Player Matchup

Ra
Ra
Nacho9739
Ra
Level 14
God Stats
3W - 8L
1,323 SR
Queue Stats
130W - 101L
1,533 Elo+
Solo
Susano
Susano
PurpleSleet9630
Susano
Level 28
God Stats
5W - 6L
1,294 SR
Queue Stats
100W - 110L
1,290 Elo+
Party 2
Cernunnos
Cernunnos
Skeox2807
Cernunnos
Level 29
God Stats
2W - 2L
1,877 SR
Queue Stats
149W - 134L
1,552 Elo+
Solo
Ares
Ares
Valgrin1234
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 130L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
habloespanol246
Morgan Le Fay
Level 6
God Stats
10W - 5L
1,730 SR
Queue Stats
17W - 14L
1,464 Elo+
Solo
Team Averages
Level 16
1,545 SR
1,467 Elo+

VS

Team Averages
Level 22
1,563 SR
1,474 Elo+
Bellona
Bellona
BREADALERT
Bellona
Level 10
God Stats
2W - 1L
1,585 SR
Queue Stats
8W - 8L
1,412 Elo+
Party 1
Set
Set
PIayboiVonte
Set
Level 28
God Stats
2W - 0L
1,707 SR
Queue Stats
99W - 86L
1,498 Elo+
Solo
Terra
Terra
Sebastian333
Terra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 120L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
The_krazy_guy420
Zhong Kui
Level 29
God Stats
16W - 9L
1,500 SR
Queue Stats
170W - 155L
1,533 Elo+
Solo
Neith
Neith
willmarkraft
Neith
Level 21
God Stats
33W - 21L
1,521 SR
Queue Stats
174W - 165L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
15,756
606
20,072
18,254
20,059
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
3 / 2 / 3
9,147
352
2,831
6,022
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Skeox2807
Cernunnos
20
8 / 8 / 4
13,898
535
16,919
23,194
9,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 6 / 0
7,839
302
1,779
5,743
1,726
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
habloespanol246
Morgan Le Fay
20
20 / 3 / 8
16,490
634
50,778
22,094
13,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BREADALERT
Bellona
16
0 / 9 / 5
10,682
411
5,582
26,438
21,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 6 / 2
13,640
525
10,109
23,567
16,086
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 10
12,833
494
4,380
23,703
25,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
18
3 / 12 / 3
12,494
481
13,025
21,156
13,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 9 / 3
16,098
619
22,881
28,381
12,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
39
Kills
22
22
Deaths
39
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
BREADALERT
Bellona
0
9
5
0.28
L
8
3
9
4.17
W
3
6
2
0.67
L
3
2
3
2.25
W
3
3
10
2.67
L
Cernunnos
Skeox2807
Cernunnos
8
8
4
1.25
W
Zhong Kui
3
12
3
0.38
L
0
6
0
0
L
Morgan Le Fay
habloespanol246
Morgan Le Fay
20
3
8
8
W
13
9
3
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,379
Damage
55,977
75,307
Taken
123,245
46,522
Mitigated
88,999
26,685
Healing
35,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BREADALERT
Bellona
5,582
2,592
298
6,278
26,438
21,032
662
13,724
12,714
0
48,488
L
20,072
3,064
837
9,934
18,254
20,059
1,626
3,397
14,723
135,356
0
W
10,109
4,034
0
4,902
23,567
16,086
252
11,990
11,577
0
104,446
L
2,831
697
0
676
6,022
1,488
0
1,126
4,782
0
11,790
W
4,380
799
2,620
6,783
23,703
25,306
1,401
15,117
8,586
30,869
0
L
Cernunnos
Skeox2807
Cernunnos
16,919
9,481
0
8,103
23,194
9,799
1,607
4,725
18,341
0
104,700
W
Zhong Kui
13,025
903
0
3,594
21,156
13,723
2,176
16,430
4,726
48,340
0
L
1,779
481
0
180
5,743
1,726
122
746
4,997
7,496
0
L
Morgan Le Fay
habloespanol246
Morgan Le Fay
50,778
4,841
331
6,624
22,094
13,450
2,236
6,564
15,059
147,648
1,128
W
22,881
18,677
123
11,086
28,381
12,852
3,730
14,240
14,141
0
131,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,130
Gold Earned
65,747
626
Minions Killed
555
0
Camps Cleared
0
1,752,335
Distance Traveled
2,266,733
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,682
411
84
3
0
505,743
1
L
Ra
15,756
606
245
9
0
507,924
0
W
Set
13,640
525
165
6
0
489,209
4
L
Susano
9,147
352
26
1
0
212,737
1
W
Terra
12,833
494
52
2
0
474,218
1
L
Cernunnos
13,898
535
148
6
0
370,176
3
W
Zhong Kui
12,494
481
76
3
0
397,228
0
L
Ares
7,839
302
12
0
0
166,815
0
L
Morgan Le Fay
16,490
634
195
8
0
494,683
1
W
Neith
16,098
619
178
7
0
400,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role