Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
HarMsz
Athena
Level 21
God Stats
1W - 2L
1,618 SR
Queue Stats
54W - 53L
1,548 Elo+
Party 2
Hercules
Hercules
Marcorange
Hercules
Level 16
God Stats
27W - 28L
1,505 SR
Queue Stats
120W - 118L
1,601 Elo+
Party 3
Team Averages
Level 57
1,525 SR
1,530 Elo+

VS

Team Averages
Level 90
1,653 SR
1,532 Elo+
Set
Set
Desuulation
Set
Level 120
God Stats
4W - 1L
1,695 SR
Queue Stats
125W - 138L
1,519 Elo+
Solo
Izanami
Izanami
GibbyDat
Izanami
Level 94
God Stats
15W - 14L
1,583 SR
Queue Stats
185W - 195L
1,503 Elo+
Party 1
Achilles
Achilles
MessYouUp
Achilles
Level 108
God Stats
14W - 10L
1,649 SR
Queue Stats
632W - 525L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MolsonCanadian
Morgan Le Fay
Level 9
God Stats
4W - 1L
1,680 SR
Queue Stats
24W - 12L
1,599 Elo+
Party 1
Geb
Geb
NissanZaxima
Geb
Level 118
God Stats
32W - 13L
1,657 SR
Queue Stats
373W - 321L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 2 / 1
5,576
558
4,435
5,388
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
 
Fenrir
8
1 / 3 / 0
5,035
504
3,363
8,931
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
8
0 / 3 / 1
5,026
503
2,494
5,304
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
HarMsz
Athena
6
1 / 2 / 2
4,739
474
3,184
7,069
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Marcorange
Hercules
8
0 / 2 / 0
4,426
443
2,870
5,943
2,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,518
652
4,201
4,493
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
GibbyDat
Izanami
8
0 / 3 / 0
4,751
475
3,410
4,595
1,175
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
MessYouUp
Achilles
10
2 / 0 / 2
6,053
605
4,849
7,949
3,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MolsonCanadian
Morgan Le Fay
12
5 / 0 / 2
6,952
695
7,834
4,772
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 0
5,293
529
2,250
5,351
1,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
12
12
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
1
1.75
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Morgan Le Fay
 
Morgan Le Fay
0
3
1
0.17
W
4
1
2
5
W
Izanami
GibbyDat
Izanami
0
3
0
0
L
Athena
HarMsz
Athena
1
2
2
1
L
Hercules
Marcorange
Hercules
0
2
0
0
W
Achilles
MessYouUp
Achilles
2
0
2
3
W
Morgan Le Fay
MolsonCanadian
Morgan Le Fay
5
0
2
6
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,346
Damage
22,544
32,635
Taken
27,160
11,330
Mitigated
9,685
9,655
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,435
2,126
0
1,874
5,388
1,346
329
1,552
3,836
0
30,629
L
Fenrir
 
Fenrir
3,363
884
0
2,612
8,931
3,020
230
2,822
6,109
0
26,807
L
Morgan Le Fay
 
Morgan Le Fay
2,494
200
0
551
5,304
1,750
0
3,325
1,979
26,599
0
W
4,201
1,548
0
1,050
4,493
1,549
0
931
3,562
0
39,342
W
Izanami
GibbyDat
Izanami
3,410
2,306
0
250
4,595
1,175
0
1,045
3,550
0
22,033
L
Athena
HarMsz
Athena
3,184
1,414
0
2,048
7,069
2,531
19
2,065
5,004
7,137
0
L
Hercules
Marcorange
Hercules
2,870
1,137
0
2,570
5,943
2,683
0
320
5,623
0
15,913
W
Achilles
MessYouUp
Achilles
4,849
2,422
0
3,804
7,949
3,683
54
971
6,678
0
35,780
W
Morgan Le Fay
MolsonCanadian
Morgan Le Fay
7,834
571
0
1,749
4,772
1,691
250
1,328
3,444
46,848
0
W
2,250
239
0
1,860
5,351
1,587
0
1,403
3,918
8,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
29,567
201
Minions Killed
321
0
Camps Cleared
0
986,927
Distance Traveled
1,025,118
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,576
558
53
5
0
169,565
1
L
Fenrir
5,035
504
58
6
0
218,728
3
L
Morgan Le Fay
5,026
503
56
6
0
208,471
4
W
Set
6,518
652
77
8
0
219,526
3
W
Izanami
4,751
475
58
6
0
166,655
2
L
Athena
4,739
474
8
1
0
187,854
1
L
Hercules
4,426
443
26
3
0
202,309
2
W
Achilles
6,053
605
72
7
0
219,908
2
W
Morgan Le Fay
6,952
695
99
10
0
215,192
2
W
Geb
5,293
529
15
2
0
203,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role