Player Matchup

King Arthur
King Arthur
AJHouck
King Arthur
Level 28
God Stats
12W - 7L
1,635 SR
Queue Stats
101W - 95L
1,565 Elo+
Solo
Nu Wa
Nu Wa
BenShapirosBible
Nu Wa
Level 25
God Stats
9W - 0L
1,770 SR
Queue Stats
294W - 96L
1,856 Elo+
Party 1
Susano
Susano
Lambytoes47
Susano
Level 26
God Stats
9W - 5L
1,758 SR
Queue Stats
321W - 55L
1,997 Elo+
Party 1
Nox
Nox
LowBall3r
Nox
Level 22
God Stats
2W - 3L
1,916 SR
Queue Stats
101W - 93L
1,625 Elo+
Solo
Jing Wei
Jing Wei
ReformedGuy
Jing Wei
Level 25
God Stats
4W - 0L
1,878 SR
Queue Stats
313W - 61L
1,952 Elo+
Party 1
Team Averages
Level 25
1,791 SR
1,799 Elo+

VS

Team Averages
Level 37
1,556 SR
1,514 Elo+
Khepri
Khepri
 
Khepri
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Ben77chess
Athena
Level 122
God Stats
5W - 8L
1,364 SR
Queue Stats
176W - 157L
1,484 Elo+
Party 2
Achilles
Achilles
Heybin
Achilles
Level 12
God Stats
16W - 14L
1,698 SR
Queue Stats
54W - 60L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Seorath
Morgan Le Fay
Level 19
God Stats
6W - 7L
1,401 SR
Queue Stats
28W - 29L
1,475 Elo+
Party 2
Skadi
Skadi
becbeckaaa
Skadi
Level 8
God Stats
3W - 2L
1,818 SR
Queue Stats
9W - 9L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AJHouck
King Arthur
16
2 / 0 / 6
9,584
599
7,384
11,865
6,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 0 / 7
10,959
685
11,638
4,100
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
17
5 / 1 / 6
10,007
625
9,960
8,261
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 7
9,271
579
6,010
6,794
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
ReformedGuy
Jing Wei
17
8 / 3 / 4
10,561
660
10,574
9,615
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 7 / 1
6,264
392
1,629
11,881
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Ben77chess
Athena
13
1 / 4 / 1
7,583
474
5,374
13,856
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Heybin
Achilles
13
1 / 4 / 1
6,708
419
3,738
11,136
8,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Seorath
Morgan Le Fay
10
1 / 4 / 1
6,234
390
4,167
9,465
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
8
0 / 7 / 1
5,412
338
1,296
9,937
2,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
26
Kills
4
4
Deaths
26
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
7
1
0.21
W
King Arthur
AJHouck
King Arthur
2
0
6
5
L
Athena
Ben77chess
Athena
1
4
1
0.38
W
3
0
7
6.5
L
Achilles
Heybin
Achilles
1
4
1
0.38
W
Susano
5
1
6
8
W
8
0
7
11.5
W
Jing Wei
ReformedGuy
Jing Wei
8
3
4
3.33
L
Morgan Le Fay
Seorath
Morgan Le Fay
1
4
1
0.38
L
Skadi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,566
Damage
16,204
40,635
Taken
56,275
19,082
Mitigated
26,734
11,890
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,629
271
580
2,807
11,881
5,974
0
4,221
7,486
20,316
0
W
King Arthur
AJHouck
King Arthur
7,384
1,381
0
4,911
11,865
6,729
920
2,537
9,328
0
56,560
L
Athena
Ben77chess
Athena
5,374
844
0
3,666
13,856
7,300
0
3,298
10,401
41,976
0
W
11,638
1,036
0
1,931
4,100
1,440
3,905
1,515
2,585
88,901
0
L
Achilles
Heybin
Achilles
3,738
549
0
1,839
11,136
8,087
0
2,043
8,953
1,321
25,725
W
Susano
9,960
3,468
0
538
8,261
3,311
58
1,327
6,934
0
77,155
W
6,010
496
0
750
6,794
4,145
1,531
2,262
4,532
41,124
0
W
Jing Wei
ReformedGuy
Jing Wei
10,574
9,179
0
3,760
9,615
3,457
2,629
3,992
5,623
0
78,822
L
Morgan Le Fay
Seorath
Morgan Le Fay
4,167
288
0
793
9,465
2,930
0
3,994
5,177
27,435
0
L
Skadi
1,296
874
0
223
9,937
2,443
0
3,187
6,610
0
15,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
32,201
636
Minions Killed
243
0
Camps Cleared
0
1,555,715
Distance Traveled
1,372,522
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,264
392
23
1
0
285,683
3
W
King Arthur
9,584
599
124
8
0
312,754
1
L
Athena
7,583
474
87
5
0
328,217
4
W
Nu Wa
10,959
685
166
10
0
308,887
2
L
Achilles
6,708
419
53
3
0
265,583
1
W
Susano
10,007
625
132
8
0
355,426
1
W
Nox
9,271
579
83
5
0
282,458
5
W
Jing Wei
10,561
660
131
8
0
296,190
0
L
Morgan Le Fay
6,234
390
44
3
0
235,080
3
L
Skadi
5,412
338
36
2
0
257,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role