Player Matchup

Fenrir
Fenrir
KingPurpleHelmet
Fenrir
Level 146
God Stats
7W - 3L
1,822 SR
Queue Stats
95W - 90L
1,592 Elo+
Party 1
Chaac
Chaac
MeZ Famine
Chaac
Level 145
God Stats
5W - 2L
1,834 SR
Queue Stats
74W - 79L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
MeZDarkness
Sun Wukong
Level 125
God Stats
1W - 1L
1,391 SR
Queue Stats
84W - 82L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MezCarbon
Morgan Le Fay
Level 128
God Stats
4W - 2L
1,736 SR
Queue Stats
94W - 74L
1,618 Elo+
Party 1
Hera
Hera
SlaveHealer
Hera
Level 118
God Stats
25W - 21L
1,716 SR
Queue Stats
284W - 244L
1,530 Elo+
Solo
Team Averages
Level 132
1,700 SR
1,583 Elo+

VS

Team Averages
Level 127
1,555 SR
1,534 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Big Lego Base10
Ullr
Level 129
God Stats
117W - 92L
1,676 SR
Queue Stats
668W - 662L
1,524 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JudgedJoker123
Kumbhakarna
Level 109
God Stats
22W - 30L
1,536 SR
Queue Stats
289W - 277L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
Little Gray 97
Cabrakan
Level 129
God Stats
138W - 132L
1,561 SR
Queue Stats
560W - 554L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,614
661
3,901
6,290
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
11
1 / 0 / 1
6,360
636
2,685
3,583
1,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
MeZDarkness
Sun Wukong
8
0 / 1 / 3
5,294
529
2,790
6,117
2,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
MezCarbon
Morgan Le Fay
9
2 / 1 / 2
5,477
548
7,753
4,752
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 5
6,494
649
2,807
3,650
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 2 / 0
4,516
452
2,657
8,414
2,683
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Artemis
 
Artemis
7
0 / 1 / 2
4,329
433
2,469
4,493
1,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
4,787
479
3,487
4,790
1,558
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
JudgedJoker123
Kumbhakarna
9
0 / 1 / 0
4,436
444
1,330
4,698
2,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
7
0 / 4 / 0
4,629
463
3,064
6,994
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
2
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
L
Artemis
 
Artemis
0
1
2
1
L
0
2
0
0
L
Kumbhakarna
JudgedJoker123
Kumbhakarna
0
1
0
0
W
6
0
2
7
L
Cabrakan
0
4
0
0
W
Chaac
1
0
1
1.5
W
Sun Wukong
MeZDarkness
Sun Wukong
0
1
3
1.5
W
Morgan Le Fay
MezCarbon
Morgan Le Fay
2
1
2
3
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
13,007
24,392
Taken
29,389
8,887
Mitigated
11,618
9,366
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,657
585
0
2,106
8,414
2,683
0
3,341
5,033
0
13,141
L
Artemis
 
Artemis
2,469
896
0
1,388
4,493
1,378
0
3,772
721
0
16,002
L
3,487
523
0
250
4,790
1,558
0
1,464
3,263
0
28,145
L
Kumbhakarna
JudgedJoker123
Kumbhakarna
1,330
243
0
1,735
4,698
2,713
0
0
4,698
18,677
0
W
3,901
504
0
3,630
6,290
2,328
0
1,219
5,071
0
25,893
L
Cabrakan
3,064
331
0
1,978
6,994
3,286
0
1,826
5,114
24,991
0
W
Chaac
2,685
620
0
1,382
3,583
1,861
658
1,538
2,045
0
34,921
W
Sun Wukong
MeZDarkness
Sun Wukong
2,790
144
147
930
6,117
2,247
0
724
5,393
0
15,382
W
Morgan Le Fay
MezCarbon
Morgan Le Fay
7,753
853
0
1,509
4,752
1,406
0
518
4,234
28,472
0
W
2,807
971
0
1,768
3,650
1,045
48
395
3,255
44,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
22,697
323
Minions Killed
209
0
Camps Cleared
0
971,512
Distance Traveled
842,974
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,516
452
10
1
0
166,025
5
L
Artemis
4,329
433
42
4
0
154,432
2
L
Ullr
4,787
479
63
6
0
185,157
1
L
Kumbhakarna
4,436
444
33
3
0
167,566
3
W
Fenrir
6,614
661
62
6
0
211,731
2
L
Cabrakan
4,629
463
61
6
0
169,794
3
W
Chaac
6,360
636
88
9
0
195,328
2
W
Sun Wukong
5,294
529
22
2
0
179,236
3
W
Morgan Le Fay
5,477
548
55
6
0
186,843
0
W
Hera
6,494
649
96
10
0
198,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role