Player Matchup

Cerberus
Cerberus
DaddySlayer5
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 1
Jing Wei
Jing Wei
FERRYpeople
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
996 Elo+
Solo
Loki
Loki
Krickut
Loki
Level 5
God Stats
0W - 2L
1,130 SR
Queue Stats
1W - 5L
1,051 Elo+
Party 1
Bellona
Bellona
MomEmilkers
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Ares
Ares
SuccMySky
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 3
1,426 SR
1,210 Elo+

VS

Team Averages
Level 28
1,365 SR
1,325 Elo+
Ymir
Ymir
Axezzl
Ymir
Level 10
God Stats
6W - 8L
1,507 SR
Queue Stats
9W - 13L
1,418 Elo+
Party 3
Sol
Sol
HWT285
Sol
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 99L
1,384 Elo+
Solo
Bellona
Bellona
ItsJesusCuuh
Bellona
Level 48
God Stats
11W - 17L
1,450 SR
Queue Stats
255W - 296L
1,389 Elo+
Party 3
Osiris
Osiris
dewrongodex
Osiris
Level 27
God Stats
2W - 8L
1,195 SR
Queue Stats
51W - 96L
1,215 Elo+
Party 2
Fenrir
Fenrir
lucas6969
Fenrir
Level 25
God Stats
8W - 24L
1,175 SR
Queue Stats
42W - 86L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaddySlayer5
Cerberus
9
0 / 5 / 0
5,422
417
3,281
9,219
4,788
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
FERRYpeople
Jing Wei
11
1 / 6 / 1
6,649
511
3,877
6,392
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Krickut
Loki
8
0 / 6 / 0
5,291
407
3,687
8,172
2,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
MomEmilkers
Bellona
8
1 / 13 / 0
5,443
419
3,776
12,635
6,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
0 / 9 / 0
5,543
426
3,430
11,379
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axezzl
Ymir
13
7 / 0 / 3
7,583
583
3,737
5,676
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
HWT285
Sol
14
4 / 0 / 2
7,797
600
4,720
7,447
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ItsJesusCuuh
Bellona
13
17 / 1 / 5
8,978
691
12,569
11,006
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
14
10 / 1 / 7
8,711
670
10,125
6,255
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
lucas6969
Fenrir
11
1 / 0 / 10
7,560
582
3,047
8,530
4,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
2
Kills
39
39
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axezzl
Ymir
7
0
3
8.5
L
Cerberus
DaddySlayer5
Cerberus
0
5
0
0
L
Jing Wei
FERRYpeople
Jing Wei
1
6
1
0.25
W
Sol
HWT285
Sol
4
0
2
5
W
Bellona
ItsJesusCuuh
Bellona
17
1
5
19.5
L
Loki
Krickut
Loki
0
6
0
0
L
Bellona
MomEmilkers
Bellona
1
13
0
0.08
L
Ares
0
9
0
0
W
Osiris
10
1
7
13.5
W
Fenrir
lucas6969
Fenrir
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
34,198
47,797
Taken
38,914
23,828
Mitigated
24,414
2,530
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axezzl
Ymir
3,737
1,017
0
408
5,676
4,452
374
1,046
4,630
26,505
0
L
Cerberus
DaddySlayer5
Cerberus
3,281
522
0
1,090
9,219
4,788
0
3,013
6,206
19,840
0
L
Jing Wei
FERRYpeople
Jing Wei
3,877
2,511
0
215
6,392
2,540
76
87
6,305
0
30,662
W
Sol
HWT285
Sol
4,720
1,894
0
4,028
7,447
2,281
628
3,178
4,269
44,768
0
W
Bellona
ItsJesusCuuh
Bellona
12,569
6,783
0
5,446
11,006
7,719
699
622
10,384
0
46,963
L
Loki
Krickut
Loki
3,687
326
0
190
8,172
2,444
379
1,786
6,386
0
25,859
L
Bellona
MomEmilkers
Bellona
3,776
1,767
0
140
12,635
6,595
24
1,039
11,596
0
16,323
L
Ares
3,430
1,028
0
895
11,379
7,461
261
3,571
7,808
12,974
0
W
Osiris
10,125
3,873
0
310
6,255
5,670
1,141
806
5,449
5,641
38,223
W
Fenrir
lucas6969
Fenrir
3,047
726
0
735
8,530
4,292
0
1,059
7,471
0
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,348
Gold Earned
40,629
221
Minions Killed
329
0
Camps Cleared
0
1,187,246
Distance Traveled
1,263,238
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,583
583
41
3
0
273,382
0
L
Cerberus
5,422
417
57
4
0
249,888
1
L
Jing Wei
6,649
511
71
5
0
246,807
0
W
Sol
7,797
600
91
7
0
237,796
0
W
Bellona
8,978
691
72
6
0
281,531
1
L
Loki
5,291
407
45
3
0
239,451
1
L
Bellona
5,443
419
34
3
0
202,069
0
L
Ares
5,543
426
14
1
0
249,031
1
W
Osiris
8,711
670
71
5
0
223,623
0
W
Fenrir
7,560
582
54
4
0
246,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role