Player Matchup

Da Ji
Da Ji
Shadowmancer01
Da Ji
Level 146
God Stats
86W - 47L
1,684 SR
Queue Stats
822W - 762L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
UltraDestroyerX
Sun Wukong
Level 68
God Stats
13W - 3L
1,769 SR
Queue Stats
82W - 72L
1,555 Elo+
Party 1
Neith
Neith
itspayso
Neith
Level 109
God Stats
74W - 56L
1,533 SR
Queue Stats
633W - 619L
1,530 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
nytro shark8
Morgan Le Fay
Level 119
God Stats
22W - 13L
1,563 SR
Queue Stats
610W - 555L
1,593 Elo+
Party 1
Bacchus
Bacchus
pluvio-nycto
Bacchus
Level 108
God Stats
32W - 22L
1,309 SR
Queue Stats
643W - 641L
1,527 Elo+
Party 3
Team Averages
Level 110
1,572 SR
1,551 Elo+

VS

Team Averages
Level 97
1,681 SR
1,523 Elo+
Sun Wukong
Sun Wukong
AverageJoeMomma1
Sun Wukong
Level 87
God Stats
2W - 2L
1,762 SR
Queue Stats
187W - 164L
1,508 Elo+
Solo
Fenrir
Fenrir
DougEFresh7698
Fenrir
Level 64
God Stats
5W - 3L
1,664 SR
Queue Stats
40W - 30L
1,569 Elo+
Party 2
Sol
Sol
LiteralyGay
Sol
Level 123
God Stats
15W - 5L
1,724 SR
Queue Stats
203W - 180L
1,505 Elo+
Party 2
Pele
Pele
ToasterWithANun
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zack850
Morgan Le Fay
Level 125
God Stats
4W - 4L
1,754 SR
Queue Stats
139W - 124L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 6
11,278
594
11,510
12,901
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
UltraDestroyerX
Sun Wukong
19
2 / 1 / 0
11,517
606
8,215
11,305
6,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
itspayso
Neith
18
6 / 3 / 3
10,975
578
12,127
10,935
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
nytro shark8
Morgan Le Fay
19
8 / 2 / 11
12,213
643
15,046
14,363
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
pluvio-nycto
Bacchus
14
3 / 2 / 7
9,255
487
6,349
11,466
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AverageJoeMomma1
Sun Wukong
17
1 / 4 / 0
9,890
521
7,507
18,382
15,058
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 7 / 1
8,319
438
9,048
17,734
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 2
10,579
557
8,553
14,056
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 4 / 0
7,532
396
1,943
10,230
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Zack850
Morgan Le Fay
12
0 / 10 / 1
7,752
408
7,636
12,335
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
28
Kills
9
10
Deaths
28
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AverageJoeMomma1
Sun Wukong
1
4
0
0.25
L
3
7
1
0.5
L
4
3
2
1.67
W
9
2
6
6
L
1
4
0
0.25
W
Sun Wukong
UltraDestroyerX
Sun Wukong
2
1
0
2
L
Morgan Le Fay
Zack850
Morgan Le Fay
0
10
1
0.05
W
Neith
itspayso
Neith
6
3
3
2.5
W
Morgan Le Fay
nytro shark8
Morgan Le Fay
8
2
11
6.75
W
Bacchus
pluvio-nycto
Bacchus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,247
Damage
34,687
60,970
Taken
72,737
30,372
Mitigated
37,119
16,690
Healing
19,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AverageJoeMomma1
Sun Wukong
7,507
877
0
5,876
18,382
15,058
0
3,703
14,679
0
77,418
L
9,048
1,137
0
3,262
17,734
10,695
63
7,313
10,421
0
26,835
L
8,553
2,387
0
6,040
14,056
4,630
0
2,768
11,288
91,761
0
W
11,510
3,314
0
459
12,901
5,407
0
2,752
9,797
0
79,501
L
1,943
450
0
3,284
10,230
2,890
0
2,438
7,792
0
30,035
W
Sun Wukong
UltraDestroyerX
Sun Wukong
8,215
1,850
0
5,073
11,305
6,982
1,979
0
11,305
0
79,789
L
Morgan Le Fay
Zack850
Morgan Le Fay
7,636
694
0
1,023
12,335
3,846
0
5,173
7,162
42,554
0
W
Neith
itspayso
Neith
12,127
4,033
0
3,725
10,935
3,623
1,300
4,144
6,581
0
91,010
W
Morgan Le Fay
nytro shark8
Morgan Le Fay
15,046
1,600
0
5,443
14,363
5,841
177
4,713
9,174
85,145
0
W
Bacchus
pluvio-nycto
Bacchus
6,349
780
214
1,776
11,466
8,519
128
3,865
7,315
26,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,238
Gold Earned
44,072
651
Minions Killed
491
0
Camps Cleared
0
1,802,007
Distance Traveled
1,549,922
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,890
521
143
8
0
358,817
4
L
Fenrir
8,319
438
39
2
0
363,150
0
L
Sol
10,579
557
171
9
0
321,819
5
W
Da Ji
11,278
594
112
6
0
395,843
0
L
Pele
7,532
396
63
3
0
233,852
1
W
Sun Wukong
11,517
606
200
11
0
321,837
3
L
Morgan Le Fay
7,752
408
75
4
0
272,284
2
W
Neith
10,975
578
153
8
0
325,446
1
W
Morgan Le Fay
12,213
643
149
8
0
395,713
7
W
Bacchus
9,255
487
37
2
0
363,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role