Player Matchup

Sobek
Sobek
Gold IV
DARKSTEELBATMAN
Sobek
Gold IV
Level 100
God Stats
1W - 1L
1,698 SR
Queue Stats
269W - 278L
1,476 MMR
Solo
Fenrir
Fenrir
Silver I
DMC Ginger
Fenrir
Silver I
Level 116
God Stats
4W - 4L
1,541 SR
Queue Stats
77W - 81L
1,258 MMR
Party 1
Nu Wa
Nu Wa
Gold II
DancyLizard1833
Nu Wa
Gold II
Level 128
God Stats
47W - 34L
1,642 SR
Queue Stats
484W - 485L
1,510 MMR
Party 1
Chaac
Chaac
Gold V
WeeD__SnPzZ
Chaac
Gold V
Level 115
God Stats
1W - 1L
1,679 SR
Queue Stats
77W - 71L
1,364 MMR
Solo
Chernobog
Chernobog
Gold II
clytonxu167
Chernobog
Gold II
Level 146
God Stats
2W - 6L
1,504 SR
Queue Stats
384W - 385L
1,615 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,613 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,625 SR
1,512 MMR
Zhong Kui
Zhong Kui
Silver I
BruBasee
Zhong Kui
Silver I
Level 81
God Stats
10W - 7L
1,452 SR
Queue Stats
163W - 185L
1,218 MMR
Solo
Izanami
Izanami
Silver IV
Pip__Ginger__Pip
Izanami
Silver IV
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,340 MMR
Solo
Mercury
Mercury
Silver V
cibuX11X
Mercury
Silver V
Level 114
God Stats
10W - 6L
1,461 SR
Queue Stats
98W - 98L
1,286 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond I
isradical03
Cu Chulainn
Diamond I
Level 146
God Stats
12W - 7L
1,951 SR
Queue Stats
142W - 122L
2,391 MMR
Solo
Sylvanus
Sylvanus
Silver I
thedarkjedi222
Sylvanus
Silver I
Level 86
God Stats
5W - 2L
1,762 SR
Queue Stats
118W - 123L
1,322 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,371
415
8,430
26,018
32,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
DMC Ginger
Fenrir
19
2 / 6 / 3
11,923
477
6,923
19,970
9,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 3 / 5
11,522
461
18,608
13,099
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 2 / 3
11,116
445
8,568
19,995
17,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
clytonxu167
Chernobog
17
2 / 7 / 4
10,734
429
13,153
21,070
8,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneTiamatSetGilgameshDanzaburou

VS

Bans
AthenaTsukuyomiJanusKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BruBasee
Zhong Kui
19
4 / 1 / 9
13,554
542
19,877
23,491
18,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 1 / 6
12,988
520
11,005
12,384
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
cibuX11X
Mercury
20
7 / 4 / 8
13,677
547
15,405
21,883
11,087
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
isradical03
Cu Chulainn
20
6 / 0 / 6
16,088
644
24,623
26,152
26,521
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
19
2 / 4 / 9
13,987
559
6,905
22,666
31,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
10
Kills
23
23
Deaths
10
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BruBasee
Zhong Kui
4
1
9
8.5
L
3
5
6
1.2
L
Fenrir
DMC Ginger
Fenrir
2
6
3
0.58
L
2
3
5
1.5
W
4
1
6
7
L
1
2
3
1.25
W
Mercury
cibuX11X
Mercury
7
4
8
2.75
L
Chernobog
clytonxu167
Chernobog
2
7
4
0.57
W
Cu Chulainn
isradical03
Cu Chulainn
6
0
6
9
W
Sylvanus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,682
Damage
77,815
100,152
Taken
106,576
73,845
Mitigated
92,746
23,570
Healing
46,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BruBasee
Zhong Kui
19,877
1,589
0
13,164
23,491
18,467
2,687
8,570
13,503
106,597
0
L
8,430
1,301
0
4,187
26,018
32,735
272
7,754
18,264
23,378
0
L
Fenrir
DMC Ginger
Fenrir
6,923
1,958
0
3,246
19,970
9,002
2,919
3,991
15,979
0
92,058
L
18,608
6,049
0
1,436
13,099
5,568
0
5,749
7,350
83,352
0
W
11,005
6,711
0
5,810
12,384
4,895
4,127
3,982
8,208
0
95,722
L
8,568
1,107
0
8,852
19,995
17,969
0
6,654
13,341
421
75,812
W
Mercury
cibuX11X
Mercury
15,405
9,015
0
1,583
21,883
11,087
1,154
5,545
16,106
0
125,197
L
Chernobog
clytonxu167
Chernobog
13,153
7,296
0
5,849
21,070
8,571
1,815
5,482
15,588
0
73,756
W
Cu Chulainn
isradical03
Cu Chulainn
24,623
3,092
0
14,392
26,152
26,521
358
5,179
20,849
19,900
141,658
W
Sylvanus
6,905
1,136
5,012
6,932
22,666
31,776
763
6,253
16,075
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,666
Gold Earned
70,294
640
Minions Killed
808
0
Camps Cleared
0
2,140,137
Distance Traveled
2,464,059
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,554
542
153
6
0
463,619
4
L
Sobek
10,371
415
29
1
0
412,841
2
L
Fenrir
11,923
477
155
6
0
432,360
2
L
Nu Wa
11,522
461
150
6
0
401,153
7
W
Izanami
12,988
520
159
6
0
447,742
3
L
Chaac
11,116
445
162
6
0
485,302
1
W
Mercury
13,677
547
146
6
0
583,441
0
L
Chernobog
10,734
429
144
6
0
408,481
1
W
Cu Chulainn
16,088
644
288
12
0
548,895
0
W
Sylvanus
13,987
559
62
2
0
420,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role