Player Matchup

Hercules
Hercules
AfroRoseSSJ
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 166L
1,331 Elo+
Solo
Terra
Terra
Beltalowda
Terra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,378 Elo+
Solo
Neith
Neith
LegendIsJosh
Neith
Level 17
God Stats
8W - 10L
1,527 SR
Queue Stats
56W - 51L
1,366 Elo+
Solo
Zeus
Zeus
Wavy2Elite
Zeus
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 48L
1,443 Elo+
Solo
Ah Puch
Ah Puch
prestqon12344
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,037 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,311 Elo+

VS

Team Averages
Level 9
1,301 SR
1,266 Elo+
Ra
Ra
Affect69
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,485 Elo+
Solo
Olorun
Olorun
BTRAIN779352
Olorun
Level 15
God Stats
75W - 60L
1,324 SR
Queue Stats
109W - 97L
1,367 Elo+
Party 1
Thor
Thor
Ryanth0722
Thor
Level 3
God Stats
5W - 10L
1,228 SR
Queue Stats
6W - 13L
1,131 Elo+
Party 1
Susano
Susano
mgykill
Susano
Level 5
God Stats
3W - 5L
1,240 SR
Queue Stats
6W - 10L
1,186 Elo+
Solo
Neith
Neith
xP3RF3CTiiONx09
Neith
Level 6
God Stats
66W - 61L
1,215 SR
Queue Stats
87W - 80L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AfroRoseSSJ
Hercules
20
5 / 4 / 20
13,478
1,037
17,294
24,628
28,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
20
4 / 2 / 26
13,168
1,013
8,767
15,625
15,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 1 / 16
14,418
1,109
21,909
9,686
4,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
27 / 2 / 15
17,496
1,346
55,687
20,289
8,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
15
1 / 5 / 1
10,394
800
880
5,245
1,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,953
919
6,045
12,141
7,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
18
3 / 10 / 7
12,736
980
23,220
26,428
10,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 15 / 5
11,277
867
10,756
26,016
10,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
mgykill
Susano
18
2 / 16 / 8
12,291
945
7,705
25,724
10,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 6 / 2
12,591
969
20,268
21,204
9,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
49
Kills
14
14
Deaths
49
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Hercules
AfroRoseSSJ
Hercules
5
4
20
3.75
L
Olorun
3
10
7
0.65
W
Terra
4
2
26
8.5
W
12
1
16
20
L
2
15
5
0.3
W
27
2
15
17.25
L
Susano
mgykill
Susano
2
16
8
0.38
W
Ah Puch
1
5
1
0.3
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,537
Damage
67,994
75,473
Taken
111,513
57,925
Mitigated
48,768
23,437
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,045
1,781
203
424
12,141
7,158
0
6,973
5,168
21,598
0
W
Hercules
AfroRoseSSJ
Hercules
17,294
4,867
0
6,104
24,628
28,167
0
12,272
12,356
748
34,591
L
Olorun
23,220
13,985
1,068
6,413
26,428
10,864
0
16,811
9,617
53,537
0
W
Terra
8,767
2,845
5,112
3,800
15,625
15,159
0
5,037
10,588
22,667
0
W
21,909
12,360
0
895
9,686
4,581
0
1,994
7,692
0
57,237
L
10,756
3,528
0
0
26,016
10,714
0
14,662
11,354
0
26,009
W
55,687
11,783
1,301
6,162
20,289
8,183
0
8,016
12,273
81,783
0
L
Susano
mgykill
Susano
7,705
824
0
0
25,724
10,847
0
13,338
12,386
0
25,356
W
Ah Puch
880
315
0
63
5,245
1,835
0
1,946
3,299
4,797
0
L
20,268
10,253
0
3,517
21,204
9,185
0
13,998
7,206
0
47,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,954
Gold Earned
60,848
220
Minions Killed
204
7
Camps Cleared
3
965,007
Distance Traveled
1,090,940
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,953
919
28
2
0
242,958
0
W
Hercules
13,478
1,037
44
3
2
226,680
0
L
Olorun
12,736
980
51
4
0
234,052
2
W
Terra
13,168
1,013
13
1
0
242,686
3
W
Neith
14,418
1,109
84
6
4
208,015
0
L
Thor
11,277
867
22
2
1
215,596
0
W
Zeus
17,496
1,346
70
5
1
229,076
0
L
Susano
12,291
945
41
3
2
196,408
11
W
Ah Puch
10,394
800
9
1
0
58,550
0
L
Neith
12,591
969
62
5
0
201,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role