Player Matchup

Artemis
Artemis
Krotonius
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,059 Elo+
Solo
Poseidon
Poseidon
MidStroke
Poseidon
Level 16
God Stats
2W - 2L
1,593 SR
Queue Stats
47W - 45L
1,455 Elo+
Party 2
Kuzenbo
Kuzenbo
Tenraks
Kuzenbo
Level 17
God Stats
9W - 8L
1,497 SR
Queue Stats
57W - 51L
1,471 Elo+
Party 2
Vulcan
Vulcan
panikdHISPANIC
Vulcan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 68L
1,492 Elo+
Solo
Hou Yi
Hou Yi
鹿鼎公韦小宝
Hou Yi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,518 SR
1,395 Elo+

VS

Team Averages
Level 14
1,390 SR
1,396 Elo+
Fenrir
Fenrir
DaredevilNCS
Fenrir
Level 6
God Stats
9W - 8L
1,456 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 3
Ah Puch
Ah Puch
Faruhn
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
MagicTurtleTime
Medusa
Level 16
God Stats
7W - 6L
1,447 SR
Queue Stats
9W - 15L
1,276 Elo+
Party 1
Zeus
Zeus
SVGaming01
Zeus
Level 27
God Stats
6W - 4L
1,211 SR
Queue Stats
13W - 13L
1,469 Elo+
Party 3
Chang'e
Chang'e
iliamme
Chang'e
Level 17
God Stats
7W - 9L
1,337 SR
Queue Stats
28W - 32L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Krotonius
Artemis
18
3 / 4 / 5
12,155
935
13,542
16,038
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MidStroke
Poseidon
17
0 / 13 / 5
10,600
815
12,345
19,344
6,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Tenraks
Kuzenbo
18
2 / 14 / 6
11,971
921
16,747
31,938
24,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 4 / 6
11,720
902
18,459
15,954
5,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 9 / 3
12,157
935
4,910
14,737
5,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 1 / 17
12,407
954
4,814
11,019
8,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Faruhn
Ah Puch
20
5 / 1 / 30
14,274
1,098
20,056
12,484
5,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 4 / 19
12,732
979
18,768
15,434
6,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
27 / 2 / 7
16,230
1,248
38,693
18,685
8,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
iliamme
Chang'e
20
0 / 1 / 29
12,441
957
10,098
11,669
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
146
9
Kills
44
44
Deaths
9
25
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
17
13.5
W
Ah Puch
Faruhn
Ah Puch
5
1
30
20
L
Artemis
Krotonius
Artemis
3
4
5
1.38
W
7
4
19
4.13
L
Poseidon
MidStroke
Poseidon
0
13
5
0.19
W
27
2
7
15.25
L
Kuzenbo
Tenraks
Kuzenbo
2
14
6
0.36
W
Chang'e
iliamme
Chang'e
0
1
29
14.5
L
2
4
6
1.25
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,003
Damage
92,429
98,011
Taken
69,291
47,811
Mitigated
33,457
4,527
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,814
357
0
34
11,019
8,270
0
7,377
3,642
0
13,310
W
Ah Puch
Faruhn
Ah Puch
20,056
1,722
0
1,106
12,484
5,149
0
9,360
3,124
59,079
0
L
Artemis
Krotonius
Artemis
13,542
5,743
0
699
16,038
5,490
0
11,874
4,164
0
40,604
W
18,768
10,131
267
570
15,434
6,302
0
10,410
5,024
0
34,244
L
Poseidon
MidStroke
Poseidon
12,345
1,443
0
468
19,344
6,973
0
12,273
7,071
29,891
0
W
38,693
4,256
593
6,966
18,685
8,223
0
12,399
6,286
73,268
0
L
Kuzenbo
Tenraks
Kuzenbo
16,747
5,512
357
1,247
31,938
24,172
0
21,399
10,539
42,921
164
W
Chang'e
iliamme
Chang'e
10,098
814
10,268
5,507
11,669
5,513
0
7,865
3,804
25,552
0
L
18,459
6,389
114
935
15,954
5,669
0
13,577
2,377
37,787
0
L
4,910
1,632
0
707
14,737
5,507
0
9,724
5,013
0
26,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,603
Gold Earned
68,084
269
Minions Killed
301
5
Camps Cleared
8
1,077,200
Distance Traveled
1,190,399
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,407
954
31
2
2
272,867
0
W
Ah Puch
14,274
1,098
90
7
1
232,324
0
L
Artemis
12,155
935
70
5
1
215,716
1
W
Medusa
12,732
979
53
4
3
188,405
0
L
Poseidon
10,600
815
44
3
1
166,597
0
W
Zeus
16,230
1,248
82
6
2
243,036
0
L
Kuzenbo
11,971
921
43
3
0
230,230
0
W
Chang'e
12,441
957
45
3
0
253,767
0
L
Vulcan
11,720
902
40
3
1
263,746
1
L
Hou Yi
12,157
935
72
6
2
200,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role