Player Matchup

Ares
Ares
Astorawolf
Ares
Level 100
God Stats
154W - 16L
1,928 SR
Queue Stats
1,414W - 331L
1,864 Elo+
Party 1
Persephone
Persephone
Kuma_PandaChief
Persephone
Level 153
God Stats
80W - 15L
1,964 SR
Queue Stats
1,362W - 200L
2,096 Elo+
Party 1
Gilgamesh
Gilgamesh
LudaFlow
Gilgamesh
Level 148
God Stats
274W - 14L
2,191 SR
Queue Stats
1,484W - 183L
1,959 Elo+
Party 1
Aphrodite
Aphrodite
SerSkellyman
Aphrodite
Level 28
God Stats
220W - 4L
2,295 SR
Queue Stats
598W - 19L
2,195 Elo+
Party 1
Fenrir
Fenrir
VinOnlyFans
Fenrir
Level 157
God Stats
75W - 17L
1,903 SR
Queue Stats
1,426W - 528L
1,854 Elo+
Party 1
Team Averages
Level 117
2,056 SR
1,994 Elo+

VS

Team Averages
Level 75
1,596 SR
1,567 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CardiacUhRest
Skadi
Level 29
God Stats
14W - 11L
1,653 SR
Queue Stats
193W - 146L
1,578 Elo+
Party 2
Chaac
Chaac
Eagle2Ant
Chaac
Level 128
God Stats
4W - 2L
1,870 SR
Queue Stats
328W - 266L
1,502 Elo+
Party 2
Scylla
Scylla
HeSo Narco
Scylla
Level 28
God Stats
6W - 6L
1,666 SR
Queue Stats
8W - 8L
1,606 Elo+
Party 3
Nemesis
Nemesis
MindOfShiki
Nemesis
Level 34
God Stats
0W - 3L
1,292 SR
Queue Stats
20W - 29L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 28
13,936
1,161
23,994
22,206
31,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Kuma_PandaChief
Persephone
20
15 / 1 / 24
14,510
1,209
38,377
9,693
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
LudaFlow
Gilgamesh
19
10 / 0 / 20
12,505
1,042
21,932
17,746
22,068
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SerSkellyman
Aphrodite
19
3 / 1 / 27
11,788
982
11,986
12,410
8,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
18
11 / 5 / 16
13,460
1,122
19,474
18,660
13,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

268

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 11 / 1
11,076
923
24,080
24,044
8,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 8 / 1
11,263
939
12,862
19,350
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Eagle2Ant
Chaac
16
0 / 11 / 4
10,175
848
11,788
29,691
25,599
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Scylla
HeSo Narco
Scylla
17
1 / 12 / 3
10,783
899
11,521
25,521
9,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
MindOfShiki
Nemesis
15
1 / 7 / 2
10,139
845
10,129
23,338
9,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
18
49
Kills
7
7
Deaths
49
115
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
11
1
0.32
W
10
0
28
24
L
2
8
1
0.31
L
Chaac
Eagle2Ant
Chaac
0
11
4
0.18
L
Scylla
HeSo Narco
Scylla
1
12
3
0.21
W
Persephone
Kuma_PandaChief
Persephone
15
1
24
27
W
Gilgamesh
LudaFlow
Gilgamesh
10
0
20
20
L
Nemesis
MindOfShiki
Nemesis
1
7
2
0.29
W
Aphrodite
SerSkellyman
Aphrodite
3
1
27
16.5
W
Fenrir
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,763
Damage
70,380
80,715
Taken
121,944
79,460
Mitigated
59,159
17,366
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
24,080
357
0
1,924
24,044
8,766
0
11,685
12,247
40,801
0
W
23,994
2,408
0
1,084
22,206
31,414
0
8,432
13,398
35,876
0
L
12,862
5,315
0
0
19,350
6,643
0
12,691
6,555
0
47,181
L
Chaac
Eagle2Ant
Chaac
11,788
2,459
0
3,629
29,691
25,599
0
16,837
12,545
0
23,391
L
Scylla
HeSo Narco
Scylla
11,521
1,465
0
0
25,521
9,066
0
16,490
8,629
19,619
0
W
Persephone
Kuma_PandaChief
Persephone
38,377
260
0
936
9,693
3,998
0
5,880
3,626
63,667
0
W
Gilgamesh
LudaFlow
Gilgamesh
21,932
5,396
0
172
17,746
22,068
0
5,289
11,437
0
35,098
L
Nemesis
MindOfShiki
Nemesis
10,129
4,163
173
1,513
23,338
9,085
0
15,545
7,611
0
19,138
W
Aphrodite
SerSkellyman
Aphrodite
11,986
937
8,910
4,823
12,410
8,787
0
6,425
5,737
20,580
0
W
Fenrir
19,474
4,134
0
1,441
18,660
13,193
0
8,032
10,248
0
23,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,199
Gold Earned
53,436
149
Minions Killed
166
6
Camps Cleared
4
1,293,860
Distance Traveled
1,024,938
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,076
923
37
3
1
215,726
0
W
Ares
13,936
1,161
20
2
0
256,027
0
L
Skadi
11,263
939
69
6
2
185,238
0
L
Chaac
10,175
848
25
2
0
204,788
0
L
Scylla
10,783
899
13
1
1
187,709
0
W
Persephone
14,510
1,209
70
6
3
256,203
2
W
Gilgamesh
12,505
1,042
23
2
3
277,270
0
L
Nemesis
10,139
845
22
2
0
231,477
0
W
Aphrodite
11,788
982
27
2
0
253,338
0
W
Fenrir
13,460
1,122
9
1
0
251,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role