Player Matchup

Odin
Odin
 
Odin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ArriSsj07__
Geb
Level 87
God Stats
1W - 0L
1,470 SR
Queue Stats
3W - 2L
1,106 Elo+
Party 2
Ra
Ra
frankitoo_______
Ra
Level 84
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 2L
1,149 Elo+
Party 2
Sol
Sol
orli128
Sol
Level 68
God Stats
4W - 0L
1,643 SR
Queue Stats
27W - 38L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ramiroacs4080-ra
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 2
Team Averages
Level 82
1,531 SR
1,276 Elo+

VS

Team Averages
Level 87
1,545 SR
1,301 Elo+
Morgan Le Fay
Morgan Le Fay
AelothTheBlind
Morgan Le Fay
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,177 Elo+
Party 1
Kukulkan
Kukulkan
BrOwNeYeDgUrL332
Kukulkan
Level 69
God Stats
7W - 14L
1,520 SR
Queue Stats
10W - 28L
1,281 Elo+
Party 1
Bastet
Bastet
IcantDecideMyTag
Bastet
Level 104
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
TTmack96
Xing Tian
Level 123
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 1
Odin
Odin
xDarkLink332
Odin
Level 89
God Stats
1W - 2L
1,384 SR
Queue Stats
3W - 16L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 0 / 14
11,604
893
9,520
10,840
10,353
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 1 / 10
10,665
820
8,159
15,119
13,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 3 / 6
11,106
854
10,687
8,383
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
17
6 / 5 / 8
11,631
895
13,543
12,617
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
ramiroacs4080-ra
Morgan Le Fay
17
3 / 3 / 11
10,678
821
13,280
9,960
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AelothTheBlind
Morgan Le Fay
13
1 / 7 / 4
8,254
635
6,615
14,662
5,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 3
8,143
626
8,287
9,336
3,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 7 / 4
10,147
781
13,072
15,300
6,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
TTmack96
Xing Tian
16
3 / 1 / 6
9,849
758
5,385
17,883
18,756
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 5 / 3
9,267
713
6,923
13,179
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
24
Kills
12
12
Deaths
24
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
14
13
L
Morgan Le Fay
AelothTheBlind
Morgan Le Fay
1
7
4
0.43
W
3
1
10
8
L
0
4
3
0.38
L
5
7
4
1
L
Xing Tian
TTmack96
Xing Tian
3
1
6
6
W
6
3
6
3
W
Sol
6
5
8
2
W
Morgan Le Fay
ramiroacs4080-ra
Morgan Le Fay
3
3
11
2.83
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,189
Damage
40,282
56,919
Taken
70,360
36,439
Mitigated
41,425
13,204
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,520
2,085
0
408
10,840
10,353
1,296
5,586
5,164
0
28,776
L
Morgan Le Fay
AelothTheBlind
Morgan Le Fay
6,615
876
1,258
2,814
14,662
5,606
94
9,824
4,838
22,656
0
W
8,159
1,052
0
1,620
15,119
13,622
164
3,810
11,189
19,360
0
L
8,287
128
379
1,088
9,336
3,668
0
7,569
1,767
34,049
0
L
13,072
3,399
940
938
15,300
6,387
666
10,321
4,979
0
23,560
L
Xing Tian
TTmack96
Xing Tian
5,385
307
1,110
2,037
17,883
18,756
572
9,364
8,519
20,541
0
W
10,687
1,214
2,029
2,193
8,383
3,709
1,152
3,362
4,961
44,173
0
W
Sol
13,543
4,481
0
4,175
12,617
4,434
4,024
3,805
8,692
44,585
0
W
Morgan Le Fay
ramiroacs4080-ra
Morgan Le Fay
13,280
1,078
630
2,149
9,960
4,321
0
4,058
5,782
36,513
0
L
6,923
1,510
841
1,437
13,179
7,008
0
8,591
4,588
0
21,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,684
Gold Earned
45,660
301
Minions Killed
207
10
Camps Cleared
5
1,292,168
Distance Traveled
1,218,519
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,604
893
46
4
4
278,280
2
L
Morgan Le Fay
8,254
635
36
3
1
216,013
0
W
Geb
10,665
820
16
1
0
282,905
1
L
Kukulkan
8,143
626
73
6
2
243,614
0
L
Bastet
10,147
781
32
2
2
245,186
0
L
Xing Tian
9,849
758
33
3
0
268,328
0
W
Ra
11,106
854
90
7
1
254,700
0
W
Sol
11,631
895
73
6
3
218,111
2
W
Morgan Le Fay
10,678
821
76
6
2
258,172
0
L
Odin
9,267
713
33
3
0
245,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role