Player Matchup

Achilles
Achilles
AriBlackMamba24
Achilles
Level 24
God Stats
4W - 4L
1,412 SR
Queue Stats
33W - 73L
1,233 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaViDBiAnChi16
Morgan Le Fay
Level 16
God Stats
2W - 4L
1,681 SR
Queue Stats
43W - 84L
1,263 Elo+
Party 1
Yemoja
Yemoja
Little_Krampus
Yemoja
Level 26
God Stats
17W - 17L
1,435 SR
Queue Stats
61W - 56L
1,365 Elo+
Solo
Neith
Neith
Luchoogarzia
Neith
Level 15
God Stats
3W - 10L
1,089 SR
Queue Stats
3W - 13L
980 Elo+
Party 1
Skadi
Skadi
imperio_2011
Skadi
Level 40
God Stats
26W - 35L
1,322 SR
Queue Stats
33W - 80L
1,201 Elo+
Party 1
Team Averages
Level 24
1,388 SR
1,208 Elo+

VS

Team Averages
Level 8
1,459 SR
1,335 Elo+
Ymir
Ymir
Glich lyrics
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,183 Elo+
Solo
Gilgamesh
Gilgamesh
Haskell22
Gilgamesh
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
dazza-Hazza-420
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,329 Elo+
Solo
Ares
Ares
firewolfsix
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
glod13
Cabrakan
Level 14
God Stats
0W - 3L
1,295 SR
Queue Stats
285W - 365L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
13 / 0 / 34
13,845
1,259
14,651
7,840
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
DaViDBiAnChi16
Morgan Le Fay
18
5 / 2 / 32
11,131
1,012
11,542
11,154
5,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 0 / 36
11,642
1,058
13,128
7,982
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
9 / 1 / 31
12,252
1,114
18,074
10,523
4,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
21 / 0 / 25
13,629
1,239
30,272
9,372
4,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
8,904
809
4,184
14,135
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
Haskell22
Gilgamesh
16
2 / 14 / 1
11,457
1,042
17,168
29,664
25,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 10 / 0
9,946
904
11,527
18,912
9,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 10 / 0
9,154
832
5,263
20,839
22,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
glod13
Cabrakan
15
0 / 9 / 1
9,226
839
4,259
16,074
18,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

210
Kill Participation
5
52
Kills
3
3
Deaths
52
158
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
13
0
34
30
W
Morgan Le Fay
DaViDBiAnChi16
Morgan Le Fay
5
2
32
10.5
L
0
9
0
0
L
Gilgamesh
Haskell22
Gilgamesh
2
14
1
0.18
W
4
0
36
22
W
9
1
31
24.5
L
1
10
0
0.1
L
0
10
0
0
L
Cabrakan
glod13
Cabrakan
0
9
1
0.06
W
21
0
25
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,667
Damage
42,401
46,871
Taken
99,624
29,932
Mitigated
83,813
16,227
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
14,651
5,476
0
2,079
7,840
8,900
0
5,034
2,806
0
26,997
W
Morgan Le Fay
DaViDBiAnChi16
Morgan Le Fay
11,542
5,147
0
600
11,154
5,262
0
5,285
5,869
18,673
0
L
4,184
1,115
0
192
14,135
7,585
0
3,157
10,978
9,335
0
L
Gilgamesh
Haskell22
Gilgamesh
17,168
6,273
0
533
29,664
25,789
0
9,666
19,998
0
42,380
W
13,128
4,931
7,873
816
7,982
6,882
0
3,992
3,990
24,117
0
W
18,074
9,271
0
2,349
10,523
4,404
0
5,069
4,983
0
26,073
L
11,527
1,533
149
3,549
18,912
9,365
0
4,512
14,400
33,335
0
L
5,263
535
0
38
20,839
22,190
0
4,237
16,602
15,542
0
L
Cabrakan
glod13
Cabrakan
4,259
878
0
18
16,074
18,884
0
3,098
12,976
12,326
0
W
30,272
19,332
0
2,510
9,372
4,484
0
5,382
3,990
0
51,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,499
Gold Earned
48,687
155
Minions Killed
134
1
Camps Cleared
6
1,037,326
Distance Traveled
648,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,845
1,259
21
2
0
242,512
0
W
Morgan Le Fay
11,131
1,012
21
2
0
189,935
0
L
Ymir
8,904
809
7
1
1
113,768
0
L
Gilgamesh
11,457
1,042
44
4
0
193,964
2
W
Yemoja
11,642
1,058
20
2
0
199,307
0
W
Neith
12,252
1,114
26
2
1
195,329
0
L
Tiamat
9,946
904
53
5
4
120,199
0
L
Ares
9,154
832
17
2
1
130,018
2
L
Cabrakan
9,226
839
13
1
0
90,955
0
W
Skadi
13,629
1,239
67
6
0
210,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role