Player Matchup

King Arthur
King Arthur
AwakenFire
King Arthur
Level 28
God Stats
65W - 54L
1,481 SR
Queue Stats
134W - 122L
1,468 Elo+
Party 1
Neith
Neith
JJbro1121
Neith
Level 63
God Stats
32W - 24L
1,538 SR
Queue Stats
495W - 593L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TMZ Sheer215
Morgan Le Fay
Level 85
God Stats
3W - 0L
1,753 SR
Queue Stats
19W - 12L
1,510 Elo+
Solo
Team Averages
Level 59
1,591 SR
1,465 Elo+

VS

Team Averages
Level 21
1,575 SR
1,430 Elo+
Thor
Thor
Kilo_Iced
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,397 Elo+
Solo
Discordia
Discordia
MrRodrigo19
Discordia
Level 29
God Stats
65W - 55L
1,545 SR
Queue Stats
241W - 233L
1,451 Elo+
Party 2
Bellona
Bellona
MrSosa02
Bellona
Level 27
God Stats
37W - 25L
1,679 SR
Queue Stats
195W - 178L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AwakenFire
King Arthur
14
3 / 2 / 9
10,491
699
7,977
15,332
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
JJbro1121
Neith
15
7 / 4 / 5
11,090
739
9,683
10,425
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TMZ Sheer215
Morgan Le Fay
15
5 / 6 / 9
11,204
747
17,463
17,223
6,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 4 / 7
9,848
657
6,327
16,838
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MrRodrigo19
Discordia
15
7 / 6 / 4
10,605
707
18,895
12,617
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
MrSosa02
Bellona
12
2 / 5 / 7
9,228
615
5,661
12,848
10,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
15
Kills
12
12
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AwakenFire
King Arthur
3
2
9
3.75
W
Neith
JJbro1121
Neith
7
4
5
2.38
L
Thor
3
4
7
1.63
L
Discordia
MrRodrigo19
Discordia
7
6
4
1.5
L
Bellona
MrSosa02
Bellona
2
5
7
1.1
W
Morgan Le Fay
TMZ Sheer215
Morgan Le Fay
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
30,883
42,980
Taken
42,303
22,692
Mitigated
24,649
15,879
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AwakenFire
King Arthur
7,977
1,129
1,341
4,250
15,332
12,037
648
7,552
7,601
0
34,092
W
Neith
JJbro1121
Neith
9,683
4,576
1,635
2,999
10,425
3,906
1,998
5,537
4,648
0
35,108
L
Thor
6,327
806
0
504
16,838
8,930
255
6,396
10,202
0
20,884
L
Discordia
MrRodrigo19
Discordia
18,895
1,075
897
2,471
12,617
5,214
352
5,581
6,946
53,019
0
L
Bellona
MrSosa02
Bellona
5,661
1,200
463
825
12,848
10,505
84
5,486
7,212
0
19,079
W
Morgan Le Fay
TMZ Sheer215
Morgan Le Fay
17,463
949
822
4,832
17,223
6,749
499
5,806
11,207
50,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
29,681
172
Minions Killed
117
0
Camps Cleared
0
787,903
Distance Traveled
751,615
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,491
699
52
3
0
300,681
1
W
Neith
11,090
739
65
4
0
248,151
0
L
Thor
9,848
657
24
2
0
262,843
3
L
Discordia
10,605
707
70
5
0
225,117
2
L
Bellona
9,228
615
23
2
0
263,655
0
W
Morgan Le Fay
11,204
747
55
4
0
239,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role