Player Matchup

Ymir
Ymir
Asta13
Ymir
Level 23
God Stats
1W - 2L
1,141 SR
Queue Stats
14W - 15L
1,427 Elo+
Solo
Guan Yu
Guan Yu
Bloodmoney1453
Guan Yu
Level 10
God Stats
2W - 2L
1,242 SR
Queue Stats
5W - 11L
997 Elo+
Solo
Danzaburou
Danzaburou
DonQHoly
Danzaburou
Level 108
God Stats
8W - 2L
1,428 SR
Queue Stats
161W - 144L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
NezumiShi
Hou Yi
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
28W - 35L
1,302 Elo+
Solo
Neith
Neith
kaytii
Neith
Level 5
God Stats
1W - 1L
1,149 SR
Queue Stats
28W - 16L
1,228 Elo+
Party 2
Team Averages
Level 35
1,292 SR
1,281 Elo+

VS

Team Averages
Level 19
1,390 SR
1,319 Elo+
Cthulhu
Cthulhu
BiejoMegnum132
Cthulhu
Level 26
God Stats
8W - 11L
1,429 SR
Queue Stats
105W - 145L
1,359 Elo+
Party 3
Chang'e
Chang'e
CopiedCat4817
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 94L
1,300 Elo+
Party 3
Nox
Nox
DaSpaceSloth
Nox
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 86L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
TURTLE_NINJA421
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 157L
1,240 Elo+
Solo
Izanami
Izanami
j0rdz10
Izanami
Level 12
God Stats
47W - 35L
1,234 SR
Queue Stats
88W - 110L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Asta13
Ymir
18
2 / 1 / 24
11,288
1,254
7,083
11,704
8,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 2 / 18
9,289
1,032
3,364
9,131
6,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
DonQHoly
Danzaburou
20
23 / 2 / 13
13,507
1,501
36,901
15,315
6,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
NezumiShi
Hou Yi
19
10 / 1 / 22
12,679
1,409
15,124
4,992
1,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
kaytii
Neith
17
10 / 3 / 15
11,066
1,230
13,462
9,730
3,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
9,885
1,098
12,594
22,985
12,473
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
14
1 / 10 / 3
8,662
962
8,159
14,640
5,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 6
9,268
1,030
8,495
14,475
6,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
15
3 / 11 / 2
9,728
1,081
11,081
16,337
6,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
j0rdz10
Izanami
14
0 / 10 / 3
8,592
955
5,220
13,567
5,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
28
45
Kills
9
9
Deaths
45
92
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
Asta13
Ymir
2
1
24
14
L
4
5
5
1.3
W
0
2
18
4.5
L
Chang'e
1
10
3
0.25
L
1
9
6
0.44
W
Danzaburou
DonQHoly
Danzaburou
23
2
13
14.75
W
Hou Yi
NezumiShi
Hou Yi
10
1
22
21
L
Jing Wei
3
11
2
0.36
L
Izanami
j0rdz10
Izanami
0
10
3
0.15
W
Neith
kaytii
Neith
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,934
Damage
45,549
50,872
Taken
82,004
27,645
Mitigated
37,833
11,224
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Asta13
Ymir
7,083
1,130
0
374
11,704
8,980
0
6,886
4,818
24,916
0
L
12,594
2,249
202
2,564
22,985
12,473
0
1,696
21,289
21,403
0
W
3,364
2,000
1,416
1,068
9,131
6,259
0
5,932
3,199
0
11,182
L
Chang'e
8,159
2,903
560
1,167
14,640
5,912
0
758
13,882
14,374
0
L
8,495
389
0
1,148
14,475
6,861
0
1,931
12,544
19,532
0
W
Danzaburou
DonQHoly
Danzaburou
36,901
26,938
513
6,075
15,315
6,610
0
7,572
7,743
0
52,459
W
Hou Yi
NezumiShi
Hou Yi
15,124
8,529
0
0
4,992
1,887
0
3,030
1,962
0
34,304
L
Jing Wei
11,081
7,668
0
0
16,337
6,851
0
1,828
14,509
0
23,280
L
Izanami
j0rdz10
Izanami
5,220
4,648
0
10
13,567
5,736
0
870
12,697
0
26,105
W
Neith
kaytii
Neith
13,462
6,500
0
1,778
9,730
3,909
0
5,828
3,902
0
20,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,829
Gold Earned
46,135
158
Minions Killed
128
6
Camps Cleared
3
801,161
Distance Traveled
729,907
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,288
1,254
47
5
1
171,945
0
L
Cthulhu
9,885
1,098
19
2
0
168,027
0
W
Guan Yu
9,289
1,032
16
2
1
159,605
0
L
Chang'e
8,662
962
14
2
0
134,674
0
L
Nox
9,268
1,030
25
3
1
156,536
0
W
Danzaburou
13,507
1,501
45
5
2
156,877
0
W
Hou Yi
12,679
1,409
37
4
1
163,394
0
L
Jing Wei
9,728
1,081
22
2
1
169,037
0
L
Izanami
8,592
955
48
5
1
101,633
3
W
Neith
11,066
1,230
13
1
1
149,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role