Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Cpt slice6891
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Neith
Neith
NovaScotia9625
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
PapaFarlow
Skadi
Level 28
God Stats
68W - 49L
1,546 SR
Queue Stats
308W - 306L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
WizardOfOz7255
Sun Wukong
Level 5
God Stats
4W - 1L
1,673 SR
Queue Stats
5W - 2L
1,596 Elo+
Party 1
Team Averages
Level 42
1,544 SR
1,506 Elo+

VS

Team Averages
Level 17
1,471 SR
1,337 Elo+
Gilgamesh
Gilgamesh
Aztec_v3
Gilgamesh
Level 25
God Stats
29W - 31L
1,497 SR
Queue Stats
126W - 148L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_Sentinel777
Morgan Le Fay
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 49L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Zmetzler
Cthulhu
Level 17
God Stats
8W - 11L
1,241 SR
Queue Stats
53W - 37L
1,197 Elo+
Solo
Poseidon
Poseidon
boomermax
Poseidon
Level 11
God Stats
5W - 3L
1,614 SR
Queue Stats
18W - 21L
1,399 Elo+
Solo
Cerberus
Cerberus
springtrap1234
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 230L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 1 / 22
12,367
1,124
18,185
18,526
13,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
19 / 3 / 7
14,034
1,276
40,328
6,874
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 9
10,652
968
8,528
4,562
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
18
6 / 1 / 9
11,308
1,028
13,773
8,535
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
WizardOfOz7255
Sun Wukong
16
3 / 3 / 12
10,516
956
9,696
16,087
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

259

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aztec_v3
Gilgamesh
16
2 / 10 / 5
10,234
930
12,258
19,062
11,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
The_Sentinel777
Morgan Le Fay
16
1 / 5 / 4
10,296
936
10,738
16,067
5,424
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Zmetzler
Cthulhu
16
5 / 7 / 1
11,402
1,037
13,186
24,004
25,857
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
boomermax
Poseidon
16
1 / 6 / 4
9,848
895
10,140
13,294
4,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
0 / 8 / 5
9,375
852
2,522
23,910
11,363
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
36
Kills
9
9
Deaths
36
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
22
15
L
Gilgamesh
Aztec_v3
Gilgamesh
2
10
5
0.45
W
19
3
7
7.5
W
4
1
9
8.5
W
Skadi
6
1
9
10.5
L
Morgan Le Fay
The_Sentinel777
Morgan Le Fay
1
5
4
0.6
W
Sun Wukong
WizardOfOz7255
Sun Wukong
3
3
12
3
L
Cthulhu
Zmetzler
Cthulhu
5
7
1
0.79
L
Poseidon
boomermax
Poseidon
1
6
4
0.5
L
Cerberus
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,510
Damage
48,844
54,584
Taken
96,337
30,406
Mitigated
58,369
12,595
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,185
3,411
0
9,320
18,526
13,001
0
12,700
5,826
6,342
33,772
L
Gilgamesh
Aztec_v3
Gilgamesh
12,258
4,394
0
143
19,062
11,081
0
4,955
13,567
0
22,270
W
40,328
1,754
0
0
6,874
2,531
0
4,634
2,240
57,328
0
W
8,528
6,127
0
904
4,562
1,814
0
3,190
1,372
0
16,735
W
Skadi
13,773
8,027
85
1,690
8,535
3,268
0
5,011
3,524
0
35,363
L
Morgan Le Fay
The_Sentinel777
Morgan Le Fay
10,738
1,305
123
1,444
16,067
5,424
0
11,211
4,676
33,844
0
W
Sun Wukong
WizardOfOz7255
Sun Wukong
9,696
3,192
0
596
16,087
9,792
0
11,051
5,036
0
20,283
L
Cthulhu
Zmetzler
Cthulhu
13,186
1,443
1,143
1,322
24,004
25,857
0
9,486
14,155
38,165
0
L
Poseidon
boomermax
Poseidon
10,140
1,625
666
939
13,294
4,644
0
6,800
6,284
27,304
0
L
Cerberus
2,522
570
0
1,312
23,910
11,363
0
10,533
12,987
8,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
51,155
199
Minions Killed
189
4
Camps Cleared
5
928,359
Distance Traveled
867,599
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,367
1,124
46
4
2
223,482
2
L
Gilgamesh
10,234
930
19
2
1
157,821
0
W
Zeus
14,034
1,276
54
5
1
182,481
0
W
Neith
10,652
968
26
2
0
156,992
0
W
Skadi
11,308
1,028
47
4
1
194,077
0
L
Morgan Le Fay
10,296
936
47
4
1
165,527
0
W
Sun Wukong
10,516
956
26
2
0
171,327
0
L
Cthulhu
11,402
1,037
62
6
0
189,207
2
L
Poseidon
9,848
895
40
4
2
181,954
0
L
Cerberus
9,375
852
21
2
1
173,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role