Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
Don-Won-Begon
Merlin
Gold IV
Level 109
God Stats
14W - 10L
1,702 SR
Queue Stats
159W - 158L
1,717 MMR
Party 2
Khepri
Khepri
Platinum III
Drizzt568
Khepri
Platinum III
Level 118
God Stats
34W - 25L
1,673 SR
Queue Stats
132W - 117L
1,856 MMR
Solo
Bellona
Bellona
Platinum II
THE_4GottenSweat
Bellona
Platinum II
Level 105
God Stats
1W - 6L
1,370 SR
Queue Stats
495W - 481L
1,831 MMR
Solo
Chiron
Chiron
Platinum V
U4_SALTY
Chiron
Platinum V
Level 126
God Stats
26W - 17L
1,698 SR
Queue Stats
106W - 89L
2,053 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,589 SR
1,791 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,623 SR
1,855 MMR
Neith
Neith
Platinum IV
IND1M4N0
Neith
Platinum IV
Level 120
God Stats
2W - 0L
1,515 SR
Queue Stats
60W - 50L
1,761 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
Ktownkriminal47
Guan Yu
Platinum III
Level 158
God Stats
18W - 14L
1,671 SR
Queue Stats
841W - 849L
1,803 MMR
Solo
Yemoja
Yemoja
Platinum IV
Raionne_
Yemoja
Platinum IV
Level 87
God Stats
53W - 52L
1,602 SR
Queue Stats
169W - 173L
1,822 MMR
Party 3
Da Ji
Da Ji
Platinum II
ReanimationHero-
Da Ji
Platinum II
Level 127
God Stats
7W - 5L
1,796 SR
Queue Stats
738W - 749L
1,948 MMR
Party 3
Persephone
Persephone
Platinum II
alexmito262
Persephone
Platinum II
Level 146
God Stats
13W - 6L
1,533 SR
Queue Stats
678W - 681L
1,939 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 3 / 3
10,649
484
16,112
19,212
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 0
11,402
518
14,353
15,917
6,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Drizzt568
Khepri
13
0 / 6 / 4
8,816
401
6,336
18,829
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 7 / 2
11,656
530
8,714
21,455
14,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
U4_SALTY
Chiron
14
0 / 4 / 2
9,014
410
14,501
14,218
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TsukuyomiSetAthenaJanusTiamat

VS

Bans
GilgameshCu ChulainnCupidKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IND1M4N0
Neith
19
5 / 2 / 9
12,693
577
11,165
17,258
8,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 5 / 13
12,738
579
19,476
25,391
26,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Raionne_
Yemoja
16
0 / 0 / 18
11,615
528
5,299
23,131
29,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 2 / 9
12,290
559
16,089
17,700
13,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
alexmito262
Persephone
19
6 / 1 / 7
13,111
596
19,747
18,066
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
10
Kills
27
27
Deaths
10
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
3
1.83
L
4
7
0
0.57
L
Khepri
Drizzt568
Khepri
0
6
4
0.33
W
Neith
IND1M4N0
Neith
5
2
9
4.75
W
6
5
13
2.5
W
Yemoja
Raionne_
Yemoja
0
0
18
9
W
10
2
9
7.25
L
2
7
2
0.43
L
Chiron
U4_SALTY
Chiron
0
4
2
0.25
W
Persephone
alexmito262
Persephone
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,016
Damage
71,776
89,631
Taken
101,546
49,166
Mitigated
84,901
21,070
Healing
50,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
16,112
5,804
0
8,546
19,212
7,407
0
6,194
13,018
0
78,734
L
14,353
655
0
1,851
15,917
6,576
0
5,153
10,764
81,282
0
L
Khepri
Drizzt568
Khepri
6,336
278
0
1,624
18,829
16,472
0
5,121
13,708
22,554
0
W
Neith
IND1M4N0
Neith
11,165
5,982
0
7,361
17,258
8,310
3,551
2,616
14,584
0
116,258
W
19,476
2,911
2,219
9,738
25,391
26,131
813
6,323
17,361
0
76,390
W
Yemoja
Raionne_
Yemoja
5,299
1,560
9,868
9,877
23,131
29,267
604
5,774
17,231
28,677
0
W
16,089
4,157
0
2,307
17,700
13,175
894
3,837
13,783
0
84,722
L
8,714
3,199
0
3,957
21,455
14,835
296
5,126
16,329
0
52,527
L
Chiron
U4_SALTY
Chiron
14,501
5,126
255
4,837
14,218
3,876
0
3,605
10,613
0
57,313
W
Persephone
alexmito262
Persephone
19,747
864
539
8,354
18,066
8,018
69
5,188
12,445
102,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
62,447
515
Minions Killed
605
0
Camps Cleared
0
1,882,815
Distance Traveled
2,094,929
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,649
484
117
5
0
433,360
3
L
Merlin
11,402
518
160
7
0
369,242
3
L
Khepri
8,816
401
31
1
0
384,876
8
W
Neith
12,693
577
173
8
0
371,072
3
W
Guan Yu
12,738
579
131
6
0
467,327
9
W
Yemoja
11,615
528
31
1
0
381,548
6
W
Da Ji
12,290
559
109
5
0
425,621
1
L
Bellona
11,656
530
99
5
0
401,466
3
L
Chiron
9,014
410
108
5
0
293,871
1
W
Persephone
13,111
596
161
7
0
449,361
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role