Player Matchup

Fenrir
Fenrir
Checonj
Fenrir
Level 96
God Stats
2W - 2L
1,515 SR
Queue Stats
31W - 26L
1,529 Elo+
Party 1
Discordia
Discordia
DIAZM2
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,456 Elo+
Party 1
Ra
Ra
DeviSoulx
Ra
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,314 Elo+
Solo
Mercury
Mercury
GuilleTr
Mercury
Level 117
God Stats
3W - 3L
1,330 SR
Queue Stats
43W - 37L
1,531 Elo+
Party 1
Neith
Neith
Kappuchini
Neith
Level 9
God Stats
2W - 3L
1,488 SR
Queue Stats
24W - 14L
1,570 Elo+
Party 1
Team Averages
Level 48
1,467 SR
1,480 Elo+

VS

Team Averages
Level 25
1,664 SR
1,487 Elo+
Khepri
Khepri
BanananPhone
Khepri
Level 28
God Stats
4W - 3L
1,470 SR
Queue Stats
54W - 42L
1,569 Elo+
Party 2
Nemesis
Nemesis
Doomzzday
Nemesis
Level 29
God Stats
11W - 5L
1,762 SR
Queue Stats
40W - 35L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
Kavante
Danzaburou
Level 18
God Stats
10W - 8L
1,669 SR
Queue Stats
34W - 38L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Kbkool
Gilgamesh
Level 28
God Stats
9W - 8L
1,697 SR
Queue Stats
32W - 32L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
MgMcLean
Nu Wa
Level 21
God Stats
19W - 4L
1,721 SR
Queue Stats
40W - 35L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Checonj
Fenrir
18
4 / 11 / 9
11,737
978
17,115
23,398
10,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
DIAZM2
Discordia
18
2 / 9 / 14
11,748
979
14,136
16,808
5,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 15 / 19
11,998
1,000
9,034
22,858
8,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GuilleTr
Mercury
19
14 / 9 / 6
15,291
1,274
28,641
20,034
7,781
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
18
3 / 4 / 13
11,702
975
15,240
14,695
5,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 5 / 34
13,586
1,132
10,168
21,343
32,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Doomzzday
Nemesis
20
12 / 8 / 20
14,349
1,196
22,234
19,624
11,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kavante
Danzaburou
20
12 / 3 / 21
13,945
1,162
19,032
14,135
9,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Kbkool
Gilgamesh
20
18 / 1 / 14
15,114
1,260
21,919
22,168
18,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
MgMcLean
Nu Wa
20
5 / 6 / 25
12,773
1,064
20,158
14,036
7,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
162
23
Kills
48
48
Deaths
23
61
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
5
34
3.6
L
Fenrir
Checonj
Fenrir
4
11
9
0.77
L
Discordia
DIAZM2
Discordia
2
9
14
1
L
0
15
19
0.63
W
Nemesis
Doomzzday
Nemesis
12
8
20
2.75
L
Mercury
GuilleTr
Mercury
14
9
6
1.89
L
Neith
3
4
13
2.38
W
Danzaburou
Kavante
Danzaburou
12
3
21
7.5
W
Gilgamesh
Kbkool
Gilgamesh
18
1
14
25
W
Nu Wa
MgMcLean
Nu Wa
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,166
Damage
93,511
97,793
Taken
91,306
37,939
Mitigated
80,402
9,543
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
10,168
1,013
0
3,407
21,343
32,750
0
7,885
13,458
28,894
0
L
Fenrir
Checonj
Fenrir
17,115
7,198
0
1,311
23,398
10,742
0
7,145
15,838
0
33,711
L
Discordia
DIAZM2
Discordia
14,136
1,184
138
925
16,808
5,835
0
4,636
12,052
42,332
0
L
9,034
2,051
1,429
1,118
22,858
8,188
0
7,228
15,564
30,570
0
W
Nemesis
Doomzzday
Nemesis
22,234
11,019
0
2,469
19,624
11,659
0
4,726
14,898
0
44,477
L
Mercury
GuilleTr
Mercury
28,641
17,938
0
1,294
20,034
7,781
0
7,205
12,709
0
43,715
L
Neith
15,240
10,418
0
3,328
14,695
5,393
0
4,486
9,999
0
42,673
W
Danzaburou
Kavante
Danzaburou
19,032
7,931
0
3,238
14,135
9,745
0
3,317
10,818
0
54,515
W
Gilgamesh
Kbkool
Gilgamesh
21,919
7,479
0
3,761
22,168
18,925
0
4,091
18,077
374
27,318
W
Nu Wa
MgMcLean
Nu Wa
20,158
3,227
952
1,610
14,036
7,323
0
3,151
10,885
39,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,476
Gold Earned
69,767
229
Minions Killed
204
4
Camps Cleared
11
1,077,689
Distance Traveled
1,086,870
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,586
1,132
19
2
0
195,758
0
L
Fenrir
11,737
978
44
4
0
216,311
1
L
Discordia
11,748
979
61
5
0
218,649
0
L
Ra
11,998
1,000
46
4
0
171,555
1
W
Nemesis
14,349
1,196
44
4
6
226,741
2
L
Mercury
15,291
1,274
38
3
4
260,481
0
L
Neith
11,702
975
40
3
0
210,693
3
W
Danzaburou
13,945
1,162
64
5
3
209,076
1
W
Gilgamesh
15,114
1,260
15
1
1
246,511
1
W
Nu Wa
12,773
1,064
62
5
1
208,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role