Player Matchup

Gilgamesh
Gilgamesh
Cant REElate
Gilgamesh
Level 123
God Stats
12W - 5L
1,572 SR
Queue Stats
88W - 98L
1,434 Elo+
Party 1
Pele
Pele
InXintric
Pele
Level 17
God Stats
5W - 3L
1,444 SR
Queue Stats
28W - 27L
1,492 Elo+
Party 1
Medusa
Medusa
Littlemamma8288
Medusa
Level 23
God Stats
66W - 55L
1,572 SR
Queue Stats
290W - 307L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
XDPAPASCORCH
Jormungandr
Level 11
God Stats
10W - 14L
1,412 SR
Queue Stats
12W - 18L
1,277 Elo+
Party 2
Ymir
Ymir
xXLilMacXx5772
Ymir
Level 6
God Stats
7W - 4L
1,564 SR
Queue Stats
9W - 7L
1,404 Elo+
Party 1
Team Averages
Level 36
1,513 SR
1,403 Elo+

VS

Team Averages
Level 17
1,614 SR
1,410 Elo+
Ra
Ra
Catra4427
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 4
Nemesis
Nemesis
DeadlyDragoLord
Nemesis
Level 13
God Stats
14W - 5L
1,585 SR
Queue Stats
26W - 16L
1,517 Elo+
Party 4
Ratatoskr
Ratatoskr
Garsome
Ratatoskr
Level 4
God Stats
2W - 2L
1,747 SR
Queue Stats
19W - 27L
1,464 Elo+
Party 3
Jormungandr
Jormungandr
JazzFirre
Jormungandr
Level 64
God Stats
16W - 15L
1,737 SR
Queue Stats
74W - 75L
1,342 Elo+
Party 3
Bellona
Bellona
Stopford
Bellona
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cant REElate
Gilgamesh
20
23 / 4 / 20
16,459
1,496
33,307
16,141
10,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
19
12 / 3 / 19
13,044
1,186
17,814
12,047
5,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 6 / 17
13,364
1,215
23,934
15,368
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
XDPAPASCORCH
Jormungandr
19
2 / 6 / 27
11,935
1,085
8,721
15,310
16,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 4 / 27
12,644
1,149
11,177
20,144
22,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 9
11,773
1,070
8,944
20,166
9,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 10 / 12
12,063
1,097
14,521
22,991
11,366
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Garsome
Ratatoskr
17
6 / 10 / 7
11,931
1,085
17,238
19,015
7,975
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
JazzFirre
Jormungandr
18
7 / 7 / 10
12,777
1,162
22,370
21,950
15,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Stopford
Bellona
17
2 / 11 / 13
11,143
1,013
10,237
20,547
14,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
74
52
Kills
23
23
Deaths
52
110
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cant REElate
Gilgamesh
23
4
20
8.25
L
3
14
9
0.54
L
5
10
12
1.1
L
Ratatoskr
Garsome
Ratatoskr
6
10
7
0.95
W
Pele
12
3
19
7.17
L
Jormungandr
JazzFirre
Jormungandr
7
7
10
1.71
W
11
6
17
3.25
L
Bellona
Stopford
Bellona
2
11
13
0.77
W
Jormungandr
XDPAPASCORCH
Jormungandr
2
6
27
2.58
W
4
4
27
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,953
Damage
73,310
79,010
Taken
104,669
60,858
Mitigated
58,588
3,730
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cant REElate
Gilgamesh
33,307
15,751
0
2,114
16,141
10,066
0
7,375
8,766
0
51,230
L
8,944
2,623
390
450
20,166
9,474
0
2,485
17,681
25,378
0
L
14,521
8,386
0
317
22,991
11,366
0
4,843
17,151
185
16,939
L
Ratatoskr
Garsome
Ratatoskr
17,238
6,155
0
0
19,015
7,975
0
4,317
14,698
0
30,427
W
Pele
17,814
4,473
0
575
12,047
5,040
0
6,875
5,172
0
31,290
L
Jormungandr
JazzFirre
Jormungandr
22,370
2,861
423
1,524
21,950
15,497
0
3,809
18,022
43,129
0
W
23,934
14,504
260
476
15,368
6,607
0
8,066
7,302
0
35,064
L
Bellona
Stopford
Bellona
10,237
4,920
0
340
20,547
14,276
0
4,444
16,103
0
15,959
W
Jormungandr
XDPAPASCORCH
Jormungandr
8,721
1,728
0
273
15,310
16,787
0
4,447
10,863
16,312
0
W
11,177
3,100
0
32
20,144
22,358
0
4,736
15,408
22,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,446
Gold Earned
59,687
133
Minions Killed
137
4
Camps Cleared
4
908,060
Distance Traveled
935,684
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,459
1,496
38
3
2
192,105
0
L
Ra
11,773
1,070
38
3
3
145,166
0
L
Nemesis
12,063
1,097
13
1
1
228,703
0
L
Ratatoskr
11,931
1,085
34
3
0
213,966
0
W
Pele
13,044
1,186
25
2
1
208,830
0
L
Jormungandr
12,777
1,162
47
4
0
175,900
0
W
Medusa
13,364
1,215
31
3
1
163,269
0
L
Bellona
11,143
1,013
5
0
0
171,949
1
W
Jormungandr
11,935
1,085
12
1
0
158,765
0
W
Ymir
12,644
1,149
27
2
0
185,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role