Player Matchup

Danzaburou
Danzaburou
TrippyKittt
Danzaburou
Level 13
God Stats
11W - 13L
1,209 SR
Queue Stats
18W - 23L
1,211 Elo+
Solo
Yemoja
Yemoja
bruce-lekiwi
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Neith
Neith
duckyboiiijames
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
lil_ninjablaze
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
nictric_YT
Fenrir
Level 26
God Stats
7W - 7L
1,522 SR
Queue Stats
99W - 119L
1,328 Elo+
Solo
Team Averages
Level 9
1,446 SR
1,408 Elo+

VS

Team Averages
Level 26
1,419 SR
1,280 Elo+
Arachne
Arachne
Joso2881
Arachne
Level 28
God Stats
2W - 0L
1,700 SR
Queue Stats
185W - 213L
1,372 Elo+
Solo
Hel
Hel
Panda3194
Hel
Level 28
God Stats
19W - 21L
1,400 SR
Queue Stats
30W - 35L
1,250 Elo+
Party 1
Artio
Artio
Staplefish94542
Artio
Level 19
God Stats
15W - 18L
1,336 SR
Queue Stats
31W - 42L
1,237 Elo+
Party 1
Thanatos
Thanatos
WOOD_GUNS7
Thanatos
Level 29
God Stats
19W - 40L
1,350 SR
Queue Stats
85W - 122L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
john3194
Sun Wukong
Level 26
God Stats
8W - 10L
1,312 SR
Queue Stats
34W - 32L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TrippyKittt
Danzaburou
10
0 / 3 / 4
8,089
324
4,695
6,526
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
16
3 / 4 / 4
10,465
419
14,921
15,465
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 2 / 0
6,220
249
142
1,056
179
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
0 / 8 / 2
7,781
311
1,526
14,138
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
nictric_YT
Fenrir
18
11 / 3 / 1
11,479
459
30,484
19,443
8,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Joso2881
Arachne
19
3 / 2 / 6
12,227
489
6,506
20,722
10,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 5 / 7
10,577
423
5,072
15,518
12,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 12
10,331
413
10,639
30,605
14,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
WOOD_GUNS7
Thanatos
20
7 / 3 / 1
13,113
525
7,913
17,050
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
john3194
Sun Wukong
16
3 / 4 / 7
11,435
457
8,739
16,010
9,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
14
Kills
19
20
Deaths
16
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Joso2881
Arachne
3
2
6
3
W
4
5
7
1.5
W
2
2
12
4
L
Danzaburou
TrippyKittt
Danzaburou
0
3
4
0.67
W
Thanatos
WOOD_GUNS7
Thanatos
7
3
1
2.5
L
Yemoja
3
4
4
1.25
L
0
2
0
0
W
Sun Wukong
john3194
Sun Wukong
3
4
7
1.63
L
0
8
2
0.13
L
Fenrir
nictric_YT
Fenrir
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,768
Damage
38,869
56,628
Taken
99,905
30,956
Mitigated
53,971
14,431
Healing
61,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Joso2881
Arachne
6,506
4,670
795
13,264
20,722
10,384
0
1,399
19,323
0
114,602
W
5,072
839
7,277
6,043
15,518
12,028
243
4,719
10,799
38,788
0
W
10,639
1,641
1,254
14,620
30,605
14,589
376
6,378
24,227
34,542
0
L
Danzaburou
TrippyKittt
Danzaburou
4,695
1,551
0
820
6,526
2,302
540
1,122
5,404
0
21,428
W
Thanatos
WOOD_GUNS7
Thanatos
7,913
3,292
0
13,491
17,050
7,514
8,696
1,629
15,421
0
84,553
L
Yemoja
14,921
2,458
1,264
4,303
15,465
11,919
368
7,554
7,911
57,539
0
L
142
69
0
0
1,056
179
0
127
929
0
222
W
Sun Wukong
john3194
Sun Wukong
8,739
2,072
354
4,070
16,010
9,456
749
2,322
13,688
0
33,045
L
1,526
189
0
847
14,138
7,730
0
3,138
10,776
16,471
0
L
Fenrir
nictric_YT
Fenrir
30,484
6,139
414
6,783
19,443
8,826
228
3,770
15,673
0
86,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,034
Gold Earned
57,683
277
Minions Killed
440
0
Camps Cleared
0
1,570,113
Distance Traveled
2,081,165
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,227
489
133
5
0
398,185
0
W
Hel
10,577
423
75
3
0
393,189
0
W
Artio
10,331
413
44
2
0
453,511
3
L
Danzaburou
8,089
324
41
2
0
281,602
1
W
Thanatos
13,113
525
139
6
0
413,799
2
L
Yemoja
10,465
419
80
3
0
417,578
2
L
Neith
6,220
249
0
0
0
37,257
0
W
Sun Wukong
11,435
457
49
2
0
422,481
0
L
Ymir
7,781
311
27
1
0
360,237
0
L
Fenrir
11,479
459
129
5
0
473,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role