Player Matchup

Cernunnos
Cernunnos
DaddyG121169
Cernunnos
Level 68
God Stats
61W - 54L
1,487 SR
Queue Stats
185W - 231L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeweyBoy60
Morgan Le Fay
Level 69
God Stats
3W - 4L
1,520 SR
Queue Stats
256W - 316L
1,421 Elo+
Party 2
Hercules
Hercules
SnipinPanther22
Hercules
Level 64
God Stats
30W - 21L
1,662 SR
Queue Stats
242W - 280L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
TwistyFreshNinja
Cthulhu
Level 29
God Stats
35W - 16L
1,639 SR
Queue Stats
147W - 145L
1,442 Elo+
Party 2
Susano
Susano
WhiskeyWolf620
Susano
Level 117
God Stats
1W - 2L
1,236 SR
Queue Stats
192W - 195L
1,378 Elo+
Party 2
Team Averages
Level 69
1,509 SR
1,422 Elo+

VS

Team Averages
Level 82
1,565 SR
1,477 Elo+
Janus
Janus
Difficult523
Janus
Level 128
God Stats
7W - 3L
1,561 SR
Queue Stats
293W - 312L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
InStAnt-_Fear
Cthulhu
Level 77
God Stats
11W - 17L
1,650 SR
Queue Stats
120W - 146L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
stoner_gamers88
Cernunnos
Level 123
God Stats
8W - 7L
1,561 SR
Queue Stats
160W - 171L
1,501 Elo+
Party 1
Bellona
Bellona
vPsychoPredatorv
Bellona
Level 46
God Stats
77W - 71L
1,600 SR
Queue Stats
225W - 273L
1,497 Elo+
Party 1
Artemis
Artemis
volantin_magno
Artemis
Level 36
God Stats
43W - 63L
1,454 SR
Queue Stats
43W - 63L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddyG121169
Cernunnos
17
3 / 7 / 2
10,266
513
9,457
18,283
7,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
DeweyBoy60
Morgan Le Fay
19
8 / 4 / 3
11,845
592
13,982
10,073
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
18
6 / 2 / 2
11,675
584
9,791
19,657
18,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 4 / 7
9,911
496
12,108
13,627
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 4 / 8
10,263
513
7,630
16,027
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
10,347
517
12,470
11,789
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
14
2 / 5 / 7
9,034
452
8,819
18,003
12,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
stoner_gamers88
Cernunnos
17
8 / 5 / 4
11,010
551
13,979
15,458
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 7
8,902
445
7,425
15,366
8,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 3
10,017
501
8,187
12,400
4,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
24
Kills
21
21
Deaths
24
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DaddyG121169
Cernunnos
3
7
2
0.57
W
Morgan Le Fay
DeweyBoy60
Morgan Le Fay
8
4
3
2.38
L
6
4
5
2.13
L
Cthulhu
2
5
7
1.1
W
Hercules
6
2
2
3.5
W
4
4
7
1.88
W
3
4
8
1.75
L
Cernunnos
stoner_gamers88
Cernunnos
8
5
4
2
L
3
5
7
1.3
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,968
Damage
50,880
77,667
Taken
73,016
49,412
Mitigated
34,699
19,846
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DaddyG121169
Cernunnos
9,457
5,395
111
6,695
18,283
7,604
3,421
6,982
11,301
0
67,250
W
Morgan Le Fay
DeweyBoy60
Morgan Le Fay
13,982
589
0
2,067
10,073
4,643
1,584
1,484
8,589
71,437
0
L
12,470
1,706
0
2,377
11,789
3,450
213
5,453
5,984
63,667
0
L
Cthulhu
8,819
371
1,093
1,612
18,003
12,364
181
5,665
11,847
41,418
0
W
Hercules
9,791
2,204
0
8,654
19,657
18,095
1,213
5,173
14,484
0
69,555
W
12,108
561
77
992
13,627
12,648
600
3,900
9,727
40,133
0
W
7,630
1,374
0
1,250
16,027
6,422
908
3,750
12,277
0
61,518
L
Cernunnos
stoner_gamers88
Cernunnos
13,979
6,872
0
2,654
15,458
5,944
991
7,885
6,966
0
77,203
L
7,425
3,287
0
1,004
15,366
8,217
225
4,904
10,114
0
28,298
L
8,187
3,607
0
3,557
12,400
4,724
1,080
385
12,015
0
53,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,960
Gold Earned
49,310
544
Minions Killed
430
0
Camps Cleared
0
1,908,587
Distance Traveled
1,725,827
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,266
513
119
6
0
312,317
1
W
Morgan Le Fay
11,845
592
138
7
0
380,741
0
L
Janus
10,347
517
114
6
0
355,279
5
L
Cthulhu
9,034
452
56
3
0
396,840
0
W
Hercules
11,675
584
143
7
0
394,409
2
W
Cthulhu
9,911
496
48
2
0
410,288
3
W
Susano
10,263
513
96
5
0
410,832
6
L
Cernunnos
11,010
551
103
5
0
292,785
2
L
Bellona
8,902
445
48
2
0
380,543
0
L
Artemis
10,017
501
109
5
0
300,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role