Player Matchup

Morgan Le Fay
Morgan Le Fay
BrappyGoose
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
FoxyHog
Gilgamesh
Level 69
God Stats
5W - 8L
1,593 SR
Queue Stats
168W - 142L
1,596 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RustyClam
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,758 SR
Queue Stats
5W - 4L
1,643 Elo+
Party 2
Bakasura
Bakasura
TeedusX
Bakasura
Level 12
God Stats
1W - 2L
1,736 SR
Queue Stats
46W - 33L
1,748 Elo+
Solo
Jormungandr
Jormungandr
TipsyOrca
Jormungandr
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 77L
1,654 Elo+
Party 2
Team Averages
Level 29
1,618 SR
1,648 Elo+

VS

Team Averages
Level 45
1,544 SR
1,582 Elo+
Sylvanus
Sylvanus
GlucoseBandit
Sylvanus
Level 5
God Stats
4W - 0L
1,788 SR
Queue Stats
4W - 2L
1,502 Elo+
Solo
Medusa
Medusa
KingKahnFGC
Medusa
Level 27
God Stats
7W - 5L
1,544 SR
Queue Stats
68W - 76L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Lion Hearted984
Gilgamesh
Level 10
God Stats
1W - 0L
1,357 SR
Queue Stats
14W - 8L
1,704 Elo+
Party 1
Nemesis
Nemesis
MR HOMEL3SS
Nemesis
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 33L
1,553 Elo+
Party 1
Ra
Ra
sniffulsquack
Ra
Level 27
God Stats
2W - 2L
1,530 SR
Queue Stats
91W - 68L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrappyGoose
Morgan Le Fay
20
4 / 3 / 7
14,119
588
14,629
16,630
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FoxyHog
Gilgamesh
20
9 / 1 / 8
15,960
665
13,383
17,087
20,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
RustyClam
Ah Muzen Cab
20
9 / 2 / 9
13,465
561
20,425
16,378
8,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
TeedusX
Bakasura
20
5 / 7 / 5
15,047
627
9,387
24,032
10,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TipsyOrca
Jormungandr
19
5 / 2 / 14
13,277
553
8,853
22,632
23,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GlucoseBandit
Sylvanus
14
0 / 7 / 2
8,770
365
7,149
15,185
13,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
16
3 / 8 / 0
10,427
434
13,141
17,634
6,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Lion Hearted984
Gilgamesh
19
5 / 5 / 1
12,266
511
11,086
16,521
16,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
MR HOMEL3SS
Nemesis
18
3 / 4 / 7
11,027
459
11,615
18,956
10,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 8 / 4
11,365
474
12,675
16,895
6,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
32
Kills
15
15
Deaths
32
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BrappyGoose
Morgan Le Fay
4
3
7
2.5
L
Gilgamesh
FoxyHog
Gilgamesh
9
1
8
13
W
Sylvanus
GlucoseBandit
Sylvanus
0
7
2
0.14
W
Medusa
3
8
0
0.38
W
Gilgamesh
Lion Hearted984
Gilgamesh
5
5
1
1.1
W
Nemesis
MR HOMEL3SS
Nemesis
3
4
7
1.63
L
Ah Muzen Cab
RustyClam
Ah Muzen Cab
9
2
9
6.75
L
Bakasura
TeedusX
Bakasura
5
7
5
1.07
L
Jormungandr
TipsyOrca
Jormungandr
5
2
14
6
W
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,677
Damage
55,666
96,759
Taken
85,191
71,823
Mitigated
53,365
25,348
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BrappyGoose
Morgan Le Fay
14,629
1,293
305
4,983
16,630
8,417
2,270
6,044
10,452
100,205
0
L
Gilgamesh
FoxyHog
Gilgamesh
13,383
3,951
0
4,810
17,087
20,200
2,109
3,343
13,616
0
116,661
W
Sylvanus
GlucoseBandit
Sylvanus
7,149
943
1,011
1,842
15,185
13,409
175
4,858
10,327
35,205
0
W
Medusa
13,141
5,855
0
2,442
17,634
6,755
0
3,356
14,278
0
63,333
W
Gilgamesh
Lion Hearted984
Gilgamesh
11,086
1,989
0
2,299
16,521
16,244
0
3,035
13,346
0
82,158
W
Nemesis
MR HOMEL3SS
Nemesis
11,615
5,294
0
2,262
18,956
10,012
0
5,505
13,241
0
89,744
L
Ah Muzen Cab
RustyClam
Ah Muzen Cab
20,425
9,693
0
5,915
16,378
8,278
4,196
3,065
13,267
0
97,660
L
Bakasura
TeedusX
Bakasura
9,387
8,194
0
6,023
24,032
10,932
599
2,935
19,948
0
129,635
L
Jormungandr
TipsyOrca
Jormungandr
8,853
1,137
0
3,312
22,632
23,996
371
3,869
18,665
43,680
0
W
12,675
1,552
353
2,929
16,895
6,945
100
6,728
10,077
69,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,868
Gold Earned
53,855
826
Minions Killed
639
0
Camps Cleared
0
2,403,213
Distance Traveled
2,115,095
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,119
588
177
7
0
463,839
4
L
Gilgamesh
15,960
665
194
8
0
532,438
5
W
Sylvanus
8,770
365
75
3
0
416,020
4
W
Medusa
10,427
434
128
5
0
388,272
6
W
Gilgamesh
12,266
511
167
7
0
470,954
0
W
Nemesis
11,027
459
132
6
0
518,298
2
L
Ah Muzen Cab
13,465
561
164
7
0
451,186
4
L
Bakasura
15,047
627
204
9
0
508,381
3
L
Jormungandr
13,277
553
87
4
0
447,369
6
W
Ra
11,365
474
137
6
0
321,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role