Player Matchup

Jormungandr
Jormungandr
CHI TOWN 1620
Jormungandr
Level 27
God Stats
23W - 15L
1,660 SR
Queue Stats
171W - 151L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Charcopoco
Morgan Le Fay
Level 87
God Stats
35W - 21L
1,167 SR
Queue Stats
475W - 451L
1,498 Elo+
Party 1
King Arthur
King Arthur
JdaBOOG
King Arthur
Level 120
God Stats
9W - 2L
1,827 SR
Queue Stats
398W - 382L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
germx salesman
Gilgamesh
Level 28
God Stats
15W - 13L
1,438 SR
Queue Stats
92W - 107L
1,311 Elo+
Party 4
Izanami
Izanami
izzyh5224
Izanami
Level 58
God Stats
2W - 2L
1,488 SR
Queue Stats
128W - 131L
1,387 Elo+
Party 4
Team Averages
Level 64
1,516 SR
1,444 Elo+

VS

Team Averages
Level 69
1,523 SR
1,434 Elo+
Tiamat
Tiamat
Andorinson
Tiamat
Level 33
God Stats
2W - 3L
1,489 SR
Queue Stats
83W - 114L
1,409 Elo+
Party 2
Awilix
Awilix
Bellaknor
Awilix
Level 114
God Stats
8W - 14L
1,446 SR
Queue Stats
296W - 310L
1,444 Elo+
Party 2
Cerberus
Cerberus
Cardiac112
Cerberus
Level 58
God Stats
13W - 16L
1,567 SR
Queue Stats
199W - 270L
1,418 Elo+
Party 3
Heimdallr
Heimdallr
NeverAlmostEasy
Heimdallr
Level 14
God Stats
5W - 8L
1,388 SR
Queue Stats
6W - 15L
1,432 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sindolyn
Morgan Le Fay
Level 126
God Stats
7W - 9L
1,727 SR
Queue Stats
379W - 387L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHI TOWN 1620
Jormungandr
20
7 / 4 / 12
15,550
518
14,677
20,277
18,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Charcopoco
Morgan Le Fay
20
18 / 2 / 12
18,031
601
31,250
24,034
11,293
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
JdaBOOG
King Arthur
20
1 / 10 / 14
15,072
502
9,155
32,890
21,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
germx salesman
Gilgamesh
20
3 / 8 / 8
15,117
504
11,741
25,551
12,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
izzyh5224
Izanami
20
8 / 4 / 7
17,509
584
20,206
20,555
8,403
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andorinson
Tiamat
18
1 / 11 / 3
12,141
405
11,683
20,557
11,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Bellaknor
Awilix
20
8 / 10 / 5
13,646
455
24,635
23,686
10,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Cardiac112
Cerberus
18
3 / 7 / 10
12,756
425
11,725
26,810
28,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
NeverAlmostEasy
Heimdallr
20
2 / 5 / 2
12,599
420
4,205
16,914
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Sindolyn
Morgan Le Fay
20
14 / 4 / 5
14,914
497
27,200
23,825
11,310

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
53
37
Kills
28
28
Deaths
37
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Andorinson
Tiamat
1
11
3
0.23
L
Awilix
Bellaknor
Awilix
8
10
5
1.05
W
Jormungandr
CHI TOWN 1620
Jormungandr
7
4
12
3.25
L
Cerberus
Cardiac112
Cerberus
3
7
10
1.14
W
Morgan Le Fay
Charcopoco
Morgan Le Fay
18
2
12
12
W
King Arthur
JdaBOOG
King Arthur
1
10
14
0.8
L
Heimdallr
NeverAlmostEasy
Heimdallr
2
5
2
0.6
L
Morgan Le Fay
Sindolyn
Morgan Le Fay
14
4
5
4.13
W
Gilgamesh
germx salesman
Gilgamesh
3
8
8
0.88
W
Izanami
izzyh5224
Izanami
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,029
Damage
79,448
123,307
Taken
111,792
72,005
Mitigated
69,460
35,300
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Andorinson
Tiamat
11,683
1,158
0
1,891
20,557
11,280
776
12,314
8,243
68,218
0
L
Awilix
Bellaknor
Awilix
24,635
9,742
0
3,052
23,686
10,377
471
10,610
13,076
0
84,900
W
Jormungandr
CHI TOWN 1620
Jormungandr
14,677
3,624
154
2,636
20,277
18,529
806
9,263
10,628
75,591
0
L
Cerberus
Cardiac112
Cerberus
11,725
92
0
5,204
26,810
28,149
570
7,944
18,866
51,757
0
W
Morgan Le Fay
Charcopoco
Morgan Le Fay
31,250
804
665
9,728
24,034
11,293
104
11,357
12,387
116,820
0
W
King Arthur
JdaBOOG
King Arthur
9,155
603
0
8,964
32,890
21,665
899
17,679
15,079
0
73,594
L
Heimdallr
NeverAlmostEasy
Heimdallr
4,205
1,712
0
1,985
16,914
8,344
1,388
3,661
13,253
0
64,183
L
Morgan Le Fay
Sindolyn
Morgan Le Fay
27,200
1,780
0
9,613
23,825
11,310
996
11,398
12,427
92,587
0
W
Gilgamesh
germx salesman
Gilgamesh
11,741
2,594
0
1,179
25,551
12,115
2,716
8,245
17,215
0
110,475
W
Izanami
izzyh5224
Izanami
20,206
16,182
0
11,974
20,555
8,403
4,455
5,174
15,381
0
159,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,279
Gold Earned
66,056
728
Minions Killed
585
0
Camps Cleared
0
2,726,178
Distance Traveled
2,483,920
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,141
405
131
4
0
479,323
3
L
Awilix
13,646
455
124
4
0
566,311
1
W
Jormungandr
15,550
518
115
4
0
540,038
12
L
Cerberus
12,756
425
70
2
0
549,349
0
W
Morgan Le Fay
18,031
601
135
5
0
607,277
3
W
King Arthur
15,072
502
145
5
0
520,146
0
L
Heimdallr
12,599
420
130
4
0
429,318
6
L
Morgan Le Fay
14,914
497
130
4
0
459,619
3
W
Gilgamesh
15,117
504
131
4
0
570,469
0
W
Izanami
17,509
584
202
7
0
488,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role