Player Matchup

Baron Samedi
Baron Samedi
Chac0125
Baron Samedi
Level 25
God Stats
51W - 36L
1,498 SR
Queue Stats
337W - 349L
1,410 Elo+
Party 2
Neith
Neith
HomegrownBaton6
Neith
Level 29
God Stats
26W - 17L
1,474 SR
Queue Stats
145W - 148L
1,340 Elo+
Party 2
Nike
Nike
Stavroseus
Nike
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
47W - 43L
1,464 Elo+
Party 3
Ymir
Ymir
TheBow5240
Ymir
Level 19
God Stats
3W - 3L
1,392 SR
Queue Stats
54W - 67L
1,325 Elo+
Party 2
Izanami
Izanami
immortaltweek
Izanami
Level 29
God Stats
11W - 6L
1,478 SR
Queue Stats
83W - 71L
1,469 Elo+
Party 3
Team Averages
Level 25
1,469 SR
1,401 Elo+

VS

Team Averages
Level 28
1,593 SR
1,491 Elo+
Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Black Jesus7552
Cabrakan
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 4
King Arthur
King Arthur
Boomer213
King Arthur
Level 64
God Stats
8W - 10L
1,521 SR
Queue Stats
172W - 180L
1,549 Elo+
Party 4
Ra
Ra
Kritikal
Ra
Level 12
God Stats
3W - 7L
1,849 SR
Queue Stats
4W - 11L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MorgzOrThrow
Morgan Le Fay
Level 7
God Stats
16W - 6L
1,785 SR
Queue Stats
16W - 8L
1,663 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chac0125
Baron Samedi
7
2 / 0 / 0
3,845
769
1,519
1,026
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 2
3,355
671
907
1,500
466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 2
3,704
741
1,769
2,161
1,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 1 / 0
3,167
633
218
2,938
946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
7
4 / 0 / 0
4,295
859
949
2,624
568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
3
0 / 1 / 0
2,829
566
101
1,064
168
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
4
1 / 1 / 0
3,077
615
467
1,050
450
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Boomer213
King Arthur
6
0 / 1 / 0
3,288
658
644
3,239
765
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,262
652
184
2,129
603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
MorgzOrThrow
Morgan Le Fay
5
0 / 1 / 1
3,329
666
2,587
2,230
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
0
0
L
Cabrakan
1
1
0
1
L
King Arthur
Boomer213
King Arthur
0
1
0
0
W
Baron Samedi
Chac0125
Baron Samedi
2
0
0
2
W
0
0
2
1
L
0
2
0
0
L
Morgan Le Fay
MorgzOrThrow
Morgan Le Fay
0
1
1
0.5
W
0
0
2
1
W
0
1
0
0
W
Izanami
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,362
Damage
3,983
10,249
Taken
9,712
3,636
Mitigated
2,606
4,185
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
101
0
0
198
1,064
168
0
0
1,004
0
3,453
L
Cabrakan
467
37
0
76
1,050
450
52
0
1,050
3,226
0
L
King Arthur
Boomer213
King Arthur
644
0
0
1,395
3,239
765
0
0
3,030
0
10,748
W
Baron Samedi
Chac0125
Baron Samedi
1,519
35
0
685
1,026
331
510
184
842
12,940
0
W
907
478
0
963
1,500
466
0
1,176
324
0
11,163
L
184
83
0
538
2,129
603
0
1,325
610
10,796
0
L
Morgan Le Fay
MorgzOrThrow
Morgan Le Fay
2,587
166
0
1,054
2,230
620
0
218
2,012
16,858
0
W
1,769
135
0
944
2,161
1,325
66
0
2,161
0
11,686
W
218
65
0
500
2,938
946
0
1,878
1,060
3,919
0
W
Izanami
949
690
0
1,093
2,624
568
0
0
2,624
0
14,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,366
Gold Earned
15,785
122
Minions Killed
97
0
Camps Cleared
0
449,444
Distance Traveled
411,970
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
2,829
566
10
2
0
36,565
0
L
Cabrakan
3,077
615
9
2
0
64,595
0
L
King Arthur
3,288
658
25
5
0
105,237
1
W
Baron Samedi
3,845
769
28
6
0
98,378
2
W
Neith
3,355
671
19
4
0
73,145
0
L
Ra
3,262
652
28
6
0
109,171
1
L
Morgan Le Fay
3,329
666
25
5
0
96,402
2
W
Nike
3,704
741
28
6
0
88,527
0
W
Ymir
3,167
633
9
2
0
98,654
2
W
Izanami
4,295
859
38
8
0
90,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role