
21
60
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
4
11
3.38
L
Morgan Le Fay
BillyOoalGown
Morgan Le Fay
5
4
11
2.63
L
Cu Chulainn
Fernernia
Cu Chulainn
2
6
15
1.58
W
4
6
25
2.75
W
Morgan Le Fay
RaiinbowDash1
Morgan Le Fay
7
2
24
9.5
L
Medusa
Toribandz
Medusa
3
7
10
1.14
W
Bacchus
5
2
25
8.75
W
13
4
20
5.75
W
7
7
22
2.57
L
Zhong Kui
unclearcobra
Zhong Kui
3
15
13
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,659
Damage
116,504
122,061
Taken
90,168
71,054
Mitigated
90,789
17,196
Healing
28,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,564
2,535
1,316
2,033
17,103
7,470
0
11,095
5,808
0
27,246
L
Morgan Le Fay
BillyOoalGown
Morgan Le Fay
17,593
1,868
0
879
16,201
6,745
0
12,359
3,480
46,936
0
L
Cu Chulainn
Fernernia
Cu Chulainn
18,784
2,096
0
6,544
35,444
30,955
0
22,556
12,378
5,194
41,738
W
18,871
9,959
0
0
16,368
10,613
0
5,718
10,650
0
40,316
W
Morgan Le Fay
RaiinbowDash1
Morgan Le Fay
37,843
2,599
63
3,282
17,219
12,188
0
7,626
9,593
66,451
0
L
Medusa
Toribandz
Medusa
21,598
10,372
0
1,150
22,425
9,067
0
14,228
7,987
0
48,779
W
Bacchus
20,581
2,906
1,384
2,592
20,647
35,703
0
9,986
10,493
35,046
0
W
21,888
2,113
11,613
7,974
17,818
19,107
0
5,922
11,896
37,651
0
W
17,321
6,470
0
1,120
18,116
13,178
0
7,569
10,547
0
47,845
L
Zhong Kui
unclearcobra
Zhong Kui
17,120
1,786
858
4,416
30,888
16,817
0
18,384
12,096
29,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,675
Gold Earned
71,647
234
Minions Killed
266
10
Camps Cleared
5
1,101,752
Distance Traveled
1,160,369
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,123
1,086
44
3
6
252,156
0
L
Morgan Le Fay
12,888
991
57
4
0
203,770
0
L
Cu Chulainn
12,597
969
52
4
1
254,918
0
W
Artemis
12,967
997
39
3
0
197,590
0
W
Morgan Le Fay
13,946
1,073
76
6
0
253,753
1
L
Medusa
12,492
961
53
4
0
229,777
1
W
Bacchus
14,906
1,147
31
2
1
220,139
1
W
Hel
16,248
1,250
43
3
3
253,931
0
W
Ravana
13,580
1,045
77
6
1
234,956
0
L
Zhong Kui
12,575
967
28
2
3
161,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role