Player Matchup

Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BigDaddySlick21
Kukulkan
Level 55
God Stats
29W - 24L
1,556 SR
Queue Stats
32W - 30L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DRich_Sosa
Kumbhakarna
Level 28
God Stats
17W - 9L
1,644 SR
Queue Stats
26W - 20L
1,530 Elo+
Party 1
Team Averages
Level 41
1,567 SR
1,508 Elo+

VS

Team Averages
Level 19
1,304 SR
1,239 Elo+
Tyr
Tyr
RagtagPage9760
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,103 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skarvel_Vern
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,184 SR
Queue Stats
6W - 15L
1,306 Elo+
Party 2
Da Ji
Da Ji
n00bpwnr12369
Da Ji
Level 11
God Stats
1W - 8L
1,229 SR
Queue Stats
6W - 15L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 6
7,054
882
4,004
6,165
2,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
11
6 / 2 / 4
7,436
930
6,223
5,657
1,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Kumbhakarna
DRich_Sosa
Kumbhakarna
9
0 / 1 / 11
6,743
843
894
6,921
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
5,200
650
492
3,120
2,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Skarvel_Vern
Morgan Le Fay
10
2 / 4 / 1
6,471
809
6,553
6,569
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 3
5,183
648
918
5,077
1,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
2
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
6
8
W
Kukulkan
6
2
4
4
W
Kumbhakarna
DRich_Sosa
Kumbhakarna
0
1
11
5.5
L
0
2
2
0.5
L
Morgan Le Fay
Skarvel_Vern
Morgan Le Fay
2
4
1
0.63
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,121
Damage
7,963
18,743
Taken
14,766
7,363
Mitigated
6,209
7,502
Healing
69
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,004
99
0
3,788
6,165
2,311
692
2,476
3,437
0
20,142
W
Kukulkan
6,223
602
0
2,117
5,657
1,956
891
1,057
4,600
23,499
0
W
Kumbhakarna
DRich_Sosa
Kumbhakarna
894
97
0
1,597
6,921
3,096
616
3,020
3,901
11,717
0
L
492
159
0
68
3,120
2,320
0
1,492
1,628
0
2,065
L
Morgan Le Fay
Skarvel_Vern
Morgan Le Fay
6,553
54
0
1
6,569
2,271
0
3,425
3,144
24,323
0
L
918
182
0
0
5,077
1,618
0
2,200
2,877
0
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,233
Gold Earned
16,854
96
Minions Killed
36
0
Camps Cleared
0
466,569
Distance Traveled
199,349
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,054
882
26
3
0
171,584
1
W
Kukulkan
7,436
930
53
7
0
133,192
2
W
Kumbhakarna
6,743
843
17
2
0
161,793
0
L
Tyr
5,200
650
4
1
0
40,591
0
L
Morgan Le Fay
6,471
809
31
4
0
106,089
0
L
Da Ji
5,183
648
1
0
0
52,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role