Player Matchup

Cerberus
Cerberus
DefinitelyOld
Cerberus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 112L
1,544 Elo+
Solo
Bellona
Bellona
Str11k
Bellona
Level 21
God Stats
17W - 11L
1,505 SR
Queue Stats
73W - 62L
1,460 Elo+
Party 2
Awilix
Awilix
Stryek
Awilix
Level 17
God Stats
7W - 3L
1,887 SR
Queue Stats
52W - 46L
1,435 Elo+
Party 2
Merlin
Merlin
xHyperdontia
Merlin
Level 17
God Stats
2W - 4L
1,283 SR
Queue Stats
37W - 42L
1,396 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xioonkitsune
Morgan Le Fay
Level 25
God Stats
3W - 0L
1,690 SR
Queue Stats
36W - 37L
1,529 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,473 Elo+

VS

Team Averages
Level 38
1,500 SR
1,364 Elo+
Morgan Le Fay
Morgan Le Fay
Si1verscythe
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,160 Elo+
Party 1
Merlin
Merlin
ToeJoeification
Merlin
Level 39
God Stats
3W - 3L
1,522 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 1
Rama
Rama
Wdr11
Rama
Level 29
God Stats
5W - 2L
1,675 SR
Queue Stats
213W - 216L
1,443 Elo+
Solo
Guan Yu
Guan Yu
catso911
Guan Yu
Level 7
God Stats
6W - 9L
1,440 SR
Queue Stats
7W - 10L
1,402 Elo+
Party 1
Susano
Susano
d-pie
Susano
Level 107
God Stats
2W - 3L
1,364 SR
Queue Stats
30W - 34L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DefinitelyOld
Cerberus
20
3 / 3 / 29
13,323
1,025
15,957
20,025
22,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Str11k
Bellona
20
20 / 1 / 16
16,152
1,242
30,115
23,209
18,164
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Stryek
Awilix
20
14 / 7 / 19
14,417
1,109
20,299
16,630
7,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
5 / 0 / 27
13,388
1,030
15,792
7,914
3,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
xioonkitsune
Morgan Le Fay
20
6 / 3 / 28
13,745
1,057
27,636
13,615
5,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Si1verscythe
Morgan Le Fay
17
1 / 10 / 8
11,097
854
12,551
19,362
6,935
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 11 / 6
11,860
912
13,481
18,848
7,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Wdr11
Rama
18
6 / 8 / 7
13,464
1,036
18,993
17,768
6,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
catso911
Guan Yu
19
2 / 12 / 8
13,632
1,049
13,192
39,564
54,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
d-pie
Susano
18
3 / 7 / 8
12,362
951
17,994
21,615
12,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
51
48
Kills
14
14
Deaths
48
119
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DefinitelyOld
Cerberus
3
3
29
5.83
L
Morgan Le Fay
Si1verscythe
Morgan Le Fay
1
10
8
0.5
W
Bellona
Str11k
Bellona
20
1
16
28
W
Awilix
Stryek
Awilix
14
7
19
3.36
L
2
11
6
0.45
L
Rama
Wdr11
Rama
6
8
7
1.19
L
Guan Yu
catso911
Guan Yu
2
12
8
0.5
L
Susano
d-pie
Susano
3
7
8
1
W
Merlin
5
0
27
18.5
W
Morgan Le Fay
xioonkitsune
Morgan Le Fay
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,799
Damage
76,211
81,393
Taken
117,157
57,312
Mitigated
89,312
11,345
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DefinitelyOld
Cerberus
15,957
1,390
1,231
4,630
20,025
22,597
0
8,614
11,411
42,795
0
L
Morgan Le Fay
Si1verscythe
Morgan Le Fay
12,551
2,281
0
1,341
19,362
6,935
0
11,327
8,035
26,285
0
W
Bellona
Str11k
Bellona
30,115
12,449
0
3,222
23,209
18,164
0
6,074
17,135
0
41,731
W
Awilix
Stryek
Awilix
20,299
7,775
0
0
16,630
7,128
0
4,834
11,796
0
35,126
L
13,481
2,502
0
0
18,848
7,930
0
7,217
11,631
52,057
0
L
Rama
Wdr11
Rama
18,993
11,791
450
913
17,768
6,802
0
10,251
7,517
0
38,772
L
Guan Yu
catso911
Guan Yu
13,192
2,567
3,161
6,610
39,564
54,889
0
21,211
18,353
683
26,986
L
Susano
d-pie
Susano
17,994
5,255
0
851
21,615
12,756
0
9,379
12,236
0
45,732
W
Merlin
15,792
1,368
0
0
7,914
3,465
0
2,599
5,315
43,687
0
W
Morgan Le Fay
xioonkitsune
Morgan Le Fay
27,636
3,539
0
2,262
13,615
5,958
0
4,594
9,021
48,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,025
Gold Earned
62,415
260
Minions Killed
232
12
Camps Cleared
5
1,276,199
Distance Traveled
1,155,420
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,323
1,025
96
7
0
248,796
0
L
Morgan Le Fay
11,097
854
28
2
1
169,765
1
W
Bellona
16,152
1,242
20
2
4
284,403
0
W
Awilix
14,417
1,109
31
2
8
267,332
1
L
Merlin
11,860
912
67
5
1
216,987
0
L
Rama
13,464
1,036
42
3
3
223,438
0
L
Guan Yu
13,632
1,049
23
2
0
264,162
1
L
Susano
12,362
951
72
6
0
281,068
0
W
Merlin
13,388
1,030
71
5
0
241,929
0
W
Morgan Le Fay
13,745
1,057
42
3
0
233,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role