Player Matchup

Anhur
Anhur
GroovyGuitarBoy
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,266 Elo+
Party 2
Arachne
Arachne
TheUnknownAzazel
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 2
Thor
Thor
ZSnOwD4ViLzZz
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,289 Elo+
Solo
Cthulhu
Cthulhu
chiliowner
Cthulhu
Level 7
God Stats
1W - 2L
1,359 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Aphrodite
Aphrodite
willjohncron
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,472 SR
1,388 Elo+

VS

Team Averages
Level 26
1,494 SR
1,387 Elo+
Chaac
Chaac
El_Taco5620
Chaac
Level 29
God Stats
3W - 3L
1,370 SR
Queue Stats
12W - 14L
1,385 Elo+
Solo
Amaterasu
Amaterasu
HAFOKA808
Amaterasu
Level 27
God Stats
1W - 2L
1,506 SR
Queue Stats
31W - 45L
1,440 Elo+
Solo
Cupid
Cupid
Liġht
Cupid
Level 28
God Stats
40W - 38L
1,426 SR
Queue Stats
56W - 59L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
NicSF5
Gilgamesh
Level 27
God Stats
12W - 4L
1,710 SR
Queue Stats
28W - 18L
1,391 Elo+
Solo
Ymir
Ymir
mapelacas
Ymir
Level 17
God Stats
3W - 3L
1,457 SR
Queue Stats
49W - 41L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
5,192
346
1,564
9,500
2,354
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 5 / 1
6,456
430
1,881
8,016
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 8 / 1
5,420
361
3,814
9,962
2,535
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
chiliowner
Cthulhu
8
1 / 4 / 1
5,635
376
9,592
15,210
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
willjohncron
Aphrodite
7
0 / 8 / 2
5,261
351
1,771
8,722
3,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 4
8,504
567
8,700
8,074
6,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
HAFOKA808
Amaterasu
13
5 / 1 / 5
8,283
552
4,278
7,896
4,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
Liġht
Cupid
12
3 / 0 / 4
8,023
535
5,789
3,349
1,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
NicSF5
Gilgamesh
13
8 / 3 / 5
8,495
566
8,496
9,390
4,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
14
7 / 0 / 8
8,853
590
9,056
7,832
5,977
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
32
33
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
L
0
8
0
0
W
Amaterasu
HAFOKA808
Amaterasu
5
1
5
7.5
W
Cupid
Liġht
Cupid
3
0
4
5
W
Gilgamesh
NicSF5
Gilgamesh
8
3
5
3.5
L
2
5
1
0.5
L
1
8
1
0.19
L
Cthulhu
chiliowner
Cthulhu
1
4
1
0.38
W
Ymir
7
0
8
11
L
Aphrodite
willjohncron
Aphrodite
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
36,319
51,410
Taken
36,541
18,433
Mitigated
22,449
7,330
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,700
1,733
0
3,769
8,074
6,676
478
3,263
4,571
0
40,393
L
1,564
778
70
543
9,500
2,354
0
750
8,750
0
16,851
W
Amaterasu
HAFOKA808
Amaterasu
4,278
2,252
215
2,707
7,896
4,610
356
893
6,943
0
38,025
W
Cupid
Liġht
Cupid
5,789
2,548
0
2,019
3,349
1,026
2,018
176
3,143
0
38,715
W
Gilgamesh
NicSF5
Gilgamesh
8,496
3,716
0
862
9,390
4,160
0
2,552
6,663
0
53,842
L
1,881
1,401
0
261
8,016
2,965
0
1,557
6,459
0
14,008
L
3,814
1,710
0
0
9,962
2,535
0
0
9,962
0
15,378
L
Cthulhu
chiliowner
Cthulhu
9,592
2,179
247
3,280
15,210
7,265
0
3,473
11,737
22,886
0
W
Ymir
9,056
1,418
0
206
7,832
5,977
680
3,837
3,510
45,959
0
L
Aphrodite
willjohncron
Aphrodite
1,771
675
1,322
1,607
8,722
3,314
0
3,276
5,446
14,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
42,158
126
Minions Killed
392
0
Camps Cleared
0
1,202,149
Distance Traveled
1,344,243
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,504
567
64
4
0
276,937
2
L
Anhur
5,192
346
28
2
0
217,019
1
W
Amaterasu
8,283
552
83
6
0
282,360
0
W
Cupid
8,023
535
69
5
0
239,204
0
W
Gilgamesh
8,495
566
86
6
0
282,073
0
L
Arachne
6,456
430
33
2
0
227,081
0
L
Thor
5,420
361
11
1
0
237,151
2
L
Cthulhu
5,635
376
35
2
0
290,850
0
W
Ymir
8,853
590
90
6
0
263,669
4
L
Aphrodite
5,261
351
19
1
0
230,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role