Player Matchup

Pele
Pele
 
Pele
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ELCHAPOHC
Bacchus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 258L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Itz_MizzyM
Heimdallr
Level 66
God Stats
3W - 5L
1,597 SR
Queue Stats
264W - 247L
1,415 Elo+
Party 1
Sol
Sol
MrsTrych
Sol
Level 88
God Stats
6W - 6L
1,440 SR
Queue Stats
61W - 63L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SweatGodSquee
Morgan Le Fay
Level 69
God Stats
11W - 11L
1,324 SR
Queue Stats
584W - 576L
1,410 Elo+
Party 1
Team Averages
Level 76
1,472 SR
1,458 Elo+

VS

Team Averages
Level 96
1,516 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
Kiffen83
Morgan Le Fay
Level 120
God Stats
1W - 2L
1,560 SR
Queue Stats
312W - 329L
1,479 Elo+
Party 2
Bellona
Bellona
S4aggy2r0gers
Bellona
Level 103
God Stats
9W - 10L
1,660 SR
Queue Stats
109W - 118L
1,445 Elo+
Party 2
Susano
Susano
Sebas1234xx
Susano
Level 69
God Stats
2W - 3L
1,543 SR
Queue Stats
131W - 114L
1,495 Elo+
Solo
Chang'e
Chang'e
Teetersx
Chang'e
Level 67
God Stats
6W - 18L
1,300 SR
Queue Stats
198W - 212L
1,444 Elo+
Party 2
Izanami
Izanami
Thefergos
Izanami
Level 120
God Stats
50W - 46L
1,520 SR
Queue Stats
532W - 639L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 9 / 6
8,711
484
5,657
16,616
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ELCHAPOHC
Bacchus
14
0 / 4 / 9
9,157
509
9,479
12,092
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Itz_MizzyM
Heimdallr
15
8 / 4 / 1
9,909
551
8,553
9,801
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 2
9,935
552
6,858
9,659
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
SweatGodSquee
Morgan Le Fay
16
7 / 2 / 7
10,087
560
13,105
11,102
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kiffen83
Morgan Le Fay
12
0 / 7 / 8
7,788
433
9,447
12,921
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
15
6 / 6 / 0
9,975
554
8,700
13,359
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
16
8 / 1 / 3
9,640
536
7,893
12,089
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Teetersx
Chang'e
13
1 / 6 / 2
8,085
449
3,643
11,577
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Thefergos
Izanami
13
5 / 4 / 3
9,019
501
5,167
12,211
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
23
Kills
20
21
Deaths
24
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
9
6
0.67
W
Bacchus
ELCHAPOHC
Bacchus
0
4
9
1.13
W
Heimdallr
Itz_MizzyM
Heimdallr
8
4
1
2.13
L
Morgan Le Fay
Kiffen83
Morgan Le Fay
0
7
8
0.57
W
5
2
2
3
L
Bellona
6
6
0
1
L
Susano
8
1
3
9.5
W
Morgan Le Fay
SweatGodSquee
Morgan Le Fay
7
2
7
5.25
L
Chang'e
Teetersx
Chang'e
1
6
2
0.33
L
Izanami
Thefergos
Izanami
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,652
Damage
34,850
59,270
Taken
62,157
24,045
Mitigated
25,020
16,894
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,657
1,759
0
2,158
16,616
5,523
340
1,428
15,188
0
55,492
W
Bacchus
ELCHAPOHC
Bacchus
9,479
1,277
198
2,608
12,092
7,382
250
4,238
7,854
45,579
0
W
Heimdallr
Itz_MizzyM
Heimdallr
8,553
2,497
0
2,735
9,801
3,612
859
2,946
6,855
0
47,581
L
Morgan Le Fay
Kiffen83
Morgan Le Fay
9,447
1,115
588
3,032
12,921
4,179
260
5,894
7,027
38,651
0
W
6,858
1,197
569
5,542
9,659
3,063
590
1,267
8,392
50,587
0
L
Bellona
8,700
3,025
0
3,078
13,359
8,515
786
7,828
5,059
0
57,656
L
Susano
7,893
2,335
0
991
12,089
4,451
0
3,132
8,957
0
65,857
W
Morgan Le Fay
SweatGodSquee
Morgan Le Fay
13,105
1,278
0
3,084
11,102
4,465
196
3,211
7,891
64,105
0
L
Chang'e
Teetersx
Chang'e
3,643
534
293
2,724
11,577
4,113
274
7,370
4,143
39,602
0
L
Izanami
Thefergos
Izanami
5,167
3,016
0
1,718
12,211
3,762
736
4,636
7,529
0
50,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,799
Gold Earned
44,507
422
Minions Killed
470
0
Camps Cleared
0
1,670,365
Distance Traveled
1,648,535
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,711
484
69
4
0
315,819
2
W
Bacchus
9,157
509
56
3
0
365,849
2
W
Heimdallr
9,909
551
75
4
0
324,882
0
L
Morgan Le Fay
7,788
433
69
4
0
297,344
2
W
Sol
9,935
552
115
6
0
332,974
13
L
Bellona
9,975
554
116
6
0
307,746
0
L
Susano
9,640
536
103
6
0
414,128
3
W
Morgan Le Fay
10,087
560
107
6
0
330,841
6
L
Chang'e
8,085
449
85
5
0
302,084
6
L
Izanami
9,019
501
97
5
0
327,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role