Player Matchup

Thor
Thor
AltorochoReload
Thor
Level 7
God Stats
3W - 6L
1,295 SR
Queue Stats
18W - 24L
1,148 Elo+
Party 1
Ra
Ra
DarkAnj
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,134 Elo+
Solo
Neith
Neith
Ifuro
Neith
Level 5
God Stats
7W - 2L
1,527 SR
Queue Stats
21W - 24L
1,360 Elo+
Party 1
Yemoja
Yemoja
Talanico
Yemoja
Level 8
God Stats
1W - 4L
1,068 SR
Queue Stats
4W - 8L
1,148 Elo+
Party 1
Gilgamesh
Gilgamesh
pumpedbykludd
Gilgamesh
Level 20
God Stats
5W - 3L
1,666 SR
Queue Stats
262W - 291L
1,402 Elo+
Solo
Team Averages
Level 13
1,411 SR
1,238 Elo+

VS

Team Averages
Level 26
1,386 SR
1,224 Elo+
Rama
Rama
Athosdsk
Rama
Level 15
God Stats
3W - 3L
1,407 SR
Queue Stats
30W - 44L
1,307 Elo+
Solo
Bellona
Bellona
LordTraczar
Bellona
Level 35
God Stats
2W - 10L
1,342 SR
Queue Stats
175W - 377L
1,239 Elo+
Party 2
Athena
Athena
ThiAggro
Athena
Level 40
God Stats
14W - 31L
1,279 SR
Queue Stats
188W - 395L
1,236 Elo+
Party 2
Kukulkan
Kukulkan
Wullto
Kukulkan
Level 12
God Stats
2W - 3L
1,451 SR
Queue Stats
52W - 112L
1,207 Elo+
Party 2
Bakasura
Bakasura
andrescampero
Bakasura
Level 29
God Stats
1W - 2L
1,449 SR
Queue Stats
3W - 6L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 8
13,726
490
10,076
22,838
12,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 4 / 4
15,470
553
19,391
21,615
11,788
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Ifuro
Neith
20
4 / 6 / 4
14,539
519
10,149
18,854
8,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Talanico
Yemoja
19
0 / 6 / 15
13,016
465
7,277
18,358
19,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
pumpedbykludd
Gilgamesh
20
7 / 7 / 5
15,066
538
14,792
23,568
24,441
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
2
0 / 0 / 0
7,185
257
0
590
104
Bellona
LordTraczar
Bellona
17
4 / 5 / 7
11,653
416
8,204
15,815
11,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
ThiAggro
Athena
18
2 / 5 / 15
12,645
452
9,013
24,900
30,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Wullto
Kukulkan
20
10 / 9 / 7
13,877
496
22,424
18,384
9,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
andrescampero
Bakasura
20
14 / 4 / 4
14,655
523
22,703
26,433
15,085
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
63
23
Kills
30
30
Deaths
23
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
7
8
1
L
Rama
0
0
0
0
W
9
4
4
2.75
W
Neith
Ifuro
Neith
4
6
4
1
L
Bellona
LordTraczar
Bellona
4
5
7
1.5
W
Yemoja
Talanico
Yemoja
0
6
15
1.25
L
Athena
ThiAggro
Athena
2
5
15
1.9
L
Kukulkan
Wullto
Kukulkan
10
9
7
1.5
L
Bakasura
andrescampero
Bakasura
14
4
4
4
W
Gilgamesh
pumpedbykludd
Gilgamesh
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,685
Damage
62,344
105,233
Taken
86,122
77,015
Mitigated
67,892
32,244
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,076
2,070
0
7,235
22,838
12,510
0
6,795
15,763
0
76,166
L
Rama
0
0
0
0
590
104
0
0
590
0
0
W
19,391
2,689
2,697
7,630
21,615
11,788
5,279
9,268
11,283
125,687
0
W
Neith
Ifuro
Neith
10,149
6,540
0
6,772
18,854
8,555
2,255
3,445
15,156
0
110,943
L
Bellona
LordTraczar
Bellona
8,204
2,310
0
1,788
15,815
11,988
578
3,628
12,187
0
49,635
W
Yemoja
Talanico
Yemoja
7,277
1,865
4,131
1,448
18,358
19,721
1,047
7,605
9,115
36,699
0
L
Athena
ThiAggro
Athena
9,013
1,616
0
2,145
24,900
30,900
910
7,502
17,398
45,687
0
L
Kukulkan
Wullto
Kukulkan
22,424
1,985
0
2,705
18,384
9,815
1,012
8,927
9,457
92,898
0
L
Bakasura
andrescampero
Bakasura
22,703
13,477
0
5,503
26,433
15,085
1,674
6,779
19,654
395
89,890
W
Gilgamesh
pumpedbykludd
Gilgamesh
14,792
4,384
0
2,331
23,568
24,441
740
4,822
18,474
0
98,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,817
Gold Earned
60,015
668
Minions Killed
451
0
Camps Cleared
0
2,231,001
Distance Traveled
1,898,960
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,726
490
109
4
0
451,165
2
L
Rama
7,185
257
0
0
0
0
0
W
Ra
15,470
553
212
8
0
518,647
1
W
Neith
14,539
519
156
6
0
437,627
2
L
Bellona
11,653
416
91
3
0
373,100
7
W
Yemoja
13,016
465
50
2
0
461,344
4
L
Athena
12,645
452
60
2
0
500,848
4
L
Kukulkan
13,877
496
155
6
0
423,074
0
L
Bakasura
14,655
523
145
5
0
601,938
0
W
Gilgamesh
15,066
538
141
5
0
362,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role