Player Matchup

Artemis
Artemis
FkSmashed
Artemis
Level 54
God Stats
3W - 0L
1,832 SR
Queue Stats
18W - 13L
1,519 Elo+
Party 2
Tyr
Tyr
Icantdienow
Tyr
Level 160
God Stats
3W - 0L
1,582 SR
Queue Stats
39W - 15L
1,710 Elo+
Party 2
Ah Puch
Ah Puch
RagingJungler
Ah Puch
Level 157
God Stats
1W - 0L
1,728 SR
Queue Stats
18W - 17L
1,496 Elo+
Party 2
Team Averages
Level 124
1,714 SR
1,575 Elo+

VS

Team Averages
Level 92
1,663 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
BLACKSHAGGY9188
Morgan Le Fay
Level 87
God Stats
4W - 3L
1,479 SR
Queue Stats
51W - 37L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
blood rush57
Cthulhu
Level 66
God Stats
12W - 6L
1,830 SR
Queue Stats
41W - 29L
1,477 Elo+
Party 1
Vamana
Vamana
domepopshot117
Vamana
Level 123
God Stats
7W - 2L
1,680 SR
Queue Stats
73W - 60L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FkSmashed
Artemis
15
5 / 7 / 10
12,457
733
19,384
15,882
6,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 4 / 9
13,016
766
14,368
20,850
18,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
16
6 / 8 / 10
12,310
724
21,829
14,867
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACKSHAGGY9188
Morgan Le Fay
15
3 / 5 / 8
10,776
634
14,448
17,571
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
blood rush57
Cthulhu
17
13 / 7 / 4
13,589
799
18,488
24,799
29,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 6 / 9
11,396
670
7,909
21,611
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
18
Kills
18
19
Deaths
18
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BLACKSHAGGY9188
Morgan Le Fay
3
5
8
1.4
W
Artemis
FkSmashed
Artemis
5
7
10
1.43
W
7
4
9
2.88
W
Ah Puch
6
8
10
1.38
L
Cthulhu
blood rush57
Cthulhu
13
7
4
2.14
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,581
Damage
40,845
51,599
Taken
63,981
30,666
Mitigated
51,648
15,338
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BLACKSHAGGY9188
Morgan Le Fay
14,448
1,229
0
2,216
17,571
7,179
780
7,971
9,140
45,519
0
W
Artemis
FkSmashed
Artemis
19,384
9,954
947
5,267
15,882
6,037
1,212
12,804
3,078
0
39,435
W
14,368
1,997
0
6,192
20,850
18,670
210
11,275
9,575
0
50,375
W
Ah Puch
21,829
746
0
2,932
14,867
5,959
725
8,857
6,010
57,220
0
L
Cthulhu
blood rush57
Cthulhu
18,488
2,571
0
2,926
24,799
29,779
0
5,374
18,929
38,198
0
L
7,909
3,613
719
5,322
21,611
14,690
301
7,136
14,083
0
26,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
35,761
172
Minions Killed
154
0
Camps Cleared
0
823,592
Distance Traveled
835,612
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,776
634
64
4
0
256,145
2
W
Artemis
12,457
733
38
2
0
251,931
0
W
Tyr
13,016
766
60
4
0
306,642
0
W
Ah Puch
12,310
724
74
4
0
265,019
0
L
Cthulhu
13,589
799
54
3
0
299,500
0
L
Vamana
11,396
670
36
2
0
279,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role