Player Matchup

Bacchus
Bacchus
BromeHelstrom
Bacchus
Level 18
God Stats
13W - 2L
1,828 SR
Queue Stats
33W - 15L
1,681 Elo+
Party 1
Neith
Neith
BuzzLightBeer31
Neith
Level 133
God Stats
14W - 7L
1,417 SR
Queue Stats
290W - 272L
1,623 Elo+
Party 1
Ravana
Ravana
DXHHH101
Ravana
Level 154
God Stats
13W - 8L
1,599 SR
Queue Stats
472W - 406L
1,629 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SinderKorios
Morgan Le Fay
Level 88
God Stats
13W - 7L
1,297 SR
Queue Stats
194W - 147L
1,679 Elo+
Party 1
Loki
Loki
Superxavman
Loki
Level 28
God Stats
21W - 19L
1,664 SR
Queue Stats
124W - 105L
1,646 Elo+
Party 1
Team Averages
Level 84
1,561 SR
1,652 Elo+

VS

Team Averages
Level 83
1,563 SR
1,460 Elo+
Susano
Susano
 
Susano
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ACmeUnPT
Neith
Level 6
God Stats
10W - 8L
1,456 SR
Queue Stats
112W - 110L
1,314 Elo+
Party 2
Sobek
Sobek
BREXIT0R
Sobek
Level 109
God Stats
5W - 5L
1,677 SR
Queue Stats
146W - 128L
1,585 Elo+
Party 2
He Bo
He Bo
Synthetism
He Bo
Level 44
God Stats
4W - 12L
1,500 SR
Queue Stats
136W - 167L
1,343 Elo+
Solo
Loki
Loki
delao2
Loki
Level 152
God Stats
7W - 6L
1,682 SR
Queue Stats
183W - 193L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 0 / 7
6,097
554
4,346
5,817
3,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 1
6,695
609
6,231
5,139
1,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ravana
DXHHH101
Ravana
11
4 / 1 / 1
6,815
620
6,512
6,681
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
SinderKorios
Morgan Le Fay
13
3 / 1 / 4
7,403
673
6,283
5,668
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 1
6,838
622
3,437
4,827
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
0 / 3 / 0
5,371
488
2,601
8,098
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
ACmeUnPT
Neith
9
0 / 1 / 0
5,225
475
4,740
6,011
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
BREXIT0R
Sobek
6
0 / 4 / 0
4,572
416
2,137
7,270
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
9
1 / 7 / 0
5,143
468
1,865
7,638
2,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Loki
delao2
Loki
11
1 / 4 / 0
5,777
525
3,846
8,545
4,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
19
Kills
2
2
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
0
0
L
Neith
ACmeUnPT
Neith
0
1
0
0
L
Sobek
BREXIT0R
Sobek
0
4
0
0
W
Bacchus
1
0
7
4.5
W
6
0
1
6.5
W
Ravana
DXHHH101
Ravana
4
1
1
4.5
W
Morgan Le Fay
SinderKorios
Morgan Le Fay
3
1
4
5
W
5
0
1
5.5
L
He Bo
1
7
0
0.14
L
Loki
delao2
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
15,189
28,132
Taken
37,562
11,215
Mitigated
13,556
10,525
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,601
662
0
2,520
8,098
2,183
0
1,929
6,169
0
28,208
L
Neith
ACmeUnPT
Neith
4,740
2,068
0
3,335
6,011
1,542
0
1,015
4,996
0
33,219
L
Sobek
BREXIT0R
Sobek
2,137
99
0
1,411
7,270
2,914
0
2,668
4,602
8,634
0
W
Bacchus
4,346
752
0
2,703
5,817
3,001
0
1,354
4,463
10,629
0
W
6,231
2,267
0
1,390
5,139
1,519
0
579
4,560
0
45,321
W
Ravana
DXHHH101
Ravana
6,512
1,901
0
3,365
6,681
3,172
276
0
6,681
0
32,793
W
Morgan Le Fay
SinderKorios
Morgan Le Fay
6,283
386
0
1,165
5,668
2,040
0
1,665
3,783
55,583
0
W
3,437
293
0
1,902
4,827
1,483
0
172
4,643
0
30,509
L
He Bo
1,865
160
0
880
7,638
2,271
0
4,882
2,756
15,954
0
L
Loki
delao2
Loki
3,846
1,328
0
2,934
8,545
4,646
0
135
8,410
0
26,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
26,088
360
Minions Killed
226
0
Camps Cleared
0
1,102,881
Distance Traveled
1,054,126
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,371
488
61
6
0
226,014
4
L
Neith
5,225
475
66
6
0
202,525
2
L
Sobek
4,572
416
13
1
0
216,067
2
W
Bacchus
6,097
554
15
1
0
245,998
6
W
Neith
6,695
609
97
9
0
196,219
1
W
Ravana
6,815
620
66
6
0
203,570
1
W
Morgan Le Fay
7,403
673
107
10
0
221,460
3
W
Loki
6,838
622
75
7
0
235,634
0
L
He Bo
5,143
468
36
3
0
190,195
0
L
Loki
5,777
525
50
5
0
219,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role