Player Matchup

Ares
Ares
HeroOFnuLL
Ares
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 27L
1,605 Elo+
Party 3
Bastet
Bastet
IISmirfCakesII
Bastet
Level 66
God Stats
314W - 278L
1,536 SR
Queue Stats
1,120W - 1,170L
1,477 Elo+
Party 3
Odin
Odin
Shardzz-
Odin
Level 24
God Stats
4W - 4L
1,740 SR
Queue Stats
219W - 226L
1,489 Elo+
Party 1
Sol
Sol
SuperBeavers
Sol
Level 38
God Stats
28W - 22L
1,420 SR
Queue Stats
176W - 192L
1,454 Elo+
Party 1
Cupid
Cupid
UpduelKadeer
Cupid
Level 26
God Stats
7W - 13L
1,345 SR
Queue Stats
224W - 217L
1,504 Elo+
Solo
Team Averages
Level 33
1,508 SR
1,506 Elo+

VS

Team Averages
Level 34
1,560 SR
1,439 Elo+
Cthulhu
Cthulhu
AnimeMonke
Cthulhu
Level 11
God Stats
10W - 5L
1,653 SR
Queue Stats
25W - 25L
1,476 Elo+
Party 2
Olorun
Olorun
Hannach7198
Olorun
Level 118
God Stats
9W - 4L
1,655 SR
Queue Stats
61W - 73L
1,490 Elo+
Party 2
Terra
Terra
ZibbityBoop
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,484 Elo+
Party 2
Neith
Neith
forevercool1
Neith
Level 13
God Stats
18W - 20L
1,568 SR
Queue Stats
23W - 27L
1,505 Elo+
Party 2
Ares
Ares
phantomPiety
Ares
Level 13
God Stats
17W - 20L
1,421 SR
Queue Stats
20W - 37L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
12,925
808
9,219
7,138
6,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 0 / 4
13,544
847
8,045
5,025
1,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
20
3 / 4 / 12
14,420
901
17,452
34,720
37,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 3 / 10
15,551
972
34,876
20,421
8,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 13 / 9
15,480
968
42,164
34,547
13,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

14

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnimeMonke
Cthulhu
20
2 / 9 / 9
13,892
868
14,876
36,540
35,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
20
16 / 3 / 4
19,145
1,197
49,188
23,607
13,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 1 / 17
15,937
996
9,037
21,911
28,246
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
0 / 5 / 5
13,025
814
11,577
18,368
9,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 4 / 12
14,073
880
10,682
22,729
26,965
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
68
22
Kills
21
21
Deaths
22
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AnimeMonke
Cthulhu
2
9
9
0.72
W
Olorun
16
3
4
6
L
2
1
7
5.5
L
5
0
4
7
L
Odin
3
4
12
2.25
L
6
3
10
3.67
L
6
13
9
0.81
W
2
1
17
10.5
W
0
5
5
0.5
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,756
Damage
95,360
101,851
Taken
123,155
67,794
Mitigated
113,896
10,208
Healing
26,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AnimeMonke
Cthulhu
14,876
778
0
3,772
36,540
35,678
0
17,253
19,287
35,058
0
W
Olorun
49,188
34,154
1,190
8,114
23,607
13,351
0
8,563
15,044
102,308
0
L
9,219
248
0
0
7,138
6,580
0
5,533
1,605
14,147
0
L
8,045
2,659
0
231
5,025
1,825
0
2,835
2,190
0
15,563
L
Odin
17,452
4,560
0
0
34,720
37,507
0
28,084
6,461
0
29,037
L
34,876
10,651
0
2,589
20,421
8,165
0
17,811
2,610
69,692
0
L
42,164
25,625
1,211
6,177
34,547
13,717
0
29,345
5,202
0
73,794
W
9,037
1,846
5,289
5,051
21,911
28,246
0
8,607
13,304
22,250
0
W
11,577
6,380
301
2,443
18,368
9,656
0
4,163
14,205
0
29,587
W
10,682
1,482
0
0
22,729
26,965
0
5,509
17,220
25,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,920
Gold Earned
76,072
220
Minions Killed
265
8
Camps Cleared
8
1,293,601
Distance Traveled
1,616,344
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,892
868
38
2
0
341,085
0
W
Olorun
19,145
1,197
117
7
5
332,886
0
L
Ares
12,925
808
4
0
0
145,045
1
L
Bastet
13,544
847
17
1
0
151,371
0
L
Odin
14,420
901
27
2
2
350,795
0
L
Sol
15,551
972
108
7
0
355,879
0
L
Cupid
15,480
968
64
4
6
290,511
0
W
Terra
15,937
996
24
2
1
377,496
1
W
Neith
13,025
814
52
3
2
260,275
2
W
Ares
14,073
880
34
2
0
304,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role