Player Matchup

Fenrir
Fenrir
AnakinKoopa
Fenrir
Level 14
God Stats
2W - 0L
1,759 SR
Queue Stats
13W - 11L
1,522 Elo+
Solo
Ah Puch
Ah Puch
AnyOtherGod
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 106L
1,692 Elo+
Solo
Jing Wei
Jing Wei
Brookster
Jing Wei
Level 17
God Stats
1W - 2L
1,203 SR
Queue Stats
3W - 5L
1,365 Elo+
Solo
Artemis
Artemis
Im_Adopted6_9
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,603 Elo+
Solo
Cthulhu
Cthulhu
MarcoRB22
Cthulhu
Level 4
God Stats
2W - 4L
1,718 SR
Queue Stats
3W - 4L
1,723 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,581 Elo+

VS

Team Averages
Level 18
1,553 SR
1,577 Elo+
Zeus
Zeus
Boomp611
Zeus
Level 25
God Stats
38W - 29L
1,689 SR
Queue Stats
144W - 92L
1,692 Elo+
Solo
Chiron
Chiron
Canttii
Chiron
Level 14
God Stats
11W - 11L
1,574 SR
Queue Stats
21W - 15L
1,567 Elo+
Solo
Terra
Terra
OanLi
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 102L
1,481 Elo+
Solo
Thor
Thor
PaPa-Smurf69-_-0
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnkonwnCaIIer
Morgan Le Fay
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
65W - 51L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 9 / 7
15,573
502
19,071
25,900
14,277
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
AnyOtherGod
Ah Puch
20
13 / 5 / 3
16,800
542
28,004
26,811
24,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Brookster
Jing Wei
17
2 / 12 / 6
11,966
386
943
20,902
7,095
Artemis
20
11 / 6 / 5
18,265
589
21,215
28,864
12,087
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
MarcoRB22
Cthulhu
20
2 / 8 / 7
13,885
448
8,690
25,034
19,351
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
24 / 7 / 10
18,261
589
46,892
22,111
8,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Canttii
Chiron
15
3 / 5 / 0
12,271
396
7,361
13,164
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
OanLi
Terra
19
1 / 7 / 15
12,913
417
5,498
20,355
9,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 18 / 14
11,301
365
7,949
23,502
7,545
Morgan Le Fay
UnkonwnCaIIer
Morgan Le Fay
20
12 / 3 / 8
17,464
563
25,272
28,487
14,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
87
40
Kills
40
40
Deaths
40
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
9
7
1.72
W
Ah Puch
AnyOtherGod
Ah Puch
13
5
3
2.9
L
Zeus
24
7
10
4.14
W
Jing Wei
Brookster
Jing Wei
2
12
6
0.42
L
Chiron
Canttii
Chiron
3
5
0
0.6
W
Artemis
11
6
5
2.25
W
Cthulhu
MarcoRB22
Cthulhu
2
8
7
0.69
L
Terra
OanLi
Terra
1
7
15
1.21
L
0
18
14
0.39
L
Morgan Le Fay
UnkonwnCaIIer
Morgan Le Fay
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,923
Damage
92,972
127,511
Taken
107,619
77,582
Mitigated
43,438
38,583
Healing
34,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,071
5,398
0
5,506
25,900
14,277
0
16,565
9,335
0
96,155
W
Ah Puch
AnyOtherGod
Ah Puch
28,004
1,020
0
12,962
26,811
24,772
2,858
21,006
5,805
122,197
0
L
Zeus
46,892
6,115
0
4,201
22,111
8,480
1,339
4,283
17,708
166,642
0
W
Jing Wei
Brookster
Jing Wei
943
871
0
1,677
20,902
7,095
480
11,891
9,011
0
19,692
L
Chiron
Canttii
Chiron
7,361
4,440
228
5,403
13,164
3,509
0
872
12,149
0
56,765
W
Artemis
21,215
12,390
0
16,513
28,864
12,087
3,005
10,815
18,049
0
206,128
W
Cthulhu
MarcoRB22
Cthulhu
8,690
1,737
0
1,925
25,034
19,351
323
17,385
7,649
66,848
0
L
Terra
OanLi
Terra
5,498
1,177
3,521
5,746
20,355
9,220
162
9,836
10,339
33,198
0
L
7,949
658
0
1,574
23,502
7,545
148
8,295
14,889
0
22,853
L
Morgan Le Fay
UnkonwnCaIIer
Morgan Le Fay
25,272
3,296
76
14,158
28,487
14,684
400
12,567
15,742
138,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,489
Gold Earned
72,210
680
Minions Killed
611
0
Camps Cleared
0
2,303,999
Distance Traveled
2,433,057
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,573
502
122
4
0
477,928
4
W
Ah Puch
16,800
542
190
6
0
505,684
7
L
Zeus
18,261
589
230
7
0
496,096
8
W
Jing Wei
11,966
386
35
1
0
339,020
1
L
Chiron
12,271
396
106
3
0
312,384
0
W
Artemis
18,265
589
220
7
0
489,491
3
W
Cthulhu
13,885
448
113
4
0
491,876
0
L
Terra
12,913
417
38
1
0
631,356
4
L
Thor
11,301
365
27
1
0
463,984
5
L
Morgan Le Fay
17,464
563
210
7
0
529,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role