Player Matchup

Morgan Le Fay
Morgan Le Fay
Averaide
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,376 Elo+
Solo
Yemoja
Yemoja
BringThePang10
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bellona
Bellona
TheBigWiz
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
babygamer72
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
blkplatinum7713
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 7
1,500 SR
1,475 Elo+

VS

Team Averages
Level 42
1,351 SR
1,358 Elo+
Sun Wukong
Sun Wukong
HoratioPegleg
Sun Wukong
Level 27
God Stats
1W - 2L
1,279 SR
Queue Stats
4W - 8L
1,159 Elo+
Party 2
Xbalanque
Xbalanque
Merkulese
Xbalanque
Level 28
God Stats
2W - 2L
1,237 SR
Queue Stats
103W - 105L
1,411 Elo+
Solo
Ymir
Ymir
MighDatty
Ymir
Level 15
God Stats
6W - 8L
1,236 SR
Queue Stats
13W - 14L
1,347 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VikingWaifu
Morgan Le Fay
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 95L
1,371 Elo+
Party 2
Serqet
Serqet
WolfRtr
Serqet
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Averaide
Morgan Le Fay
8
0 / 10 / 1
6,127
383
4,661
10,486
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

4
0 / 7 / 0
4,982
311
1,050
6,351
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
TheBigWiz
Bellona
12
2 / 9 / 0
7,434
465
6,080
14,191
6,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 19 / 1
6,594
412
2,717
20,844
12,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 7 / 0
5,274
330
2,676
7,851
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoratioPegleg
Sun Wukong
16
14 / 2 / 1
10,926
683
10,237
12,637
8,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Merkulese
Xbalanque
16
9 / 1 / 8
10,800
675
9,480
10,396
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
12
4 / 2 / 15
9,302
581
4,740
12,458
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
VikingWaifu
Morgan Le Fay
14
13 / 0 / 8
10,198
637
12,824
5,907
3,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
WolfRtr
Serqet
16
11 / 2 / 2
10,701
669
7,348
11,995
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
85
4
Kills
51
52
Deaths
7
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Averaide
Morgan Le Fay
0
10
1
0.05
L
0
7
0
0
W
Sun Wukong
HoratioPegleg
Sun Wukong
14
2
1
7.25
W
Xbalanque
Merkulese
Xbalanque
9
1
8
13
W
Ymir
4
2
15
5.75
L
Bellona
TheBigWiz
Bellona
2
9
0
0.22
W
Morgan Le Fay
VikingWaifu
Morgan Le Fay
13
0
8
17
W
Serqet
WolfRtr
Serqet
11
2
2
6
L
1
19
1
0.08
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,184
Damage
44,629
59,723
Taken
53,393
27,799
Mitigated
30,074
2,234
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Averaide
Morgan Le Fay
4,661
153
0
333
10,486
3,224
0
1,863
8,259
26,769
0
L
1,050
957
182
130
6,351
2,422
168
1,247
5,104
4,732
0
W
Sun Wukong
HoratioPegleg
Sun Wukong
10,237
3,734
0
5,358
12,637
8,476
5,358
1,691
10,946
0
56,453
W
Xbalanque
Merkulese
Xbalanque
9,480
6,327
0
4,427
10,396
3,726
4,854
1,363
8,847
0
64,874
W
Ymir
4,740
988
0
2,543
12,458
7,774
955
1,851
10,545
19,615
0
L
Bellona
TheBigWiz
Bellona
6,080
1,430
0
738
14,191
6,985
27
3,503
10,688
0
26,005
W
Morgan Le Fay
VikingWaifu
Morgan Le Fay
12,824
3,099
0
1,771
5,907
3,106
1,948
1,317
4,590
47,738
0
W
Serqet
WolfRtr
Serqet
7,348
3,556
0
3,787
11,995
6,992
1,045
1,958
10,037
0
60,190
L
2,717
943
0
521
20,844
12,903
42
6,735
13,716
10,050
0
L
2,676
2,003
0
330
7,851
2,265
10
4,216
3,635
0
10,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
51,927
111
Minions Killed
452
0
Camps Cleared
0
1,090,071
Distance Traveled
1,460,382
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,127
383
38
2
0
183,019
0
L
Yemoja
4,982
311
7
0
0
162,241
2
W
Sun Wukong
10,926
683
106
7
0
308,045
0
W
Xbalanque
10,800
675
117
7
0
248,783
1
W
Ymir
9,302
581
29
2
0
320,734
6
L
Bellona
7,434
465
38
2
0
319,457
0
W
Morgan Le Fay
10,198
637
88
6
0
265,991
0
W
Serqet
10,701
669
112
7
0
316,829
0
L
Ares
6,594
412
12
1
0
259,056
0
L
Artemis
5,274
330
16
1
0
166,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role