Player Matchup

Kukulkan
Kukulkan
Miniwasbaned
Kukulkan
Level 8
God Stats
0W - 2L
1,434 SR
Queue Stats
4W - 6L
1,318 Elo+
Solo
Pele
Pele
SwitchinItUp4
Pele
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 155L
1,500 Elo+
Party 1
Susano
Susano
TheGamingFoodie
Susano
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,629 Elo+
Solo
Chaac
Chaac
WelderYeti
Chaac
Level 84
God Stats
27W - 35L
1,501 SR
Queue Stats
149W - 165L
1,458 Elo+
Party 1
Tyr
Tyr
meyer-gu
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 86L
1,201 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,421 Elo+

VS

Team Averages
Level 22
1,475 SR
1,358 Elo+
Bellona
Bellona
annastew
Bellona
Level 18
God Stats
52W - 43L
1,591 SR
Queue Stats
162W - 192L
1,316 Elo+
Solo
Sol
Sol
kaylacx
Sol
Level 29
God Stats
8W - 8L
1,403 SR
Queue Stats
29W - 27L
1,389 Elo+
Solo
Cthulhu
Cthulhu
lxl r00k lxl
Cthulhu
Level 21
God Stats
34W - 41L
1,450 SR
Queue Stats
45W - 72L
1,307 Elo+
Solo
Fenrir
Fenrir
pcdsr
Fenrir
Level 16
God Stats
2W - 4L
1,283 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 2
Ymir
Ymir
uwuJustinSenpai
Ymir
Level 25
God Stats
2W - 0L
1,650 SR
Queue Stats
4W - 2L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Miniwasbaned
Kukulkan
18
6 / 4 / 8
12,592
1,049
22,513
10,168
4,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 11 / 15
11,143
929
10,143
24,809
9,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 10 / 11
11,698
975
13,264
20,810
8,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
8 / 8 / 11
13,139
1,095
18,394
25,662
27,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 12 / 10
11,443
954
8,251
23,769
21,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
annastew
Bellona
19
3 / 4 / 25
11,863
989
11,469
15,121
10,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
20
8 / 0 / 25
13,221
1,102
27,705
14,701
5,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
lxl r00k lxl
Cthulhu
18
5 / 7 / 17
11,647
971
14,459
15,831
8,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
pcdsr
Fenrir
19
12 / 5 / 17
13,584
1,132
15,514
14,717
8,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
17 / 3 / 16
14,288
1,191
26,599
18,881
10,837
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
145
19
Kills
45
45
Deaths
19
55
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Miniwasbaned
Kukulkan
6
4
8
2.5
L
1
11
15
0.77
L
2
10
11
0.75
L
Chaac
8
8
11
1.69
W
Bellona
annastew
Bellona
3
4
25
3.88
W
Sol
8
0
25
20.5
W
Cthulhu
lxl r00k lxl
Cthulhu
5
7
17
1.93
L
2
12
10
0.58
W
Fenrir
pcdsr
Fenrir
12
5
17
4.1
W
17
3
16
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,565
Damage
95,746
105,218
Taken
79,251
71,882
Mitigated
44,324
10,916
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Miniwasbaned
Kukulkan
22,513
2,906
0
370
10,168
4,459
0
3,696
6,472
63,836
0
L
10,143
3,321
1,219
2,192
24,809
9,958
0
16,995
7,814
0
15,393
L
13,264
3,338
0
115
20,810
8,486
0
15,580
5,230
0
27,908
L
Chaac
18,394
4,448
466
5,198
25,662
27,732
0
18,268
7,394
4,116
39,377
W
Bellona
annastew
Bellona
11,469
4,330
0
286
15,121
10,058
0
5,152
9,969
0
17,662
W
Sol
27,705
12,115
0
11,172
14,701
5,659
0
5,673
9,028
55,479
0
W
Cthulhu
lxl r00k lxl
Cthulhu
14,459
2,489
1,689
1,410
15,831
8,947
0
3,904
11,927
29,835
0
L
8,251
3,029
0
1,356
23,769
21,247
0
14,224
9,545
0
22,213
W
Fenrir
pcdsr
Fenrir
15,514
5,037
0
2,021
14,717
8,823
0
6,891
7,826
0
18,890
W
26,599
3,048
222
3,105
18,881
10,837
0
3,148
15,733
50,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,015
Gold Earned
64,603
203
Minions Killed
206
9
Camps Cleared
3
955,966
Distance Traveled
985,568
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,592
1,049
67
6
0
202,502
2
L
Pele
11,143
929
11
1
0
176,157
1
L
Susano
11,698
975
35
3
1
183,731
2
L
Chaac
13,139
1,095
70
6
1
181,957
2
W
Bellona
11,863
989
15
1
1
192,885
0
W
Sol
13,221
1,102
62
5
1
201,489
0
W
Cthulhu
11,647
971
40
3
1
150,081
2
L
Tyr
11,443
954
20
2
7
211,619
0
W
Fenrir
13,584
1,132
10
1
0
223,941
0
W
Ymir
14,288
1,191
79
7
0
217,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role