Player Matchup

Aphrodite
Aphrodite
Brendaquina
Aphrodite
Level 27
God Stats
39W - 27L
1,505 SR
Queue Stats
200W - 182L
1,439 Elo+
Party 2
Chang'e
Chang'e
Dreadzie
Chang'e
Level 41
God Stats
12W - 9L
1,553 SR
Queue Stats
57W - 58L
1,448 Elo+
Solo
Chiron
Chiron
GDEfb iTroDeeNx
Chiron
Level 88
God Stats
10W - 9L
1,583 SR
Queue Stats
427W - 358L
1,543 Elo+
Party 2
Pele
Pele
goldenman1212
Pele
Level 86
God Stats
1W - 4L
1,511 SR
Queue Stats
74W - 58L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mooshcow78
Morgan Le Fay
Level 49
God Stats
4W - 10L
1,575 SR
Queue Stats
129W - 122L
1,498 Elo+
Party 1
Team Averages
Level 58
1,545 SR
1,491 Elo+

VS

Team Averages
Level 92
1,485 SR
1,486 Elo+
Kali
Kali
IAmToastNotBread
Kali
Level 144
God Stats
0W - 5L
1,643 SR
Queue Stats
213W - 231L
1,526 Elo+
Party 3
Neith
Neith
TTV_ElChapooJr-
Neith
Level 8
God Stats
0W - 1L
1,380 SR
Queue Stats
16W - 16L
1,568 Elo+
Party 3
Chaac
Chaac
ThaPontiacBandit
Chaac
Level 63
God Stats
6W - 5L
1,528 SR
Queue Stats
490W - 470L
1,476 Elo+
Party 3
Ullr
Ullr
Toasted_Todoroki
Ullr
Level 137
God Stats
11W - 12L
1,452 SR
Queue Stats
275W - 280L
1,537 Elo+
Party 3
Ares
Ares
jessebutler
Ares
Level 109
God Stats
6W - 6L
1,420 SR
Queue Stats
138W - 146L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brendaquina
Aphrodite
15
7 / 5 / 8
10,821
570
4,530
15,399
10,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Dreadzie
Chang'e
17
5 / 2 / 6
10,600
558
10,804
13,426
13,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 2 / 8
11,359
598
21,355
17,227
6,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 6
10,911
574
15,680
15,577
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
mooshcow78
Morgan Le Fay
16
6 / 7 / 4
10,427
549
11,473
14,416
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 3
9,618
506
11,653
20,557
8,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 7 / 3
8,471
446
9,894
12,443
3,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 4
9,418
496
11,330
20,937
13,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 6 / 2
11,010
579
11,089
14,969
5,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 1
7,584
399
5,593
18,129
11,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
31
Kills
20
20
Deaths
31
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Brendaquina
Aphrodite
7
5
8
2.2
W
Chang'e
Dreadzie
Chang'e
5
2
6
4
W
10
2
8
7
L
7
7
3
1.21
L
0
7
3
0.21
L
3
3
4
1.67
L
10
6
2
1.83
W
3
4
6
1.5
L
0
8
1
0.06
W
Morgan Le Fay
mooshcow78
Morgan Le Fay
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,842
Damage
49,559
76,045
Taken
87,035
42,525
Mitigated
43,058
36,257
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Brendaquina
Aphrodite
4,530
894
6,198
7,185
15,399
10,351
293
2,279
13,120
17,535
0
W
Chang'e
Dreadzie
Chang'e
10,804
214
2,804
5,713
13,426
13,264
0
633
12,793
53,417
0
W
21,355
10,819
838
7,233
17,227
6,602
140
2,248
14,979
0
100,206
L
11,653
6,156
0
3,175
20,557
8,555
0
6,497
13,758
0
52,117
L
9,894
3,616
0
1,878
12,443
3,729
0
3,041
9,302
0
51,047
L
11,330
2,148
0
9,451
20,937
13,733
634
5,396
14,772
0
49,215
L
11,089
4,241
0
340
14,969
5,788
1,003
7,200
7,291
0
60,326
W
15,680
5,214
0
4,338
15,577
6,556
0
0
15,577
0
95,302
L
5,593
688
650
2,591
18,129
11,253
0
2,934
15,105
40,188
0
W
Morgan Le Fay
mooshcow78
Morgan Le Fay
11,473
1,038
0
1,948
14,416
5,752
466
433
13,983
54,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,118
Gold Earned
46,101
506
Minions Killed
412
0
Camps Cleared
0
1,769,627
Distance Traveled
1,680,828
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,821
570
29
2
0
334,489
3
W
Chang'e
10,600
558
102
5
0
352,425
5
W
Chiron
11,359
598
142
7
0
358,109
2
L
Kali
9,618
506
73
4
0
346,129
4
L
Neith
8,471
446
83
4
0
332,671
1
L
Chaac
9,418
496
99
5
0
328,873
5
L
Ullr
11,010
579
99
5
0
334,201
2
W
Pele
10,911
574
151
8
0
391,269
4
L
Ares
7,584
399
58
3
0
338,954
0
W
Morgan Le Fay
10,427
549
82
4
0
333,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role