Player Matchup

Tiamat
Tiamat
Hero IN The End
Tiamat
Level 148
God Stats
6W - 3L
1,610 SR
Queue Stats
145W - 133L
1,623 Elo+
Party 1
Izanami
Izanami
MasterOfFlasks
Izanami
Level 117
God Stats
25W - 23L
1,572 SR
Queue Stats
117W - 110L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Squeak Daddy
Cthulhu
Level 138
God Stats
10W - 5L
1,706 SR
Queue Stats
155W - 194L
1,485 Elo+
Solo
Team Averages
Level 134
1,630 SR
1,554 Elo+

VS

Team Averages
Level 105
1,537 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
DangerDarkFell
Tsukuyomi
Level 84
God Stats
4W - 7L
1,553 SR
Queue Stats
146W - 113L
1,486 Elo+
Solo
Yemoja
Yemoja
SMILYBOMB16
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,492 Elo+
Party 2
Discordia
Discordia
headlobo
Discordia
Level 142
God Stats
22W - 22L
1,558 SR
Queue Stats
774W - 903L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
9,551
735
12,695
9,292
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 6
9,865
759
8,797
10,735
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Squeak Daddy
Cthulhu
14
4 / 2 / 10
9,584
737
7,757
12,328
12,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DangerDarkFell
Tsukuyomi
11
1 / 4 / 2
8,130
625
7,877
11,740
4,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
10
0 / 5 / 3
8,023
617
4,816
13,365
12,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
headlobo
Discordia
12
2 / 5 / 1
8,607
662
8,228
9,919
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DangerDarkFell
Tsukuyomi
1
4
2
0.5
W
4
1
10
9
W
6
0
6
9
L
Yemoja
0
5
3
0.3
W
Cthulhu
Squeak Daddy
Cthulhu
4
2
10
4.5
L
Discordia
headlobo
Discordia
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
20,921
32,355
Taken
35,024
23,016
Mitigated
20,015
6,292
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DangerDarkFell
Tsukuyomi
7,877
2,121
0
1,267
11,740
4,155
118
6,657
5,083
0
32,910
W
12,695
1,011
0
3,668
9,292
6,586
513
3,024
6,268
34,277
0
W
8,797
5,718
0
948
10,735
4,026
2,401
4,488
6,247
0
49,553
L
Yemoja
4,816
240
1,330
984
13,365
12,295
98
7,205
6,160
13,174
0
W
Cthulhu
Squeak Daddy
Cthulhu
7,757
442
833
843
12,328
12,404
76
5,532
6,796
29,933
0
L
Discordia
headlobo
Discordia
8,228
98
0
1,352
9,919
3,565
976
6,590
3,329
39,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
24,760
163
Minions Killed
146
0
Camps Cleared
0
772,377
Distance Traveled
687,341
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,130
625
38
3
0
265,637
0
W
Tiamat
9,551
735
57
4
0
267,050
0
W
Izanami
9,865
759
75
6
0
257,184
1
L
Yemoja
8,023
617
22
2
0
211,379
1
W
Cthulhu
9,584
737
31
2
0
248,143
1
L
Discordia
8,607
662
86
7
0
210,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role