Player Matchup

Chang'e
Chang'e
SirAnarchy1901
Chang'e
Level 106
God Stats
11W - 6L
1,609 SR
Queue Stats
11W - 7L
1,685 Elo+
Party 2
Zeus
Zeus
Yesimraging
Zeus
Level 22
God Stats
33W - 32L
1,549 SR
Queue Stats
45W - 57L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
schroeder916
Gilgamesh
Level 141
God Stats
3W - 2L
1,433 SR
Queue Stats
174W - 184L
1,512 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,554 Elo+

VS

Team Averages
Level 54
1,675 SR
1,367 Elo+
Morgan Le Fay
Morgan Le Fay
NameSuperset813
Morgan Le Fay
Level 14
God Stats
1W - 3L
1,734 SR
Queue Stats
3W - 10L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
bomber468
Cthulhu
Level 126
God Stats
9W - 12L
1,459 SR
Queue Stats
117W - 155L
1,358 Elo+
Solo
Cernunnos
Cernunnos
titanmasterfall1
Cernunnos
Level 22
God Stats
23W - 34L
1,832 SR
Queue Stats
123W - 137L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 5
9,215
838
11,789
11,290
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 0 / 8
7,879
716
5,363
3,459
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
schroeder916
Gilgamesh
12
4 / 1 / 6
8,639
785
3,697
8,313
3,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NameSuperset813
Morgan Le Fay
10
1 / 5 / 1
6,908
628
7,004
8,490
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
bomber468
Cthulhu
10
0 / 3 / 1
6,576
598
4,795
9,177
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
8
1 / 7 / 1
6,768
615
3,105
8,304
3,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
2
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
NameSuperset813
Morgan Le Fay
1
5
1
0.3
W
9
1
5
11.5
W
2
0
8
6
L
Cthulhu
bomber468
Cthulhu
0
3
1
0.17
W
Gilgamesh
schroeder916
Gilgamesh
4
1
6
7
L
Cernunnos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
14,904
23,062
Taken
25,971
9,239
Mitigated
11,240
8,895
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
NameSuperset813
Morgan Le Fay
7,004
605
0
1,164
8,490
3,169
0
5,584
2,788
25,421
0
W
11,789
118
1,100
7,359
11,290
4,495
250
5,897
5,111
45,938
0
W
5,363
827
0
60
3,459
1,115
252
2,356
963
27,119
0
L
Cthulhu
bomber468
Cthulhu
4,795
92
495
936
9,177
5,014
0
5,128
3,957
19,172
0
W
Gilgamesh
schroeder916
Gilgamesh
3,697
989
0
376
8,313
3,629
0
2,936
5,189
0
12,717
L
Cernunnos
3,105
1,208
0
371
8,304
3,057
0
6,138
2,074
0
7,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
20,252
142
Minions Killed
84
0
Camps Cleared
0
605,206
Distance Traveled
452,282
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,908
628
51
5
0
149,575
2
W
Chang'e
9,215
838
70
6
0
221,104
3
W
Zeus
7,879
716
60
5
0
188,410
0
L
Cthulhu
6,576
598
19
2
0
169,535
0
W
Gilgamesh
8,639
785
12
1
0
195,692
0
L
Cernunnos
6,768
615
14
1
0
133,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role