Player Matchup

Amaterasu
Amaterasu
BlackDaimond4568
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
No0bsRus4
Arachne
Level 27
God Stats
41W - 35L
1,459 SR
Queue Stats
113W - 111L
1,317 Elo+
Party 2
Cerberus
Cerberus
Syther_Crazy
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hel
Hel
en_sueno_blue
Hel
Level 31
God Stats
11W - 12L
1,528 SR
Queue Stats
154W - 171L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
ll Masna ll
Sun Wukong
Level 11
God Stats
1W - 5L
1,436 SR
Queue Stats
8W - 18L
1,285 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,385 Elo+

VS

Team Averages
Level 20
1,387 SR
1,236 Elo+
Medusa
Medusa
BalloonMan2
Medusa
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 13L
1,304 Elo+
Solo
Sylvanus
Sylvanus
Fishhhhhhhhh
Sylvanus
Level 41
God Stats
8W - 9L
1,417 SR
Queue Stats
215W - 251L
1,357 Elo+
Party 3
Olorun
Olorun
HandyLockit
Olorun
Level 11
God Stats
21W - 14L
1,401 SR
Queue Stats
59W - 66L
1,249 Elo+
Party 3
Cthulhu
Cthulhu
SGVPunk
Cthulhu
Level 27
God Stats
2W - 6L
1,338 SR
Queue Stats
9W - 12L
1,269 Elo+
Solo
Jing Wei
Jing Wei
siriusconfusion
Jing Wei
Level 5
God Stats
1W - 3L
1,279 SR
Queue Stats
2W - 4L
1,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
0 / 14 / 2
8,503
327
4,711
20,808
15,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
No0bsRus4
Arachne
20
15 / 6 / 2
14,724
566
29,210
27,362
10,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Syther_Crazy
Cerberus
15
1 / 14 / 2
10,040
386
3,722
19,137
6,946
17
0 / 5 / 3
10,479
403
9,805
14,365
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ll Masna ll
Sun Wukong
18
5 / 8 / 0
12,208
470
9,578
20,270
18,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
17 / 5 / 2
13,686
526
17,692
14,667
7,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Fishhhhhhhhh
Sylvanus
19
7 / 3 / 10
12,436
478
12,105
18,365
19,303
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
11 / 6 / 9
16,219
624
21,712
21,988
13,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
SGVPunk
Cthulhu
3
0 / 0 / 0
7,410
285
0
0
0
Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
18
9 / 7 / 7
12,448
479
16,686
21,181
9,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
21
Kills
44
47
Deaths
21
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
17
5
2
3.6
L
Amaterasu
0
14
2
0.07
W
Sylvanus
Fishhhhhhhhh
Sylvanus
7
3
10
4
W
Olorun
11
6
9
2.58
L
Arachne
No0bsRus4
Arachne
15
6
2
2.67
W
Cthulhu
SGVPunk
Cthulhu
0
0
0
0
L
Cerberus
Syther_Crazy
Cerberus
1
14
2
0.14
L
0
5
3
0.3
L
Sun Wukong
ll Masna ll
Sun Wukong
5
8
0
0.63
W
Jing Wei
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,026
Damage
68,195
101,942
Taken
76,201
56,058
Mitigated
49,150
21,427
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,692
8,713
0
1,458
14,667
7,080
3,000
1,844
12,823
0
69,061
L
Amaterasu
4,711
2,708
0
934
20,808
15,046
134
4,839
15,969
0
21,024
W
Sylvanus
Fishhhhhhhhh
Sylvanus
12,105
4,058
2,803
5,248
18,365
19,303
615
5,306
12,762
45,967
0
W
Olorun
21,712
12,938
718
6,521
21,988
13,301
7,084
2,351
19,461
100,877
0
L
Arachne
No0bsRus4
Arachne
29,210
21,727
747
10,412
27,362
10,473
650
15,421
11,941
0
71,445
W
Cthulhu
SGVPunk
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Syther_Crazy
Cerberus
3,722
399
0
1,020
19,137
6,946
1,504
2,886
16,251
30,594
0
L
9,805
1,741
1,196
5,204
14,365
5,546
417
6,007
8,358
64,433
0
L
Sun Wukong
ll Masna ll
Sun Wukong
9,578
3,102
0
1,914
20,270
18,047
1,471
4,664
15,606
0
67,321
W
Jing Wei
16,686
11,744
0
4,457
21,181
9,466
4,010
3,269
17,628
0
67,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
62,199
395
Minions Killed
441
0
Camps Cleared
0
2,129,128
Distance Traveled
1,878,207
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,686
526
108
4
0
473,078
1
L
Amaterasu
8,503
327
31
1
0
423,414
0
W
Sylvanus
12,436
478
53
2
0
447,232
2
W
Olorun
16,219
624
178
7
0
438,253
0
L
Arachne
14,724
566
90
3
0
467,100
0
W
Cthulhu
7,410
285
0
0
0
21,045
0
L
Cerberus
10,040
386
72
3
0
387,800
6
L
Hel
10,479
403
99
4
0
453,697
1
L
Sun Wukong
12,208
470
103
4
0
397,117
1
W
Jing Wei
12,448
479
102
4
0
498,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role