Player Matchup

Artemis
Artemis
Bayala Damarai
Artemis
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Davidleo42000
Kukulkan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 27L
1,243 Elo+
Solo
Freya
Freya
KilledByA_Girl96
Freya
Level 29
God Stats
24W - 22L
1,463 SR
Queue Stats
50W - 62L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
XGN BeArSbOy
Gilgamesh
Level 26
God Stats
17W - 16L
1,418 SR
Queue Stats
261W - 256L
1,398 Elo+
Solo
Medusa
Medusa
pukacullen
Medusa
Level 28
God Stats
50W - 53L
1,501 SR
Queue Stats
349W - 371L
1,433 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,387 Elo+

VS

Team Averages
Level 18
1,396 SR
1,319 Elo+
Merlin
Merlin
Gear2nd2002
Merlin
Level 17
God Stats
50W - 64L
1,339 SR
Queue Stats
63W - 87L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
MONEY-MAN_1
Gilgamesh
Level 24
God Stats
50W - 46L
1,488 SR
Queue Stats
55W - 49L
1,387 Elo+
Solo
Sol
Sol
glod13
Sol
Level 14
God Stats
219W - 269L
1,382 SR
Queue Stats
285W - 365L
1,182 Elo+
Solo
Loki
Loki
slugsprincess
Loki
Level 13
God Stats
11W - 15L
1,307 SR
Queue Stats
60W - 69L
1,243 Elo+
Solo
Ares
Ares
truMSTRnutZ
Ares
Level 24
God Stats
4W - 3L
1,466 SR
Queue Stats
195W - 184L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 4
10,192
849
5,043
19,079
5,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Davidleo42000
Kukulkan
18
2 / 1 / 4
11,943
995
16,971
8,218
3,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 3
10,310
859
6,387
17,548
8,420
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
XGN BeArSbOy
Gilgamesh
16
3 / 16 / 2
10,979
915
22,037
24,960
9,929
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
pukacullen
Medusa
17
2 / 1 / 4
10,857
905
8,414
5,664
1,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

61

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 1 / 18
12,330
1,028
18,492
16,078
15,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MONEY-MAN_1
Gilgamesh
18
6 / 3 / 22
11,939
995
19,952
16,796
11,029
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
glod13
Sol
17
3 / 1 / 11
11,513
959
5,889
7,149
3,524
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
5 / 2 / 17
11,873
989
4,892
10,053
7,100
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
14 / 0 / 15
12,893
1,074
18,924
14,979
19,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
7
Kills
37
38
Deaths
7
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
14
4
0.14
L
Kukulkan
Davidleo42000
Kukulkan
2
1
4
4
W
Merlin
9
1
18
18
L
0
6
3
0.25
W
Gilgamesh
MONEY-MAN_1
Gilgamesh
6
3
22
5.67
L
Gilgamesh
XGN BeArSbOy
Gilgamesh
3
16
2
0.25
W
Sol
glod13
Sol
3
1
11
8.5
L
Medusa
pukacullen
Medusa
2
1
4
4
W
5
2
17
6.75
W
14
0
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,852
Damage
68,149
75,469
Taken
65,055
29,231
Mitigated
55,741
4,320
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,043
3,318
0
589
19,079
5,891
0
12,567
6,512
0
18,844
L
Kukulkan
Davidleo42000
Kukulkan
16,971
1,725
0
914
8,218
3,108
0
4,535
3,683
55,829
0
W
Merlin
18,492
2,711
291
1,386
16,078
15,064
0
5,673
10,405
34,580
0
L
6,387
2,755
0
1,014
17,548
8,420
0
8,679
8,869
27,013
0
W
Gilgamesh
MONEY-MAN_1
Gilgamesh
19,952
7,941
0
170
16,796
11,029
0
7,396
9,400
0
38,208
L
Gilgamesh
XGN BeArSbOy
Gilgamesh
22,037
10,552
0
1,536
24,960
9,929
0
13,958
11,002
0
36,195
W
Sol
glod13
Sol
5,889
3,402
0
411
7,149
3,524
0
1,014
6,135
18,844
1,308
L
Medusa
pukacullen
Medusa
8,414
3,416
0
267
5,664
1,883
0
3,159
2,505
0
22,216
W
4,892
261
622
621
10,053
7,100
0
3,520
6,533
0
21,366
W
18,924
1,309
0
44
14,979
19,024
0
5,755
9,224
31,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,281
Gold Earned
60,548
198
Minions Killed
182
10
Camps Cleared
1
974,956
Distance Traveled
990,763
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,192
849
17
1
0
171,724
1
L
Kukulkan
11,943
995
91
8
5
230,726
0
W
Merlin
12,330
1,028
36
3
0
213,874
0
L
Freya
10,310
859
31
3
5
174,311
1
W
Gilgamesh
11,939
995
46
4
1
182,376
0
L
Gilgamesh
10,979
915
24
2
0
205,654
0
W
Sol
11,513
959
35
3
0
146,314
0
L
Medusa
10,857
905
35
3
0
192,541
0
W
Loki
11,873
989
43
4
0
217,544
2
W
Ares
12,893
1,074
22
2
0
230,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role