Player Matchup

Ne Zha
Ne Zha
Fruloopz
Ne Zha
Level 148
God Stats
1W - 6L
1,536 SR
Queue Stats
670W - 671L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
LuckyLoli14
Gilgamesh
Level 38
God Stats
4W - 6L
1,660 SR
Queue Stats
114W - 102L
1,584 Elo+
Party 1
Achilles
Achilles
Pillscosby69
Achilles
Level 47
God Stats
10W - 11L
1,223 SR
Queue Stats
989W - 946L
1,604 Elo+
Solo
Sol
Sol
blackblack420
Sol
Level 49
God Stats
15W - 17L
1,428 SR
Queue Stats
330W - 328L
1,590 Elo+
Solo
Ah Puch
Ah Puch
blindimpactx
Ah Puch
Level 59
God Stats
22W - 19L
1,608 SR
Queue Stats
322W - 313L
1,546 Elo+
Party 1
Team Averages
Level 68
1,491 SR
1,586 Elo+

VS

Team Averages
Level 78
1,525 SR
1,573 Elo+
Sol
Sol
Alyssxb
Sol
Level 61
God Stats
58W - 40L
1,673 SR
Queue Stats
279W - 210L
1,573 Elo+
Party 2
Rama
Rama
Lizzum
Rama
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
177W - 191L
1,473 Elo+
Party 3
Kuzenbo
Kuzenbo
MoothyTTV
Kuzenbo
Level 128
God Stats
1W - 0L
1,271 SR
Queue Stats
20W - 18L
1,565 Elo+
Party 3
King Arthur
King Arthur
iBelona
King Arthur
Level 27
God Stats
7W - 5L
1,625 SR
Queue Stats
106W - 69L
1,629 Elo+
Party 2
Susano
Susano
killerelite155
Susano
Level 160
God Stats
11W - 13L
1,559 SR
Queue Stats
549W - 355L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fruloopz
Ne Zha
9
2 / 2 / 1
5,517
552
3,126
6,312
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
LuckyLoli14
Gilgamesh
8
0 / 2 / 3
5,079
508
3,317
7,202
2,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Pillscosby69
Achilles
9
0 / 5 / 0
5,086
509
2,670
7,736
2,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 0
5,794
579
4,599
3,741
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
blindimpactx
Ah Puch
9
1 / 5 / 1
5,148
515
5,438
6,278
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
2 / 2 / 3
6,050
605
2,958
5,637
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Lizzum
Rama
9
1 / 2 / 1
5,260
526
1,930
6,200
1,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
MoothyTTV
Kuzenbo
7
0 / 2 / 4
5,011
501
2,061
6,847
3,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
iBelona
King Arthur
12
6 / 0 / 0
6,754
675
6,545
7,235
3,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 3
6,831
683
5,500
7,465
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
14
14
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
2
2
3
1.75
L
Ne Zha
Fruloopz
Ne Zha
2
2
1
1.25
W
Rama
Lizzum
Rama
1
2
1
0.75
L
Gilgamesh
LuckyLoli14
Gilgamesh
0
2
3
0.75
W
Kuzenbo
MoothyTTV
Kuzenbo
0
2
4
1
L
Achilles
Pillscosby69
Achilles
0
5
0
0
L
3
0
0
3
L
Ah Puch
blindimpactx
Ah Puch
1
5
1
0.3
W
King Arthur
iBelona
King Arthur
6
0
0
6
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
18,994
31,269
Taken
33,384
10,252
Mitigated
12,770
7,255
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
2,958
518
0
1,451
5,637
1,527
694
1,753
3,752
28,701
0
L
Ne Zha
Fruloopz
Ne Zha
3,126
802
0
818
6,312
1,963
0
755
5,557
0
30,880
W
Rama
Lizzum
Rama
1,930
1,547
0
2,767
6,200
1,548
0
3,038
3,162
0
26,304
L
Gilgamesh
LuckyLoli14
Gilgamesh
3,317
1,084
0
1,069
7,202
2,823
0
2,083
5,119
0
16,506
W
Kuzenbo
MoothyTTV
Kuzenbo
2,061
854
0
470
6,847
3,519
0
2,966
3,810
7,368
0
L
Achilles
Pillscosby69
Achilles
2,670
840
0
1,887
7,736
2,819
0
0
7,736
0
25,291
L
4,599
1,824
0
1,974
3,741
823
0
345
3,396
30,287
0
L
Ah Puch
blindimpactx
Ah Puch
5,438
638
0
1,507
6,278
1,824
0
1,836
4,442
25,000
0
W
King Arthur
iBelona
King Arthur
6,545
1,012
0
2,318
7,235
3,792
0
758
6,387
0
37,657
W
5,500
2,522
0
1,846
7,465
2,384
0
1,093
6,236
0
41,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
29,906
270
Minions Killed
319
0
Camps Cleared
0
944,108
Distance Traveled
1,008,098
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,050
605
77
8
0
191,162
4
L
Ne Zha
5,517
552
65
7
0
196,571
2
W
Rama
5,260
526
59
6
0
167,882
0
L
Gilgamesh
5,079
508
33
3
0
186,055
3
W
Kuzenbo
5,011
501
16
2
0
211,543
3
L
Achilles
5,086
509
57
6
0
180,643
0
L
Sol
5,794
579
58
6
0
194,219
5
L
Ah Puch
5,148
515
57
6
0
186,620
2
W
King Arthur
6,754
675
86
9
0
208,182
2
W
Susano
6,831
683
81
8
0
229,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role