Player Matchup

Cernunnos
Cernunnos
MutantStunner
Cernunnos
Level 124
God Stats
11W - 10L
1,523 SR
Queue Stats
593W - 728L
1,505 Elo+
Party 2
Janus
Janus
PrideHtown
Janus
Level 154
God Stats
15W - 32L
1,426 SR
Queue Stats
1,130W - 1,108L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
Shoot_2_Kill_76
Zhong Kui
Level 125
God Stats
60W - 67L
1,518 SR
Queue Stats
1,322W - 1,467L
1,464 Elo+
Party 2
Ares
Ares
dacman1211
Ares
Level 67
God Stats
7W - 11L
1,475 SR
Queue Stats
236W - 276L
1,362 Elo+
Party 2
Pele
Pele
j_mac_408
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,525 Elo+
Solo
Team Averages
Level 115
1,488 SR
1,490 Elo+

VS

Team Averages
Level 80
1,541 SR
1,574 Elo+
Morgan Le Fay
Morgan Le Fay
DHG STROOP
Morgan Le Fay
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 27L
1,596 Elo+
Party 3
Pele
Pele
Gucci Goatskin
Pele
Level 140
God Stats
11W - 7L
1,608 SR
Queue Stats
534W - 432L
1,553 Elo+
Party 3
Bellona
Bellona
KingGeorgelll
Bellona
Level 18
God Stats
7W - 3L
1,593 SR
Queue Stats
268W - 195L
1,611 Elo+
Party 3
Zhong Kui
Zhong Kui
littlefrosty03
Zhong Kui
Level 48
God Stats
35W - 21L
1,256 SR
Queue Stats
185W - 204L
1,467 Elo+
Party 1
Horus
Horus
prime_lime_time
Horus
Level 101
God Stats
2W - 0L
1,750 SR
Queue Stats
138W - 109L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MutantStunner
Cernunnos
13
1 / 7 / 5
7,739
455
5,285
12,603
5,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
15
4 / 6 / 0
9,058
533
8,605
8,807
3,265
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Shoot_2_Kill_76
Zhong Kui
15
4 / 3 / 1
8,845
520
7,301
12,330
12,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 10 / 3
7,258
427
5,715
16,500
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
14
4 / 6 / 3
9,518
560
6,072
14,170
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DHG STROOP
Morgan Le Fay
14
4 / 3 / 1
8,976
528
6,915
8,132
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
11 / 2 / 2
11,158
656
13,252
14,056
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
15
3 / 3 / 4
9,267
545
7,577
10,432
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
littlefrosty03
Zhong Kui
14
9 / 5 / 7
9,816
577
10,421
11,917
8,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 19
10,310
606
10,022
15,265
11,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
15
Kills
32
32
Deaths
16
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DHG STROOP
Morgan Le Fay
4
3
1
1.5
W
11
2
2
6
W
Bellona
3
3
4
1.67
L
Cernunnos
MutantStunner
Cernunnos
1
7
5
0.5
L
Janus
4
6
0
0.67
L
Zhong Kui
Shoot_2_Kill_76
Zhong Kui
4
3
1
1.5
L
2
10
3
0.35
L
Pele
4
6
3
0.92
W
Zhong Kui
littlefrosty03
Zhong Kui
9
5
7
2.5
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
48,187
64,410
Taken
59,802
35,925
Mitigated
34,654
10,831
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DHG STROOP
Morgan Le Fay
6,915
644
0
996
8,132
3,267
550
5,164
2,968
46,709
0
W
13,252
4,108
0
1,753
14,056
5,361
0
3,954
10,102
0
90,186
W
Bellona
7,577
1,893
0
3,685
10,432
6,644
294
5,202
5,230
0
46,060
L
Cernunnos
MutantStunner
Cernunnos
5,285
2,798
111
2,288
12,603
5,559
452
3,180
9,399
0
43,927
L
Janus
8,605
132
0
1,551
8,807
3,265
0
2,765
5,762
59,590
1,410
L
Zhong Kui
Shoot_2_Kill_76
Zhong Kui
7,301
521
0
4,488
12,330
12,814
396
1,684
10,646
46,082
0
L
5,715
602
0
564
16,500
9,777
0
7,423
8,744
17,358
0
L
Pele
6,072
2,302
0
1,829
14,170
4,510
0
1,754
12,368
0
50,859
W
Zhong Kui
littlefrosty03
Zhong Kui
10,421
1,383
0
2,518
11,917
8,079
558
3,904
8,013
46,317
0
W
10,022
5,693
2,565
3,181
15,265
11,303
681
3,359
11,906
0
33,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
49,527
405
Minions Killed
461
0
Camps Cleared
0
1,412,894
Distance Traveled
1,633,852
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,976
528
118
7
0
293,281
0
W
Pele
11,158
656
125
7
0
358,297
0
W
Bellona
9,267
545
100
6
0
353,853
1
L
Cernunnos
7,739
455
79
5
0
259,856
1
L
Janus
9,058
533
115
7
0
308,986
5
L
Zhong Kui
8,845
520
96
6
0
276,995
13
L
Ares
7,258
427
21
1
0
301,394
9
L
Pele
9,518
560
94
6
0
265,663
1
W
Zhong Kui
9,816
577
88
5
0
291,057
2
W
Horus
10,310
606
30
2
0
337,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role