Player Matchup

Thor
Thor
DizzyOpz
Thor
Level 128
God Stats
7W - 9L
1,676 SR
Queue Stats
525W - 492L
1,547 Elo+
Solo
Anhur
Anhur
Jones2400
Anhur
Level 67
God Stats
19W - 25L
1,494 SR
Queue Stats
387W - 397L
1,501 Elo+
Solo
Ares
Ares
TK_foxness
Ares
Level 113
God Stats
1W - 2L
1,203 SR
Queue Stats
200W - 208L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TornTB killer
Morgan Le Fay
Level 85
God Stats
8W - 6L
1,788 SR
Queue Stats
192W - 181L
1,497 Elo+
Solo
Tyr
Tyr
obeycross18
Tyr
Level 128
God Stats
25W - 14L
1,715 SR
Queue Stats
137W - 129L
1,413 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,486 Elo+

VS

Team Averages
Level 102
1,530 SR
1,478 Elo+
Arachne
Arachne
ItzSimplicityI
Arachne
Level 124
God Stats
3W - 4L
1,641 SR
Queue Stats
3W - 12L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RayClawV2
Morgan Le Fay
Level 126
God Stats
41W - 28L
1,577 SR
Queue Stats
799W - 676L
1,505 Elo+
Party 1
Osiris
Osiris
RifT RELAPSE15
Osiris
Level 128
God Stats
10W - 9L
1,628 SR
Queue Stats
847W - 726L
1,510 Elo+
Party 1
Sol
Sol
RifT Turnip
Sol
Level 68
God Stats
59W - 51L
1,596 SR
Queue Stats
448W - 377L
1,518 Elo+
Party 1
Chaac
Chaac
ninjaman666TL
Chaac
Level 63
God Stats
0W - 3L
1,206 SR
Queue Stats
340W - 336L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
4 / 0 / 4
6,383
532
4,490
6,124
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Jones2400
Anhur
11
1 / 1 / 2
6,447
537
3,990
6,521
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 5
5,978
498
2,941
8,969
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
TornTB killer
Morgan Le Fay
13
4 / 1 / 1
7,348
612
6,380
6,780
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 1
7,424
619
9,710
14,526
7,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,925
494
2,957
6,757
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
RayClawV2
Morgan Le Fay
12
0 / 3 / 2
6,778
565
7,196
7,361
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 1
6,094
508
4,635
7,701
2,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
5,891
491
5,416
7,571
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 1
6,001
500
7,035
9,472
4,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
4
0
4
6
L
3
3
0
1
W
Anhur
Jones2400
Anhur
1
1
2
2
L
Morgan Le Fay
RayClawV2
Morgan Le Fay
0
3
2
0.33
L
1
2
1
0.75
L
1
3
1
0.5
W
0
2
5
1.25
W
Morgan Le Fay
TornTB killer
Morgan Le Fay
4
1
1
4.5
L
0
2
1
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
27,239
42,920
Taken
38,862
17,340
Mitigated
12,982
19,162
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,490
1,526
0
2,882
6,124
2,009
0
3,072
3,052
0
24,531
L
2,957
2,205
0
668
6,757
1,864
0
416
6,341
0
15,642
W
Anhur
Jones2400
Anhur
3,990
1,315
0
2,350
6,521
1,917
0
1,938
4,583
0
38,515
L
Morgan Le Fay
RayClawV2
Morgan Le Fay
7,196
379
0
1,961
7,361
2,528
0
3,610
3,751
48,178
0
L
4,635
1,054
0
1,320
7,701
2,892
0
2,987
4,714
0
14,376
L
5,416
1,689
0
3,231
7,571
1,360
0
2,308
5,263
34,999
0
W
2,941
0
0
3,040
8,969
3,601
0
3,744
5,225
16,844
0
W
Morgan Le Fay
TornTB killer
Morgan Le Fay
6,380
581
0
1,319
6,780
2,551
0
3,858
2,922
47,956
0
L
7,035
1,890
0
4,949
9,472
4,338
0
0
9,472
0
34,249
W
9,710
1,107
0
9,571
14,526
7,262
132
0
14,526
0
45,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
30,689
354
Minions Killed
274
0
Camps Cleared
0
1,222,271
Distance Traveled
1,234,031
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,383
532
54
5
0
244,584
6
L
Arachne
5,925
494
36
3
0
264,481
3
W
Anhur
6,447
537
70
6
0
227,754
1
L
Morgan Le Fay
6,778
565
101
8
0
233,499
3
L
Osiris
6,094
508
26
2
0
267,317
5
L
Sol
5,891
491
56
5
0
199,801
0
W
Ares
5,978
498
37
3
0
245,514
3
W
Morgan Le Fay
7,348
612
105
9
0
246,107
1
L
Chaac
6,001
500
55
5
0
268,933
3
W
Tyr
7,424
619
88
7
0
258,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role