Player Matchup

Geb
Geb
DevilMasterSit0
Geb
Level 160
God Stats
9W - 5L
1,853 SR
Queue Stats
337W - 290L
1,583 Elo+
Party 2
Zhong Kui
Zhong Kui
GMG born
Zhong Kui
Level 159
God Stats
1W - 6L
1,254 SR
Queue Stats
451W - 448L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
Mickeyyaboi
Ne Zha
Level 135
God Stats
2W - 5L
1,525 SR
Queue Stats
433W - 434L
1,579 Elo+
Party 3
Apollo
Apollo
TDC cesarach5
Apollo
Level 153
God Stats
19W - 15L
1,756 SR
Queue Stats
328W - 268L
1,582 Elo+
Party 2
Tyr
Tyr
jenesis lord777
Tyr
Level 89
God Stats
28W - 31L
1,544 SR
Queue Stats
461W - 419L
1,530 Elo+
Party 2
Team Averages
Level 139
1,586 SR
1,562 Elo+

VS

Team Averages
Level 138
1,633 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
Anthopsia
Morgan Le Fay
Level 68
God Stats
11W - 3L
1,849 SR
Queue Stats
297W - 247L
1,608 Elo+
Solo
Agni
Agni
Ellis9248
Agni
Level 160
God Stats
2W - 0L
1,608 SR
Queue Stats
327W - 285L
1,402 Elo+
Party 1
Serqet
Serqet
SirPlagued
Serqet
Level 160
God Stats
24W - 8L
1,487 SR
Queue Stats
595W - 519L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
matthew444444444
Hou Yi
Level 145
God Stats
9W - 8L
1,653 SR
Queue Stats
620W - 453L
1,487 Elo+
Party 1
Arachne
Arachne
the SAXE
Arachne
Level 158
God Stats
8W - 8L
1,570 SR
Queue Stats
214W - 192L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 6
7,838
392
3,976
21,711
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
GMG born
Zhong Kui
13
2 / 7 / 4
8,500
425
7,680
17,981
9,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
4 / 9 / 5
9,332
467
7,012
18,969
10,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 11 / 1
9,227
461
11,150
15,762
5,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 0
10,105
505
5,037
16,984
12,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anthopsia
Morgan Le Fay
19
6 / 0 / 7
12,636
632
18,222
8,905
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
17
6 / 7 / 9
11,306
565
13,119
11,621
4,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
SirPlagued
Serqet
15
4 / 3 / 14
10,823
541
7,213
9,769
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

17
5 / 4 / 9
11,425
571
9,319
13,114
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
the SAXE
Arachne
20
22 / 0 / 10
13,786
689
26,361
22,066
11,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
14
Kills
43
43
Deaths
14
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anthopsia
Morgan Le Fay
6
0
7
9.5
L
1
10
6
0.4
W
Agni
6
7
9
1.5
L
Zhong Kui
GMG born
Zhong Kui
2
7
4
0.57
L
Ne Zha
4
9
5
0.72
W
Serqet
SirPlagued
Serqet
4
3
14
3.67
L
6
11
1
0.59
L
1
6
0
0.17
W
5
4
9
2.38
W
Arachne
the SAXE
Arachne
22
0
10
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
74,234
91,407
Taken
65,475
52,840
Mitigated
34,758
14,142
Healing
26,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anthopsia
Morgan Le Fay
18,222
2,071
0
5,133
8,905
4,076
904
320
8,585
93,514
0
L
3,976
404
0
634
21,711
15,010
0
5,250
15,887
15,707
0
W
Agni
13,119
1,004
0
3,660
11,621
4,005
1,182
2,917
8,704
69,114
0
L
Zhong Kui
GMG born
Zhong Kui
7,680
526
0
3,782
17,981
9,847
1,215
7,720
9,961
42,184
0
L
Ne Zha
7,012
1,533
0
2,812
18,969
10,230
0
4,329
14,406
0
69,691
W
Serqet
SirPlagued
Serqet
7,213
668
0
3,226
9,769
9,719
470
2,079
7,690
49
21,673
L
11,150
4,091
0
125
15,762
5,746
618
3,142
12,053
0
50,477
L
5,037
302
0
6,789
16,984
12,007
0
10,949
5,759
0
62,519
W
9,319
3,827
0
3,197
13,114
5,304
2,426
1,739
11,375
0
70,604
W
Arachne
the SAXE
Arachne
26,361
17,729
0
11,276
22,066
11,654
1,043
4,601
17,465
0
107,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
59,976
451
Minions Killed
588
0
Camps Cleared
0
1,798,080
Distance Traveled
1,999,574
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,636
632
164
8
0
366,597
5
L
Geb
7,838
392
12
1
0
384,748
6
W
Agni
11,306
565
110
6
0
380,287
4
L
Zhong Kui
8,500
425
91
5
0
344,625
2
L
Ne Zha
9,332
467
115
6
0
350,796
2
W
Serqet
10,823
541
34
2
0
423,778
9
L
Apollo
9,227
461
97
5
0
309,423
1
L
Tyr
10,105
505
136
7
0
408,488
1
W
Hou Yi
11,425
571
131
7
0
355,299
0
W
Arachne
13,786
689
149
7
0
473,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role