Player Matchup

Ullr
Ullr
BulletServer
Ullr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 97L
1,496 Elo+
Party 3
Neith
Neith
Farazscorpion
Neith
Level 27
God Stats
20W - 19L
1,423 SR
Queue Stats
26W - 38L
1,433 Elo+
Solo
Bellona
Bellona
Rezkii CDXX
Bellona
Level 14
God Stats
10W - 8L
1,283 SR
Queue Stats
28W - 39L
1,227 Elo+
Party 2
Anubis
Anubis
Sirastroking
Anubis
Level 8
God Stats
2W - 1L
1,252 SR
Queue Stats
42W - 37L
1,153 Elo+
Party 2
Ymir
Ymir
ldrsurvivor
Ymir
Level 15
God Stats
65W - 40L
1,605 SR
Queue Stats
75W - 63L
1,504 Elo+
Party 3
Team Averages
Level 18
1,413 SR
1,363 Elo+

VS

Team Averages
Level 16
1,378 SR
1,340 Elo+
Medusa
Medusa
AutumnsReign
Medusa
Level 18
God Stats
16W - 15L
1,533 SR
Queue Stats
40W - 47L
1,334 Elo+
Party 4
Ah Puch
Ah Puch
CalebmonZ
Ah Puch
Level 21
God Stats
2W - 3L
1,209 SR
Queue Stats
170W - 243L
1,313 Elo+
Party 1
Geb
Geb
Phunny
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,427 Elo+
Party 4
Mercury
Mercury
boop da bop
Mercury
Level 25
God Stats
3W - 5L
1,499 SR
Queue Stats
107W - 158L
1,368 Elo+
Solo
Achilles
Achilles
lean_broo
Achilles
Level 6
God Stats
3W - 3L
1,150 SR
Queue Stats
42W - 51L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 7
8,093
506
8,737
11,091
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 0 / 7
9,214
576
8,773
7,115
2,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Rezkii CDXX
Bellona
13
7 / 2 / 9
9,320
583
7,005
9,665
5,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
17
13 / 0 / 2
9,954
622
14,749
7,499
4,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 7
6,995
437
2,153
10,451
6,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 6 / 2
7,389
462
11,271
10,747
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
CalebmonZ
Ah Puch
11
2 / 8 / 0
7,135
446
3,123
11,166
1,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Phunny
Geb
11
2 / 1 / 3
7,667
479
5,220
11,694
6,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
boop da bop
Mercury
10
0 / 9 / 1
5,942
371
5,637
10,438
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
lean_broo
Achilles
10
0 / 7 / 2
6,078
380
1,969
12,492
9,718
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
31
Kills
7
8
Deaths
31
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
2
0.67
W
4
4
7
1.88
L
Ah Puch
CalebmonZ
Ah Puch
2
8
0
0.25
W
6
0
7
9.5
L
Geb
Phunny
Geb
2
1
3
3.5
W
Bellona
Rezkii CDXX
Bellona
7
2
9
5.75
W
Anubis
13
0
2
14
L
Mercury
boop da bop
Mercury
0
9
1
0.06
W
1
2
7
2.25
L
Achilles
lean_broo
Achilles
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
27,220
45,821
Taken
56,537
22,608
Mitigated
22,704
10,645
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,271
6,043
0
2,831
10,747
2,472
674
3,225
7,522
0
34,588
W
8,737
4,625
0
1,776
11,091
3,689
2,472
3,185
7,906
0
30,219
L
Ah Puch
CalebmonZ
Ah Puch
3,123
147
0
1,053
11,166
1,591
52
7,076
4,090
25,379
0
W
8,773
3,663
0
2,388
7,115
2,801
2,000
67
6,910
0
53,757
L
Geb
Phunny
Geb
5,220
1,300
0
2,848
11,694
6,019
0
3,837
7,857
16,602
0
W
Bellona
Rezkii CDXX
Bellona
7,005
2,477
0
732
9,665
5,629
825
698
8,967
0
20,520
W
Anubis
14,749
1,189
0
5,282
7,499
4,389
1,964
2,452
5,047
68,276
0
L
Mercury
boop da bop
Mercury
5,637
2,536
0
0
10,438
2,904
0
1,320
9,118
0
22,145
W
2,153
653
0
467
10,451
6,100
659
1,941
8,510
10,611
0
L
Achilles
lean_broo
Achilles
1,969
856
0
764
12,492
9,718
0
1,444
11,048
0
16,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
34,211
307
Minions Killed
201
0
Camps Cleared
0
1,498,874
Distance Traveled
1,314,927
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,389
462
62
4
0
248,109
1
W
Ullr
8,093
506
42
3
0
291,425
0
L
Ah Puch
7,135
446
60
4
0
261,719
5
W
Neith
9,214
576
93
6
0
290,980
0
L
Geb
7,667
479
12
1
0
246,851
0
W
Bellona
9,320
583
29
2
0
360,977
0
W
Anubis
9,954
622
118
7
0
290,207
0
L
Mercury
5,942
371
32
2
0
305,452
0
W
Ymir
6,995
437
25
2
0
265,285
0
L
Achilles
6,078
380
35
2
0
252,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role