Player Matchup

Jing Wei
Jing Wei
GlucoseBandit
Jing Wei
Level 5
God Stats
0W - 2L
1,142 SR
Queue Stats
4W - 2L
1,657 Elo+
Solo
King Arthur
King Arthur
InfamousYeti
King Arthur
Level 27
God Stats
2W - 4L
1,457 SR
Queue Stats
58W - 49L
1,567 Elo+
Solo
Ares
Ares
PriiMeee
Ares
Level 15
God Stats
13W - 14L
1,614 SR
Queue Stats
24W - 27L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aviles420
Morgan Le Fay
Level 18
God Stats
6W - 6L
1,898 SR
Queue Stats
21W - 16L
1,702 Elo+
Solo
Guan Yu
Guan Yu
sniffulsquack
Guan Yu
Level 27
God Stats
3W - 1L
1,921 SR
Queue Stats
91W - 68L
1,639 Elo+
Solo
Team Averages
Level 18
1,606 SR
1,613 Elo+

VS

Team Averages
Level 18
1,481 SR
1,598 Elo+
Ares
Ares
BigMike2431
Ares
Level 14
God Stats
9W - 0L
1,866 SR
Queue Stats
18W - 11L
1,506 Elo+
Solo
Medusa
Medusa
Queenjohana6
Medusa
Level 29
God Stats
1W - 1L
1,540 SR
Queue Stats
31W - 16L
1,720 Elo+
Solo
Agni
Agni
SyntheticDextrs
Agni
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TeedusX
Morgan Le Fay
Level 12
God Stats
6W - 3L
1,271 SR
Queue Stats
46W - 33L
1,717 Elo+
Solo
Gilgamesh
Gilgamesh
lilpiolin
Gilgamesh
Level 28
God Stats
10W - 10L
1,227 SR
Queue Stats
126W - 111L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GlucoseBandit
Jing Wei
13
1 / 7 / 5
8,064
448
7,278
10,357
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
InfamousYeti
King Arthur
14
2 / 3 / 2
8,635
480
11,013
16,329
9,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
11
2 / 9 / 0
8,483
471
5,005
16,956
7,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
aviles420
Morgan Le Fay
19
13 / 3 / 1
11,950
664
20,618
15,943
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
12
1 / 6 / 7
8,004
445
8,864
12,834
8,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 16
10,137
563
6,824
16,681
13,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
16
12 / 4 / 2
10,857
603
18,017
18,654
7,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 3
10,389
577
9,110
10,646
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
TeedusX
Morgan Le Fay
18
10 / 2 / 2
11,235
624
13,078
14,725
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
lilpiolin
Gilgamesh
16
1 / 4 / 3
9,333
519
6,953
13,615
10,706
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
19
Kills
28
28
Deaths
19
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
L
Jing Wei
GlucoseBandit
Jing Wei
1
7
5
0.5
L
King Arthur
InfamousYeti
King Arthur
2
3
2
1
L
Ares
2
9
0
0.22
W
Medusa
12
4
2
3.25
W
3
6
3
0.75
W
Morgan Le Fay
TeedusX
Morgan Le Fay
10
2
2
5.5
L
Morgan Le Fay
aviles420
Morgan Le Fay
13
3
1
4.5
W
Gilgamesh
lilpiolin
Gilgamesh
1
4
3
0.63
L
Guan Yu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,778
Damage
53,982
72,419
Taken
74,321
36,355
Mitigated
41,546
13,117
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,824
828
648
2,738
16,681
13,871
39
7,160
9,521
20,322
0
L
Jing Wei
GlucoseBandit
Jing Wei
7,278
4,475
0
185
10,357
3,514
598
2,754
7,547
0
41,177
L
King Arthur
InfamousYeti
King Arthur
11,013
1,325
0
5,192
16,329
9,109
81
7,165
9,146
898
42,794
L
Ares
5,005
140
0
1,308
16,956
7,958
0
4,409
12,445
23,709
0
W
Medusa
18,017
9,851
0
7,584
18,654
7,364
2,943
7,922
10,732
0
89,290
W
9,110
1,120
0
1,708
10,646
3,279
324
3,446
7,200
53,049
0
W
Morgan Le Fay
TeedusX
Morgan Le Fay
13,078
2,560
102
4,019
14,725
6,326
0
5,131
9,594
86,577
0
L
Morgan Le Fay
aviles420
Morgan Le Fay
20,618
1,610
0
4,594
15,943
7,104
0
7,050
8,697
85,285
0
W
Gilgamesh
lilpiolin
Gilgamesh
6,953
1,041
0
1,967
13,615
10,706
792
2,392
11,223
0
45,736
L
Guan Yu
8,864
2,054
218
1,620
12,834
8,670
586
7,064
5,572
0
41,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
51,951
382
Minions Killed
488
0
Camps Cleared
0
1,661,884
Distance Traveled
1,617,683
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,137
563
31
2
0
361,903
1
L
Jing Wei
8,064
448
63
4
0
389,316
3
L
King Arthur
8,635
480
75
4
0
310,457
4
L
Ares
8,483
471
28
2
0
308,618
0
W
Medusa
10,857
603
125
7
0
285,461
1
W
Agni
10,389
577
94
5
0
316,021
3
W
Morgan Le Fay
11,235
624
138
8
0
344,633
2
L
Morgan Le Fay
11,950
664
141
8
0
353,671
2
W
Gilgamesh
9,333
519
100
6
0
309,665
3
L
Guan Yu
8,004
445
75
4
0
299,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role